Mercurial > pidgin
view PROGRAMMING_NOTES @ 10448:6a20307ef8dc
[gaim-migrate @ 11713]
Fix the problem with accounts.xml being loaded before the plugins were
probed. This fixes the Yahoo! crash mentioned by the guy on gaim-devel
and a guy in #gaim, and a few other obscure problems.
Plugins are probed* by the core now instead of the UI. Less work for
UI implementors means less code duplication and makes it more likely
someone will write a new UI.
*Probing loads the PRPLs and any loader plugins (perl, tcl, etc.), and
makes plugin information available everywhere else.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Wed, 29 Dec 2004 22:48:59 +0000 |
parents | da88e2cd5c53 |
children | 83ec0b408926 |
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Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)