view src/imgstore.h @ 7694:6a9acef3b867

[gaim-migrate @ 8339] Committing this now so that I don't accidentally destroy it again. We're going WYSIWYG, folks. This is the beginning of it. Don't bother trying to tell me what doesn't work yet. This is just a sneak-peek. Bold, Italics, and Underline work fairly well. The toggle buttons in the tooltips won't necessarily be accurate yet, and things will get screwed up if you say, start typing, make something bold, then go back to before where you started typing and type there. It'll all be fixed eventually. NOTE: I am not liable for any sexual arousal caused by using this code committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Tue, 02 Dec 2003 07:33:42 +0000
parents bf630f7dfdcd
children fa6395637e2c
line wrap: on
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/**
 * @file imgstore.h IM Image Store API
 * @ingroup core
 *
 * gaim
 *
 * Copyright (C) 2003 Robert McQueen <robot101@debian.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _GAIM_CONV_IMGSTORE_H_
#define _GAIM_CONV_IMGSTORE_H_

/**
 * Stored image
 *
 * Represents a single IM image awaiting display and/or transmission.
 */
typedef struct
{
	char *data;		/**< The image data.		*/
	size_t size;		/**< The image data's size.	*/
	char *filename;		/**< The filename (for the UI)	*/
} GaimStoredImage;

#ifdef __cplusplus
extern "C" {
#endif

/**
 * Add an image to the store. The caller owns a reference
 * to the image in the store, and must dereference the image
 * with gaim_imgstore_unref for it to be freed.
 *
 * @param data		Pointer to the image data.
 * @param size		Image data's size.
 * @param filename	Filename associated with image.

 * @return ID for the image.
 */
int gaim_imgstore_add(const void *data, size_t size, const char *filename);

/**
 * Retrieve an image from the store. The caller does not own a
 * reference to the image.
 *
 * @param id		The ID for the image.
 *
 * @return A pointer to the requested image, or NULL if it was not found.
 */
GaimStoredImage *gaim_imgstore_get(int id);

/**
 * Increment the reference count for an image in the store. The
 * image will be removed from the store when the reference count
 * is zero.
 *
 * @param id		The ID for the image.
 */
void gaim_imgstore_ref(int id);

/**
 * Decrement the reference count for an image in the store. The
 * image will be removed from the store when the reference count
 * is zero.
 *
 * @param id		The ID for the image.
 */
void gaim_imgstore_unref(int id);

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_CONV_IMGSTORE_H_ */