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view src/mediastreamer/mssoundwrite.h @ 13018:6be2c7c70a82
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committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
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date | Mon, 23 Jan 2006 11:25:18 +0000 |
parents | e67993da8a22 |
children |
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/* The mediastreamer library aims at providing modular media processing and I/O for linphone, but also for any telephony application. Copyright (C) 2001 Simon MORLAT simon.morlat@linphone.org This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef MSSOUNDWRITE_H #define MSSOUNDWRITE_H #include "msfilter.h" #include "mssync.h" struct _MSSoundWrite { /* the MSOssWrite derivates from MSFilter, so the MSFilter object MUST be the first of the MSOssWrite object in order to the object mechanism to work*/ MSFilter filter; }; typedef struct _MSSoundWrite MSSoundWrite; struct _MSSoundWriteClass { /* the MSOssWrite derivates from MSFilter, so the MSFilter class MUST be the first of the MSOssWrite class in order to the class mechanism to work*/ MSFilterClass parent_class; gint (*set_device)(MSSoundWrite *, gint devid); void (*start)(MSSoundWrite *); void (*stop)(MSSoundWrite*); void (*set_level)(MSSoundWrite *, gint a); }; typedef struct _MSSoundWriteClass MSSoundWriteClass; /* PUBLIC */ #define MS_SOUND_WRITE(filter) ((MSSoundWrite*)(filter)) #define MS_SOUND_WRITE_CLASS(klass) ((MSSoundWriteClass*)(klass)) static inline int ms_sound_write_set_device(MSSoundWrite *r,gint devid) { return MS_SOUND_WRITE_CLASS( MS_FILTER(r)->klass )->set_device(r,devid); } static inline void ms_sound_write_start(MSSoundWrite *r) { MS_SOUND_WRITE_CLASS( MS_FILTER(r)->klass )->start(r); } static inline void ms_sound_write_stop(MSSoundWrite *w) { MS_SOUND_WRITE_CLASS( MS_FILTER(w)->klass )->stop(w); } static inline void ms_sound_write_set_level(MSSoundWrite *w,gint a) { MS_SOUND_WRITE_CLASS( MS_FILTER(w)->klass )->set_level(w,a); } /* FOR INTERNAL USE*/ void ms_sound_write_init(MSSoundWrite *r); void ms_sound_write_class_init(MSSoundWriteClass *klass); #endif