Mercurial > pidgin
view src/prpl.h @ 1661:6cea395b627d
[gaim-migrate @ 1671]
don't do doubled login/logout messages when you get both updates within 10 seconds of each other
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Fri, 30 Mar 2001 10:27:16 +0000 |
parents | 59c7e7831ccd |
children | 14caa7df478c |
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/* * gaim * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _GAIMPRPL_H_ #define _GAIMPRPL_H_ #include "multi.h" #define PROTO_TOC 0 #define PROTO_OSCAR 1 #define PROTO_YAHOO 2 #define PROTO_ICQ 3 #define PROTO_MSN 4 #define PROTO_IRC 5 #define PROTO_FTP 6 #define PROTO_VGATE 7 #define PROTO_JABBER 8 #define PROTO_NAPSTER 9 #define PROTO_ZEPHYR 10 #define OPT_PROTO_HTML 0x00000001 #define OPT_PROTO_CORRECT_TIME 0x00000002 #define OPT_PROTO_NORMALIZE 0x00000004 /* there should be more here eventually... These should all be stuff that other * plugins can't do (for example, TOC and Oscar and Jabber can do HTML in messages, * but IRC etc can't, so TOC/Oscar/Jabber have _HTML set but not IRC. */ #define GAIM_AWAY_CUSTOM "Custom" typedef void (*proto_init)(struct prpl *); struct prpl { int protocol; int options; char *(* name)(); /* returns the XPM associated with the given user class */ char **(* list_icon)(int); GList *(* away_states)(); GList *(* actions)(); void (* do_action)(struct gaim_connection *, char *); /* when UI plugins come, these will have to be reconciled by returning * structs indicating what kinds of information they want displayed. */ void (* buddy_menu)(GtkWidget *, struct gaim_connection *, char *); void (* user_opts)(GtkWidget *, struct aim_user *); void (* draw_new_user)(GtkWidget *); void (* do_new_user)(); /* all the server-related functions */ void (* login) (struct aim_user *); void (* close) (struct gaim_connection *); void (* send_im) (struct gaim_connection *, char *who, char *message, int away); void (* set_info) (struct gaim_connection *, char *info); void (* get_info) (struct gaim_connection *, char *who); void (* set_away) (struct gaim_connection *, char *state, char *message); void (* get_away_msg) (struct gaim_connection *, char *who); void (* set_dir) (struct gaim_connection *, char *first, char *middle, char *last, char *maiden, char *city, char *state, char *country, int web); void (* get_dir) (struct gaim_connection *, char *who); void (* dir_search) (struct gaim_connection *, char *first, char *middle, char *last, char *maiden, char *city, char *state, char *country, char *email); void (* set_idle) (struct gaim_connection *, int idletime); void (* change_passwd) (struct gaim_connection *, char *old, char *new); void (* add_buddy) (struct gaim_connection *, char *name); void (* add_buddies) (struct gaim_connection *, GList *buddies); void (* remove_buddy) (struct gaim_connection *, char *name); void (* add_permit) (struct gaim_connection *, char *name); void (* add_deny) (struct gaim_connection *, char *name); void (* rem_permit) (struct gaim_connection *, char *name); void (* rem_deny) (struct gaim_connection *, char *name); void (* set_permit_deny)(struct gaim_connection *); void (* warn) (struct gaim_connection *, char *who, int anonymous); void (* accept_chat) (struct gaim_connection *, int id); void (* join_chat) (struct gaim_connection *, int id, char *name); void (* chat_invite) (struct gaim_connection *, int id, char *who, char *message); void (* chat_leave) (struct gaim_connection *, int id); void (* chat_whisper) (struct gaim_connection *, int id, char *who, char *message); void (* chat_send) (struct gaim_connection *, int id, char *message); void (* keepalive) (struct gaim_connection *); }; extern GSList *protocols; /* this is mostly just for aim.c, when it initializes the protocols */ void static_proto_init(); /* this is what should actually load the protocol. pass it the protocol's initializer */ void load_protocol(proto_init, int); void unload_protocol(struct prpl *); struct prpl *find_prpl(int); void register_user(gpointer, gpointer); void prepare_regbox_for_next(); void do_ask_dialog(const char *, void *, void *, void *); void do_prompt_dialog(const char *, void *, void *, void *); #endif