view doc/account-signals.dox @ 8481:6d0869404696

[gaim-migrate @ 9214] " this fixes and should close 9, 10, and 12 on simguys list... those are... 9 Buttons that are pushed in when text is sent, stay pushed in. They should reset to the default for the line based on the B/I/U preferences. 10 Buttons are not properly pushed in if B/I/U are set in the prefs when the conversation window appears. 12 Buttons don't push in and out when the cursor enters regions that are differently formatted. For example, if you move the cursor to a place where the text is bold, the B button should probably be pushed in. While working on these i uncovered another bug which i'll start working on shortly, but thats no reason to hold this back when someone may find something I missed..." --Gary Kramlich as per his note, this does not fix moving the cursor with the mouse, but that doesn't work without this patch either. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 21 Mar 2004 18:38:30 +0000
parents 34eaa941ecd6
children bb9a25682675
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/** @page account-signals Account Signals

 @signals
  @signal account-away
  @signal account-connecting
  @signal account-setting-info
  @signal account-set-info
 @endsignals

 <hr>

 @signaldef account-away
  @signalproto
void (*account_away)(GaimAccount *account, const char *state, const char *message);
  @endsignalproto
  @signaldesc
   Emitted when an account goes away.
  @param account The account that went away.
  @param state   The away state.
  @param message The away message.
 @endsignaldef

 @signaldef account-connecting
  @signalproto
void (*account_connecting)(GaimAccount *account);
  @endsignalproto
  @signaldesc
   This is called when an account is in the process of connecting.
  @param account The account in the process of connecting.
 @endsignaldef

 @signaldef account-setting-info
  @signalproto
void (*account_setting_info)(GaimAccount *account, const char *new_info);
  @endsignalproto
  @signaldesc
   Emitted when a user is about to send his new user info, or
   profile, to the server.
  @param account  The account that the info will be set on.
  @param new_info The new information to set.
 @endsignaldef

 @signaldef account-set-info
  @signalproto
void (*account_set_info)(GaimAccount *account, const char *new_info);
  @endsignalproto
  @signaldesc
   Emitted when a user sent his new user info, or profile, to the server.
  @param account  The account that the info was set on.
  @param new_info The new information set.
 @endsignaldef

 @signaldef account-warned
  @signalproto
void (*account_warned)(GaimAccount *account, const char *warner, int level);
  @endsignalproto
  @signaldesc
   Emitted when an account got warned.
  @param account The account that was warned.
  @param warner  The screenname of the user that warned the account.
  @param level   The new warning level.
 @endsignaldef

 */
// vim: syntax=c tw=75 et