Mercurial > pidgin
view plugins/relnot.c @ 8481:6d0869404696
[gaim-migrate @ 9214]
" this fixes and should close 9, 10, and 12 on simguys
list... those are...
9 Buttons that are pushed in when text is sent, stay
pushed in. They should reset to the default for the
line based on the B/I/U preferences.
10 Buttons are not properly pushed in if B/I/U are set
in the prefs when the conversation window appears.
12 Buttons don't push in and out when the cursor
enters regions that are differently formatted. For
example, if you move the cursor to a place where the
text is bold, the B button should probably be pushed in.
While working on these i uncovered another bug which
i'll start working on shortly, but thats no reason to
hold this back when someone may find something I missed..." --Gary Kramlich
as per his note, this does not fix moving the cursor with the mouse, but
that doesn't work without this patch either.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sun, 21 Mar 2004 18:38:30 +0000 |
parents | 1802d02846f5 |
children | d7b8eb1f0a18 |
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/* * Release Notification Plugin * * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #ifndef GAIM_PLUGINS #define GAIM_PLUGINS #endif #include "internal.h" #include <string.h> #include "connection.h" #include "core.h" #include "notify.h" #include "prefs.h" #include "util.h" /* 1 day */ #define MIN_CHECK_INTERVAL 60 * 60 * 24 static void version_fetch_cb(void *ud, const char *data, size_t len) { const char *changelog = data; char *cur_ver, *formatted; GString *message; int i=0; if(!changelog || !len) return; while(changelog[i] && changelog[i] != '\n') i++; cur_ver = g_strndup(changelog, i); changelog += i; while(*changelog == '\n') changelog++; message = g_string_new(""); g_string_append_printf(message, _("You are using Gaim version %s. The " "current version is %s.<hr>"), gaim_core_get_version(), cur_ver); if(*changelog) { formatted = gaim_strdup_withhtml(changelog); g_string_append_printf(message, _("<b>ChangeLog:</b>\n%s<br><br>"), formatted); g_free(formatted); } g_string_append_printf(message, _("You can get version %s from:<br>" "<a href=\"http://gaim.sourceforge.net/\">" "http://gaim.sourceforge.net</a>."), cur_ver); gaim_notify_formatted(NULL, _("New Version Available"), _("New Version Available"), NULL, message->str, NULL, NULL); g_string_free(message, TRUE); g_free(cur_ver); } static void do_check(void) { int last_check = gaim_prefs_get_int("/plugins/gtk/relnot/last_check"); if(!last_check || time(NULL) - last_check > MIN_CHECK_INTERVAL) { char *url = g_strdup_printf("http://gaim.sourceforge.net/version.php?version=%s&build=%s", gaim_core_get_version(), #ifdef _WIN32 "gaim-win32" #else "gaim" #endif ); gaim_url_fetch(url, TRUE, NULL, FALSE, version_fetch_cb, NULL); gaim_prefs_set_int("/plugins/gtk/relnot/last_check", time(NULL)); g_free(url); } } static void signed_on_cb(GaimConnection *gc, void *data) { do_check(); } /************************************************************************** * Plugin stuff **************************************************************************/ static gboolean plugin_load(GaimPlugin *plugin) { gaim_signal_connect(gaim_connections_get_handle(), "signed-on", plugin, GAIM_CALLBACK(signed_on_cb), NULL); /* we don't check if we're offline */ if(gaim_connections_get_all()) do_check(); return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ "gtk-relnot", /**< id */ N_("Release Notification"), /**< name */ VERSION, /**< version */ /** summary */ N_("Checks periodically for new releases."), /** description */ N_("Checks periodically for new releases and notifies the user " "with the ChangeLog."), "Nathan Walp <faceprint@faceprint.com>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { gaim_prefs_add_none("/plugins/gtk/relnot"); gaim_prefs_add_int("/plugins/gtk/relnot/last_check", 0); } GAIM_INIT_PLUGIN(relnot, init_plugin, info)