view gtk/gtkcellrendererprogress.h @ 14391:6e89bfd2b33f

[gaim-migrate @ 17098] I don't think PRPLs should need to make sure that proto_data is valid in the set_idle() callback. Some of my idle changes on the 23rd added that requirement. This removes the requirement to make things the way they were before. I'm also reverting SVN revision 17005 from faceprint and 17009 from marv_sf. Those revisions fixed the PRPLs so they wouldn't crash if set_idle() was called before the acocunt was fully connected. But that shouldn't be needed any more. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 31 Aug 2006 09:02:10 +0000
parents 009db0b357b5
children
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/* gtkxcellrendererprogress.h
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _GAIM_GTKCELLRENDERERPROGRESS_H_
#define _GAIM_GTKCELLRENDERERPROGRESS_H_

#include <gtk/gtkcellrenderer.h>

#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */


#define GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS         (gaim_gtk_cell_renderer_progress_get_type())
#define GAIM_GTK_CELL_RENDERER_PROGRESS(obj)         (G_TYPE_CHECK_INSTANCE_CAST((obj), GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS, GaimGtkCellRendererProgress))
#define GAIM_GTK_CELL_RENDERER_PROGRESS_CLASS(klass)	(G_TYPE_CHECK_CLASS_CAST ((klass), GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS, GaimGtkCellRendererProgressClass))
#define GAIM_IS_GTK_CELL_PROGRESS_PROGRESS(obj)		(G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS))
#define GAIM_IS_GTK_CELL_PROGRESS_PROGRESS_CLASS(klass)	(G_TYPE_CHECK_CLASS_TYPE ((klass), GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS))
#define GAIM_GTK_CELL_RENDERER_PROGRESS_GET_CLASS(obj)         (G_TYPE_INSTANCE_GET_CLASS ((obj), GAIM_TYPE_GTK_CELL_RENDERER_PROGRESS, GaimGtkCellRendererProgressClass))

typedef struct _GaimGtkCellRendererProgress GaimGtkCellRendererProgress;
typedef struct _GaimGtkCellRendererProgressClass GaimGtkCellRendererProgressClass;

struct _GaimGtkCellRendererProgress {
	GtkCellRenderer parent;

	gdouble progress;
	gchar *text;
	gboolean text_set;
};

struct _GaimGtkCellRendererProgressClass {
	GtkCellRendererClass parent_class;
};

GType            gaim_gtk_cell_renderer_progress_get_type     (void);
GtkCellRenderer  *gaim_gtk_cell_renderer_progress_new          (void);


#ifdef __cplusplus
}
#endif /* __cplusplus */

#endif /* _GAIM_GTKCELLRENDERERPROGRESS_H_ */