Mercurial > pidgin
view libgaim/plugins/psychic.c @ 14391:6e89bfd2b33f
[gaim-migrate @ 17098]
I don't think PRPLs should need to make sure that proto_data is
valid in the set_idle() callback. Some of my idle changes on the
23rd added that requirement. This removes the requirement to
make things the way they were before.
I'm also reverting SVN revision 17005 from faceprint and 17009
from marv_sf. Those revisions fixed the PRPLs so they wouldn't
crash if set_idle() was called before the acocunt was fully
connected. But that shouldn't be needed any more.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 31 Aug 2006 09:02:10 +0000 |
parents | 60b1bc8dbf37 |
children | ad7fa8b56e3e |
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#include "internal.h" #include "account.h" #include "blist.h" #include "conversation.h" #include "debug.h" #include "signals.h" #include "status.h" #include "version.h" #include "plugin.h" #include "pluginpref.h" #include "prefs.h" #define PLUGIN_ID "core-psychic" #define PLUGIN_NAME N_("Psychic Mode") #define PLUGIN_SUMMARY N_("Psychic mode for incoming conversation") #define PLUGIN_DESC N_("Causes conversation windows to appear as other" \ " users begin to message you. This works for" \ " AIM, ICQ, Jabber, Sametime, and Yahoo!") #define PLUGIN_AUTHOR "Christopher O'Brien <siege@preoccupied.net>" #define PREFS_BASE "/plugins/core/psychic" #define PREF_BUDDIES PREFS_BASE "/buddies_only" #define PREF_NOTICE PREFS_BASE "/show_notice" #define PREF_STATUS PREFS_BASE "/activate_online" static void buddy_typing_cb(GaimAccount *acct, const char *name, void *data) { GaimConversation *gconv; if(gaim_prefs_get_bool(PREF_STATUS) && ! gaim_status_is_available(gaim_account_get_active_status(acct))) { gaim_debug_info("psychic", "not available, doing nothing\n"); return; } if(gaim_prefs_get_bool(PREF_BUDDIES) && ! gaim_find_buddy(acct, name)) { gaim_debug_info("psychic", "not in blist, doing nothing\n"); return; } gconv = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, name, acct); if(! gconv) { gaim_debug_info("psychic", "no previous conversation exists\n"); gconv = gaim_conversation_new(GAIM_CONV_TYPE_IM, acct, name); gaim_conversation_present(gconv); if(gaim_prefs_get_bool(PREF_NOTICE)) { gaim_conversation_write(gconv, NULL, /* This is a quote from Star Wars. You should probably not translate it literally. If you can't find a fitting cultural reference in your language, consider translating something like this instead: "You feel a new message coming." */ _("You feel a disturbance in the force..."), GAIM_MESSAGE_SYSTEM | GAIM_MESSAGE_NO_LOG | GAIM_MESSAGE_ACTIVE_ONLY, time(NULL)); } gaim_conv_im_set_typing_state(GAIM_CONV_IM(gconv), GAIM_TYPING); } } static GaimPluginPrefFrame * get_plugin_pref_frame(GaimPlugin *plugin) { GaimPluginPrefFrame *frame; GaimPluginPref *pref; frame = gaim_plugin_pref_frame_new(); pref = gaim_plugin_pref_new_with_name(PREF_BUDDIES); gaim_plugin_pref_set_label(pref, _("Only enable for users on" " the buddy list")); gaim_plugin_pref_frame_add(frame, pref); pref = gaim_plugin_pref_new_with_name(PREF_STATUS); gaim_plugin_pref_set_label(pref, _("Disable when away")); gaim_plugin_pref_frame_add(frame, pref); pref = gaim_plugin_pref_new_with_name(PREF_NOTICE); gaim_plugin_pref_set_label(pref, _("Display notification message in" " conversations")); gaim_plugin_pref_frame_add(frame, pref); return frame; } static gboolean plugin_load(GaimPlugin *plugin) { void *convs_handle; convs_handle = gaim_conversations_get_handle(); gaim_signal_connect(convs_handle, "buddy-typing", plugin, GAIM_CALLBACK(buddy_typing_cb), NULL); return TRUE; } static GaimPluginUiInfo prefs_info = { get_plugin_pref_frame, 0, /* page_num (Reserved) */ NULL, /* frame (Reserved) */ }; static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ PLUGIN_ID, /**< id */ PLUGIN_NAME, /**< name */ VERSION, /**< version */ PLUGIN_SUMMARY, /**< summary */ PLUGIN_DESC, /**< description */ PLUGIN_AUTHOR, /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ &prefs_info, /**< prefs_info */ NULL, /**< actions */ }; static void init_plugin(GaimPlugin *plugin) { gaim_prefs_add_none(PREFS_BASE); gaim_prefs_add_bool(PREF_BUDDIES, FALSE); gaim_prefs_add_bool(PREF_NOTICE, TRUE); gaim_prefs_add_bool(PREF_STATUS, TRUE); } GAIM_INIT_PLUGIN(psychic, init_plugin, info)