view plugins/relnot.c @ 13968:6fc412e59214

[gaim-migrate @ 16525] A bunch of little things * Use GAIM_CONNECTION_IS_VALID(gc) in a lot of places where we were doing g_list_find(gaim_connections_get_all(), gc) * Get rid of a lot of places where we were doing g_list_find(gaim_connections_get_all(), gc). The handle used by the request API ensures that the ok and cancel callback functions won't be called if the gc is destroyed. However, GAIM_CONNECTION_IS_VALID(gc) is still very important for callback functions where we can't cancel the request. For example, gaim_proxy_connect() callback functions. * "Added" a function to Yahoo! that should help us notice when our buddies change their buddy icon/display picture * Some comments in a few places * Changed GAIM_CONNECTION_IS_VALID(gc) to only look through the list of "all" connections and not the list of "connecting" connections. Some time ago we changed how this was done so that the list of "all" connections now includes the "connection" connections. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Jul 2006 08:11:54 +0000
parents f8e395a054e2
children
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/*
 * Release Notification Plugin
 *
 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#ifndef GAIM_PLUGINS
#define GAIM_PLUGINS
#endif

#include "internal.h"

#include <string.h>

#include "connection.h"
#include "core.h"
#include "notify.h"
#include "prefs.h"
#include "util.h"
#include "version.h"

/* 1 day */
#define MIN_CHECK_INTERVAL 60 * 60 * 24

static void
version_fetch_cb(void *ud, const char *data, size_t len)
{
	const char *changelog = data;
	char *cur_ver, *formatted;
	GString *message;
	int i=0;

	if(!changelog || !len)
		return;

	while(changelog[i] && changelog[i] != '\n') i++;

	cur_ver = g_strndup(changelog, i);
	changelog += i;

	while(*changelog == '\n') changelog++;

	message = g_string_new("");
	g_string_append_printf(message, _("You are using Gaim version %s.  The "
			"current version is %s.<hr>"),
			gaim_core_get_version(), cur_ver);

	if(*changelog) {
		formatted = gaim_strdup_withhtml(changelog);
		g_string_append_printf(message, _("<b>ChangeLog:</b>\n%s<br><br>"),
				formatted);
		g_free(formatted);
	}

	g_string_append_printf(message, _("You can get version %s from:<br>"
			"<a href=\"http://gaim.sourceforge.net/\">"
			"http://gaim.sourceforge.net</a>."), cur_ver);

	gaim_notify_formatted(NULL, _("New Version Available"),
			_("New Version Available"), NULL, message->str,
			NULL, NULL);

	g_string_free(message, TRUE);
	g_free(cur_ver);
}

static void
do_check(void)
{
	int last_check = gaim_prefs_get_int("/plugins/gtk/relnot/last_check");
	if(!last_check || time(NULL) - last_check > MIN_CHECK_INTERVAL) {
		char *url = g_strdup_printf("http://gaim.sourceforge.net/version.php?version=%s&build=%s", gaim_core_get_version(),
#ifdef _WIN32
				"gaim-win32"
#else
				"gaim"
#endif
		);
		gaim_url_fetch(url, TRUE, NULL, FALSE, version_fetch_cb, NULL);
		gaim_prefs_set_int("/plugins/gtk/relnot/last_check", time(NULL));
		g_free(url);
	}
}

static void
signed_on_cb(GaimConnection *gc, void *data) {
	do_check();
}

/**************************************************************************
 * Plugin stuff
 **************************************************************************/
static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(gaim_connections_get_handle(), "signed-on",
						plugin, GAIM_CALLBACK(signed_on_cb), NULL);

	/* we don't check if we're offline */
	if(gaim_connections_get_all())
		do_check();

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	"gtk-relnot",                                     /**< id             */
	N_("Release Notification"),                       /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Checks periodically for new releases."),
	                                                  /**  description    */
	N_("Checks periodically for new releases and notifies the user "
			"with the ChangeLog."),
	"Nathan Walp <faceprint@faceprint.com>",          /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
	gaim_prefs_add_none("/plugins/gtk/relnot");
	gaim_prefs_add_int("/plugins/gtk/relnot/last_check", 0);
}

GAIM_INIT_PLUGIN(relnot, init_plugin, info)