view src/dbus-useful.c @ 13968:6fc412e59214

[gaim-migrate @ 16525] A bunch of little things * Use GAIM_CONNECTION_IS_VALID(gc) in a lot of places where we were doing g_list_find(gaim_connections_get_all(), gc) * Get rid of a lot of places where we were doing g_list_find(gaim_connections_get_all(), gc). The handle used by the request API ensures that the ok and cancel callback functions won't be called if the gc is destroyed. However, GAIM_CONNECTION_IS_VALID(gc) is still very important for callback functions where we can't cancel the request. For example, gaim_proxy_connect() callback functions. * "Added" a function to Yahoo! that should help us notice when our buddies change their buddy icon/display picture * Some comments in a few places * Changed GAIM_CONNECTION_IS_VALID(gc) to only look through the list of "all" connections and not the list of "connecting" connections. Some time ago we changed how this was done so that the list of "all" connections now includes the "connection" connections. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Jul 2006 08:11:54 +0000
parents c9312177821a
children 8bda65b88e49
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#include <string.h>
#include <glib.h>

#include "dbus-useful.h"
#include "conversation.h"
#include "util.h"


GaimAccount *
gaim_accounts_find_ext(const char *name, const char *protocol_id, 
		       gboolean (*account_test)(const GaimAccount *account))
{
    GaimAccount *result = NULL;
    GList *l;
    char *who;
    
    if (name)
	who = g_strdup(gaim_normalize(NULL, name));
    else 
	who = NULL;
    
    for (l = gaim_accounts_get_all(); l != NULL; l = l->next) {
	GaimAccount *account = (GaimAccount *)l->data;
	
	if (who && strcmp(gaim_normalize(NULL, gaim_account_get_username(account)), who))
	    continue;

	if (protocol_id && strcmp(account->protocol_id, protocol_id))
	    continue;

	if (account_test && !account_test(account)) 
	    continue;

	result = account;
	break;
    }

    g_free(who);

    return result;
}

GaimAccount *gaim_accounts_find_any(const char *name, const char *protocol) 
{
    return gaim_accounts_find_ext(name, protocol, NULL);
}

GaimAccount *gaim_accounts_find_connected(const char *name, const char *protocol) 
{
    return gaim_accounts_find_ext(name, protocol, gaim_account_is_connected);
}