Mercurial > pidgin
view plugins/docklet/Makefile.mingw @ 6485:70d5122bc3ff
[gaim-migrate @ 6999]
Removed the old event system and replaced it with a much better signal
system. There will most likely be some bugs in this, but it seems to be
working for now. Plugins can now generate their own signals, and other
plugins can find those plugins and connect to them. This could give
plugins a form of IPC. It's also useful for other things. It's rather
flexible, except for the damn marshalling, but there's no way around that
that I or the glib people can see.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Mon, 18 Aug 2003 01:03:43 +0000 |
parents | 3e3ee3cba192 |
children | a9fb4493ae22 |
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# # Makefile.mingw # # Description: Makefile for docklet plugin. # # # PATHS # GTK_TOP := ../../../win32-dev/gtk_2_0 GAIM_TOP := ../.. GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir DLL_INSTALL_DIR := $(GAIM_INSTALL_DIR)/plugins ## ## VARIABLE DEFINITIONS ## TARGET = docklet # Compiler Options CFLAGS = DEFINES = ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I. \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## SOURCES, OBJECTS ## C_SRC = docklet.c \ docklet-win32.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgmodule-2.0 \ -lgobject-2.0 \ -lws2_32 \ -lintl \ -lgaim ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll install: cp $(TARGET).dll $(DLL_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll