Mercurial > pidgin
view libgaim/dbus-maybe.h @ 14874:71149a751439
[gaim-migrate @ 17643]
SF Patch #1469315 from R.Ramkumar - andyetitmoves
"This is a small patch to make sounds enabled when
available an optional feature. The use case is: Sounds
being annoying, I would like them only when I am not
seeing the comp. When I am on the comp, I have
guifications/gaim-osd to inform me of whatever happens,
and that happens to be less intrusive (especially when
music is on :) )."
The patch originally used:
"Play sounds:" ("Always", "When available", "When away")
I changed them to the strings KingAnt suggested:
"Play sounds:" ("Always", "Only when available", "Only when not available")
The ones from the patch submitter are not quite as clear, but they're shorter.
What does everyone think about this?
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Wed, 01 Nov 2006 01:27:16 +0000 |
parents | 60b1bc8dbf37 |
children |
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line source
/* This file contains macros that wrap calls to the gaim dbus module. These macros call the appropriate functions if the build includes dbus support and do nothing otherwise. See "dbus-server.h" for documentation. */ #ifndef _GAIM_DBUS_MAYBE_H_ #define _GAIM_DBUS_MAYBE_H_ #ifdef HAVE_DBUS #include "dbus-server.h" /* this provides a type check */ #define GAIM_DBUS_REGISTER_POINTER(ptr, type) { \ type *typed_ptr = ptr; \ gaim_dbus_register_pointer(typed_ptr, GAIM_DBUS_TYPE(type)); \ } #define GAIM_DBUS_UNREGISTER_POINTER(ptr) gaim_dbus_unregister_pointer(ptr) #else /* !HAVE_DBUS */ #define GAIM_DBUS_REGISTER_POINTER(ptr, type) #define GAIM_DBUS_UNREGISTER_POINTER(ptr) #define DBUS_EXPORT #endif /* HAVE_DBUS */ #endif