view libgaim/gconf/Makefile.am @ 14874:71149a751439

[gaim-migrate @ 17643] SF Patch #1469315 from R.Ramkumar - andyetitmoves "This is a small patch to make sounds enabled when available an optional feature. The use case is: Sounds being annoying, I would like them only when I am not seeing the comp. When I am on the comp, I have guifications/gaim-osd to inform me of whatever happens, and that happens to be less intrusive (especially when music is on :) )." The patch originally used: "Play sounds:" ("Always", "When available", "When away") I changed them to the strings KingAnt suggested: "Play sounds:" ("Always", "Only when available", "Only when not available") The ones from the patch submitter are not quite as clear, but they're shorter. What does everyone think about this? committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 01 Nov 2006 01:27:16 +0000
parents 1ed1f5effe19
children
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schemadir = @GCONF_SCHEMA_FILE_DIR@

EXTRA_DIST = gaim.schemas.in

schema_in_files = gaim.schemas.in
schema_DATA = $(schema_in_files:.schemas.in=.schemas)
@INTLTOOL_SCHEMAS_RULE@

if GCONF_SCHEMAS_INSTALL
install-data-local:
	GCONF_CONFIG_SOURCE=$(GCONF_SCHEMA_CONFIG_SOURCE) $(GCONFTOOL) --makefile-install-rule $(schema_DATA)
else
install-data-local:
endif