view libgaim/protocols/irc/Makefile.mingw @ 14874:71149a751439

[gaim-migrate @ 17643] SF Patch #1469315 from R.Ramkumar - andyetitmoves "This is a small patch to make sounds enabled when available an optional feature. The use case is: Sounds being annoying, I would like them only when I am not seeing the comp. When I am on the comp, I have guifications/gaim-osd to inform me of whatever happens, and that happens to be less intrusive (especially when music is on :) )." The patch originally used: "Play sounds:" ("Always", "When available", "When away") I changed them to the strings KingAnt suggested: "Play sounds:" ("Always", "Only when available", "Only when not available") The ones from the patch submitter are not quite as clear, but they're shorter. What does everyone think about this? committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 01 Nov 2006 01:27:16 +0000
parents 5d03b309b482
children
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#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of libirc
#

GAIM_TOP := ../../..
include $(GAIM_TOP)/libgaim/win32/global.mak

TARGET = libirc
TYPE = PLUGIN

# Static or Plugin...
ifeq ($(TYPE),STATIC)
  DEFINES += -DSTATIC
  DLL_INSTALL_DIR =	$(GAIM_INSTALL_DIR)
else
ifeq ($(TYPE),PLUGIN)
  DLL_INSTALL_DIR =	$(GAIM_INSTALL_PLUGINS_DIR)
endif
endif

##
## INCLUDE PATHS
##
INCLUDE_PATHS +=	-I. \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GAIM_LIB_TOP) \
			-I$(GAIM_LIB_TOP)/win32 \
			-I$(GAIM_TOP)

LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_LIB_TOP)

##
##  SOURCES, OBJECTS
##
C_SRC =			cmds.c \
			dcc_send.c \
			irc.c \
			msgs.c \
			parse.c

OBJECTS = $(C_SRC:%.c=%.o)

##
## LIBRARIES
##
LIBS =	\
			-lglib-2.0 \
			-lws2_32 \
			-lintl \
			-lgaim

include $(GAIM_COMMON_RULES)

##
## TARGET DEFINITIONS
##
.PHONY: all install clean

all: $(TARGET).dll

install: all $(DLL_INSTALL_DIR)
	cp $(TARGET).dll $(DLL_INSTALL_DIR)

$(OBJECTS): $(GAIM_CONFIG_H)

##
## BUILD DLL
##
$(TARGET).dll: $(GAIM_LIBGAIM_DLL).a $(OBJECTS)
	$(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll

##
## CLEAN RULES
##

clean:
	rm -f $(OBJECTS)
	rm -f $(TARGET).dll

include $(GAIM_COMMON_TARGETS)