Mercurial > pidgin
view libgaim/win32/rules.mak @ 14874:71149a751439
[gaim-migrate @ 17643]
SF Patch #1469315 from R.Ramkumar - andyetitmoves
"This is a small patch to make sounds enabled when
available an optional feature. The use case is: Sounds
being annoying, I would like them only when I am not
seeing the comp. When I am on the comp, I have
guifications/gaim-osd to inform me of whatever happens,
and that happens to be less intrusive (especially when
music is on :) )."
The patch originally used:
"Play sounds:" ("Always", "When available", "When away")
I changed them to the strings KingAnt suggested:
"Play sounds:" ("Always", "Only when available", "Only when not available")
The ones from the patch submitter are not quite as clear, but they're shorter.
What does everyone think about this?
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Wed, 01 Nov 2006 01:27:16 +0000 |
parents | fd45915c6988 |
children |
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# Rules on how to make object files from various sources %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< %.c: %.xs $(PERL) $(EXTUTILS)/xsubpp -typemap $(EXTUTILS)/typemap -typemap $(GAIM_LIB_PERL_TOP)/common/typemap $< > $@ %.o: %.rc $(WINDRES) -I$(GAIM_LIB_TOP) -i $< -o $@