Mercurial > pidgin
view plugins/crazychat/dog_lids.c @ 11651:723487d07aa0
[gaim-migrate @ 13935]
Getting some stuff out of my tree.
I think I mostly just added a "transient" boolean to savedstatuses.
If a savedstatus is transient, it means it was created on the fly
by Gaim when the user set himself to "away." Transient statuses
will hang around for a few days in case the user wants to use it
again, but eventually it'll disappear. They should also not appear
in the saved status editor.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 13 Oct 2005 01:29:43 +0000 |
parents | ed017b9c532d |
children |
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#include #include "lid1.h" #include "lid2.h" #include "lid3.h" #include "lid4.h" #include "lid5.h" #include "lid6.h" #include "lid8.h" #include "lid9.h" #include "lid10.h" #define NUM_LIDS 9 GLint lidLists[NUM_LIDS]; void initLids(){ GLint test; int i; GLint[0]=Gen3DObjectListLid1(); GLint[1]=Gen3DObjectListLid2(); GLint[2]=Gen3DObjectListLid3(); GLint[3]=Gen3DObjectListLid4(); GLint[4]=Gen3DObjectListLid5(); GLint[5]=Gen3DObjectListLid6(); GLint[6]=Gen3DObjectListLid8(); GLint[7]=Gen3DObjectListLid9(); GLint[8]=Gen3DObjectListLid10(); }; void drawLids(int left, right) { //draw left GLfloat offset = .5; glPushMatrix(); glTranslatef(offset, 0, 0); glCallList(lidLists[left]); glPopMatrix(); //draw right glPushMatrix(); glTranslatef(-offset, 0, 0); glScalef(-1, 1, 1); glCallList(lidLists[right]); glPopMatrix(); }