Mercurial > pidgin
view src/protocols/bonjour/buddy.h @ 13323:723f5b7ef6a2
[gaim-migrate @ 15693]
Long long ago, in a far-off land, a patch was sent to gaim-devel...
I modified this patch, but couldn't test it, so it sat. Today, I got to borrow an evaluation laptop from Apple (here at the University of Minnesota, Crookston). So, I bring you...
A patch from Michael Culbertson: On Mac OS X, obtain the system idle time via IOKit. Thus, our idle time calculations will reflect system usage rather than X11 application usage.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Fri, 24 Feb 2006 03:38:09 +0000 |
parents | 5a2c38d33eb4 |
children | b10030f6eab7 |
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/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _BONJOUR_BUDDY #define _BONJOUR_BUDDY #include <howl.h> #include <glib.h> #include "account.h" #include "jabber.h" typedef struct _BonjourBuddy { gchar *name; gchar *first; gint port_p2pj; gchar *phsh; gchar *status; gchar *email; gchar *last; gchar *jid; gchar *AIM; gchar *vc; gchar *ip; gchar *msg; BonjourJabberConversation *conversation; } BonjourBuddy; /** * Creates a new buddy. */ BonjourBuddy *bonjour_buddy_new(gchar *name, gchar *first, gint port_p2pj, gchar *phsh, gchar *status, gchar *email, gchar *last, gchar *jid, gchar *AIM, gchar *vc, gchar *ip, gchar *msg); /** * Check if all the compulsory buddy data is present. */ gboolean bonjour_buddy_check(BonjourBuddy *buddy); /** * If the buddy doesn't previoulsy exists, it is created. Else, its data is changed (???) */ void bonjour_buddy_add_to_gaim(GaimAccount *account, BonjourBuddy *buddy); /** * Deletes a buddy from memory. */ void bonjour_buddy_delete(BonjourBuddy *buddy); #endif