Mercurial > pidgin
view plugins/perl/perl-handlers.h @ 7727:72c0d2c66f45
[gaim-migrate @ 8372]
(10:49:40) faceprint: no no no no no
(10:49:51) LSchiere2: what did i get wrong faceprint?
(10:50:05) faceprint: server aliases
(10:50:11) LSchiere2: what about them?
(10:50:18) Paco-Paco: they don't belong in blist.xml
(10:50:24) faceprint: bingo
(10:50:25) LSchiere2: i asked sean
(10:50:36) SeanEgan: He did
(10:50:38) Paco-Paco: yeah that bugged me but I wasn't going to get involved
(10:51:04) SeanEgan: but I'd listen to faceprint.
(10:51:08) LSchiere2: it makes sense, both winicq and winaim use them even after the person goes offline
(10:51:20) faceprint: and so does the oscar prpl
(10:51:28) faceprint: but the core didn't
(10:51:33) faceprint: and everyone was happy
(10:51:37) datallah: whats wrong w/ saving them as long as they are refreshed when appropriate?
(10:51:58) faceprint: datallah: doing it in the core assumes certain things about how they're handled in all prpls
(10:51:58) LSchiere2: so the correct fix would be to change the protocols instead of the blist?
(10:52:22) faceprint: right. the prpls know what's going on, so they should store it as a setting like oscar does
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 03 Dec 2003 15:53:54 +0000 |
parents | 33486b749aa9 |
children | 4315bb5f427b |
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#ifndef _GAIM_PERL_HANDLERS_H_ #define _GAIM_PERL_HANDLERS_H_ #include "plugin.h" typedef struct { SV *callback; SV *data; GaimPlugin *plugin; int iotag; } GaimPerlTimeoutHandler; typedef struct { char *signal; SV *callback; SV *data; void *instance; GaimPlugin *plugin; } GaimPerlSignalHandler; void gaim_perl_timeout_add(GaimPlugin *plugin, int seconds, SV *callback, SV *data); void gaim_perl_timeout_clear_for_plugin(GaimPlugin *plugin); void gaim_perl_timeout_clear(void); void gaim_perl_signal_connect(GaimPlugin *plugin, void *instance, const char *signal, SV *callback, SV *data); void gaim_perl_signal_disconnect(GaimPlugin *plugin, void *instance, const char *signal); void gaim_perl_signal_clear_for_plugin(GaimPlugin *plugin); void gaim_perl_signal_clear(void); #endif /* _GAIM_PERL_HANDLERS_H_ */