view README.plugins @ 1029:740c6f933fe0

[gaim-migrate @ 1039] So here's why this needed to be fixed: There is a boolean value (stored as int....), is_idle, in each gc. It's used to indicate whether we've told the server that we're idle. You only need to tell the server once. Before this patch, there were two scenarios: X use and Gaim use. If you had idle set to X use, then you were telling the server every 20 seconds how idle you were. If you had idle set to gaim use, then you were never idle, because you would be updating when your last unidle action was every 20 seconds. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Thu, 26 Oct 2000 18:05:29 +0000
parents 0eb9e6928d7e
children a761951579b9
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Note:

The plugins that come with GAIM are for educational purposes only.
We have released them hoping to give you guys enough information to
go on.  We'll continue developing them in our free time but we ask you
to do the same.  If you have any suggestions for them, let us know.

If you do not wish to enable the plugin support within GAIM, run the
./configure script with the --disable-plugins option and recompile your
source code.  This will prevent the ability to load plugins.

'make install' puts the plugins in $PREFIX/lib/gaim (PREFIX being what you
specified when you ./configure'd - it defaults to /usr/local). Gaim looks
for the plugins in $HOME/.gaim/plugins/ by default, but they do not have
to be there to use them. Also, plugins have a .so extension by default,
though they do not have to.

Enjoy and Happy Hacking!

Rob Flynn