Mercurial > pidgin
view src/win_aim.c @ 3901:7740c891537e
[gaim-migrate @ 4054]
"If a buddy pounce is enabled for a buddy, and a sound file is set to play (and the preferences say
sounds shouldn't be played while away), but gaim is set away, a sound will be played anyway. This fixes
such a behavior." -- Ari Pollak (sourceo)
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Tue, 05 Nov 2002 05:20:48 +0000 |
parents | 17b650a36bca |
children |
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/* * win_aim.c * * Author: Herman Bloggs <hermanator12002@yahoo.com> * Date: June, 2002 * Description: Entry point for win32 gaim, and various win32 dependant * routines. */ #include <windows.h> #include <stdlib.h> /* * GLOBALS */ __declspec(dllimport) HINSTANCE gaimexe_hInstance; /* * LOCALS */ /* * PROTOTYPES */ extern int gaim_main( int, char** ); #ifdef __GNUC__ # ifndef _stdcall # define _stdcall __attribute__((stdcall)) # endif #endif int _stdcall WinMain (struct HINSTANCE__ *hInstance, struct HINSTANCE__ *hPrevInstance, char *lpszCmdLine, int nCmdShow) { gaimexe_hInstance = hInstance; return gaim_main (__argc, __argv); }