view libpurple/protocols/msn/slpcall.h @ 22811:7883ed211f3e

Don't try to tell the IM network that we're not idle when we disconnect. This was causing a crash for me in silc when I got disconnected while idle. I'm not really sure why we would want to do this... the commit message was "A patch from Kevin Stange that should fix some idleness problems with MSN and Yahoo" but I couldn't find any more info about that.
author Mark Doliner <mark@kingant.net>
date Fri, 02 May 2008 06:15:33 +0000
parents 44b4e8bd759b
children 96e78c0fa32b
line wrap: on
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/**
 * @file slpcall.h SLP Call functions
 *
 * purple
 *
 * Purple is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02111-1301  USA
 */
#ifndef _MSN_SLPCALL_H_
#define _MSN_SLPCALL_H_

#include "internal.h"

typedef struct _MsnSlpCall MsnSlpCall;

#include "slplink.h"
#include "slpsession.h"

/* The official client seems to timeout slp calls after 5 minutes */
#define MSN_SLPCALL_TIMEOUT 300000

typedef enum
{
	MSN_SLPCALL_ANY,
	MSN_SLPCALL_DC,

} MsnSlpCallType;

struct _MsnSlpCall
{
	/* MsnSession *session; */
	MsnSlpLink *slplink;

	MsnSlpCallType type;

	/* Call-ID */
	char *id;
	char *branch;

	long session_id;
	long app_id;

	gboolean pending; /**< A flag that states if we should wait for this
						slpcall to start and do not time out. */
	gboolean progress; /**< A flag that states if there has been progress since
						 the last time out. */
	gboolean wasted; /**< A flag that states if this slpcall is going to be
					   destroyed. */
	gboolean started; /**< A flag that states if this slpcall's session has
						been initiated. */

	void (*progress_cb)(MsnSlpCall *slpcall,
						gsize total_length, gsize len, gsize offset);
	void (*session_init_cb)(MsnSlpSession *slpsession);

	/* Can be checksum, or smile */
	char *data_info;

	void *xfer;

	MsnSlpCb cb;
	void (*end_cb)(MsnSlpCall *slpcall, MsnSession *session);

	int timer;
};

MsnSlpCall *msn_slp_call_new(MsnSlpLink *slplink);
void msn_slp_call_init(MsnSlpCall *slpcall, MsnSlpCallType type);
void msn_slp_call_session_init(MsnSlpCall *slpcall);
void msn_slp_call_destroy(MsnSlpCall *slpcall);
void msn_slp_call_invite(MsnSlpCall *slpcall, const char *euf_guid,
						 int app_id, const char *context);
void msn_slp_call_close(MsnSlpCall *slpcall);
gboolean msn_slp_call_timeout(gpointer data);

#endif /* _MSN_SLPCALL_H_ */