Mercurial > pidgin
view gtk/plugins/crazychat/camdata.h @ 15256:7a94d65a8f6a
[gaim-migrate @ 18046]
When there is no away message specified in the info block and the contact is no longer away, clear the cached away message if there is one.
Previously, when a contact did the following:
1. Away with Message 1
2. Available
3. Away with Message 2
the 3rd event would lead to setting away first with Message 1 (cached in the old user_info object) and then with Message 2 (using a newly created user_info object).
I also changed 2 "#if 0" directives which together controlled logging unknown TLVs into "#ifdef LOG_UNKNOWN_TLV" and added a commented-out #define at the top of the file.
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Fri, 22 Dec 2006 08:33:12 +0000 |
parents | 009db0b357b5 |
children |
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/* * camdata.h * basecame * * Created by CS194 on Mon Apr 26 2004. * Copyright (c) 2004 __MyCompanyName__. All rights reserved. * */ #pragma once #ifdef __APPLE_CC__ // #include <Carbon/Carbon.h> #include <QuickTime/QuickTime.h> #else // #include <Carbon.h> #include <QuickTime.h> #endif typedef struct { GWorldPtr gw; GWorldPtr overlay; GWorldPtr histoWorld; Rect bounds; WindowPtr window; ImageSequence drawSeq; UInt32 redMin, redMax; UInt32 greenMin, greenMax; UInt32 blueMin, blueMax; long selectedIndex; OSType effect; TimeBase effectTimeBase; QTAtomContainer effectParams; ImageDescriptionHandle effectDesc, effectDesc2; } mungDataRecord; typedef mungDataRecord *mungDataPtr; OSErr DisposeMungData(void); OSErr InitializeMungData(Rect bounds); void SetCurrentClamp(short index); //void BlitOneMungData(mungDataRecord *theMungData); //void AdjustColorClampEndpoints(short hMouseCoord); //void IncrementCurrentClamp(void); //void DecrementCurrentClamp(void); void SetMungDataColorDefaults(void); CGrafPtr GetMungDataWindowPort(void); GWorldPtr GetMungDataOffscreen(void); //OSType GetMungDataEffectType(void); //long GetCurrentClamp(void); //void SetCurrentClamp(short index); void GetMungDataBoundsRect(Rect *movieRect); //CGrafPtr GetMungDataWindowPort(void); void SetMungDataDrawSeq(ImageSequence theDrawSeq); //ImageSequence GetMungDataDrawSeq(void);