view gtk/plugins/crazychat/face.h @ 15256:7a94d65a8f6a

[gaim-migrate @ 18046] When there is no away message specified in the info block and the contact is no longer away, clear the cached away message if there is one. Previously, when a contact did the following: 1. Away with Message 1 2. Available 3. Away with Message 2 the 3rd event would lead to setting away first with Message 1 (cached in the old user_info object) and then with Message 2 (using a newly created user_info object). I also changed 2 "#if 0" directives which together controlled logging unknown TLVs into "#ifdef LOG_UNKNOWN_TLV" and added a commented-out #define at the top of the file. committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Fri, 22 Dec 2006 08:33:12 +0000
parents 009db0b357b5
children
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#ifndef __FACE_H__
#define __FACE_H__

#include <GL/gl.h>
#include <GL/glu.h>
#include "glm.h"

#define NUM_PARTS 10
#define DOG_SHARK_CHANGE 5
#define CRAZY_COUNT 12
#define MAX_EYE_POP 1.3
#define EYE_TIME 120
#define MAX_FILE_LEN 64
#define ANGLE_INC 60

typedef enum {DOG, SHARK} KIND;
typedef int BOOL;
typedef enum {UP, DOWN, CONST} DIRECTION;
typedef enum {NORMAL, CRAZY1, CRAZY2, CRAZY3} OUTPUT_MODE;

struct face_struct {
	char* name;
	KIND my_kind;
	void* char_struct;
	GLint* mat_indeces;
	GLMmat_str* materials;
	OUTPUT_MODE my_mode;
	int eye_count, crazy_count;	
	void (*draw_func)(struct face_struct*, GLfloat, GLfloat, BOOL, BOOL, GLfloat, DIRECTION, OUTPUT_MODE);
	float curr_z_angle, curr_eye_pop;
};

typedef struct face_struct* FACE;
typedef enum {APPENDAGE, HEAD, LIDS, LEFT_IRIS, RIGHT_IRIS, EYES, PUPIL, EXTRA1, EXTRA2, EXTRA3} PART;

FACE init_face(KIND kind);

FACE copy_face(FACE f);

void draw_face(FACE face, GLfloat zrot, GLfloat yrot, BOOL left_eye, BOOL right_eye, GLfloat mouth_open, DIRECTION dir, OUTPUT_MODE mode);

void change_materials(FACE face, int* mats, int num_change); 

#endif