Mercurial > pidgin
view src/protocols/msn/msn.c @ 9030:7ab20f829190
[gaim-migrate @ 9806]
Siege updated the code for creating right-click menu's for
buddies, chats, groups, etc. It uses more stuff from the blist
API and less stuff from multi.h. It also combines the code
for right-click menus for chats, buddies, etc. (all types of
blist nodes). So PRPLs and plugins can easily add right-click
menu options to anything in the buddy list in a clean way.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 23 May 2004 17:27:45 +0000 |
parents | 67421e0dc497 |
children | 812e7aa7eafa |
line wrap: on
line source
/** * @file msn.c The MSN protocol plugin * * gaim * * Copyright (C) 2003-2004 Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include <glib.h> #include "internal.h" #include "blist.h" #include "msn.h" #include "accountopt.h" #include "msg.h" #include "page.h" #include "pluginpref.h" #include "prefs.h" #include "session.h" #include "state.h" #include "utils.h" #include "util.h" #include "notification.h" #include "switchboard.h" #define BUDDY_ALIAS_MAXLEN 387 static GaimPlugin *my_protocol = NULL; static const char *msn_normalize(const GaimAccount *account, const char *str); typedef struct { GaimConnection *gc; const char *passport; } MsnMobileData; typedef struct { GaimConnection *gc; char *name; } MsnGetInfoData; static void msn_act_id(GaimConnection *gc, const char *entry) { MsnCmdProc *cmdproc; MsnSession *session; GaimAccount *account; char *alias; session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; account = gaim_connection_get_account(gc); if (entry == NULL || *entry == '\0') alias = g_strdup(""); else alias = g_strdup(entry); if (strlen(alias) > BUDDY_ALIAS_MAXLEN) { gaim_notify_error(gc, NULL, _("Your new MSN friendly name is too long."), NULL); return; } msn_cmdproc_send(cmdproc, "REA", "%s %s", gaim_account_get_username(account), gaim_url_encode(alias)); g_free(alias); } static void msn_set_prp(GaimConnection *gc, const char *type, const char *entry) { MsnCmdProc *cmdproc; MsnSession *session; session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; if (entry == NULL || *entry == '\0') { msn_cmdproc_send(cmdproc, "PRP", "%s ", type); } else { msn_cmdproc_send(cmdproc, "PRP", "%s %s", type, gaim_url_encode(entry)); } } static void msn_set_home_phone_cb(GaimConnection *gc, const char *entry) { msn_set_prp(gc, "PHH", entry); } static void msn_set_work_phone_cb(GaimConnection *gc, const char *entry) { msn_set_prp(gc, "PHW", entry); } static void msn_set_mobile_phone_cb(GaimConnection *gc, const char *entry) { msn_set_prp(gc, "PHM", entry); } static void enable_msn_pages_cb(GaimConnection *gc) { msn_set_prp(gc, "MOB", "Y"); } static void disable_msn_pages_cb(GaimConnection *gc) { msn_set_prp(gc, "MOB", "N"); } static void send_to_mobile(GaimConnection *gc, const char *who, const char *entry) { MsnSession *session; MsnServConn *servconn; MsnCmdProc *cmdproc; MsnTransaction *trans; MsnPage *page; char *payload; size_t payload_len; session = gc->proto_data; servconn = session->notification_conn; cmdproc = servconn->cmdproc; page = msn_page_new(); msn_page_set_body(page, entry); trans = msn_transaction_new("PGD", "%s 1 %d", who, page->size); payload = msn_page_gen_payload(page, &payload_len); msn_transaction_set_payload(trans, payload, payload_len); msn_page_destroy(page); msn_cmdproc_send_trans(cmdproc, trans); } static void send_to_mobile_cb(MsnMobileData *data, const char *entry) { send_to_mobile(data->gc, data->passport, entry); g_free(data); } static void close_mobile_page_cb(MsnMobileData *data, const char *entry) { g_free(data); } /* -- */ static void msn_show_set_friendly_name(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; gaim_request_input(gc, NULL, _("Set your friendly name."), _("This is the name that other MSN buddies will " "see you as."), gaim_connection_get_display_name(gc), FALSE, FALSE, NULL, _("OK"), G_CALLBACK(msn_act_id), _("Cancel"), NULL, gc); } static void msn_show_set_home_phone(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; MsnSession *session = gc->proto_data; gaim_request_input(gc, NULL, _("Set your home phone number."), NULL, msn_user_get_home_phone(session->user), FALSE, FALSE, NULL, _("OK"), G_CALLBACK(msn_set_home_phone_cb), _("Cancel"), NULL, gc); } static void msn_show_set_work_phone(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; MsnSession *session = gc->proto_data; gaim_request_input(gc, NULL, _("Set your work phone number."), NULL, msn_user_get_work_phone(session->user), FALSE, FALSE, NULL, _("OK"), G_CALLBACK(msn_set_work_phone_cb), _("Cancel"), NULL, gc); } static void msn_show_set_mobile_phone(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; MsnSession *session = gc->proto_data; gaim_request_input(gc, NULL, _("Set your mobile phone number."), NULL, msn_user_get_mobile_phone(session->user), FALSE, FALSE, NULL, _("OK"), G_CALLBACK(msn_set_mobile_phone_cb), _("Cancel"), NULL, gc); } static void msn_show_set_mobile_pages(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; gaim_request_action(gc, NULL, _("Allow MSN Mobile pages?"), _("Do you want to allow or disallow people on " "your buddy list to send you MSN Mobile pages " "to your cell phone or other mobile device?"), -1, gc, 3, _("Allow"), G_CALLBACK(enable_msn_pages_cb), _("Disallow"), G_CALLBACK(disable_msn_pages_cb), _("Cancel"), NULL); } static void show_send_to_mobile_cb(GaimBlistNode *node, gpointer ignored) { GaimBuddy *buddy; GaimConnection *gc; g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY(node)); buddy = (GaimBuddy *) node; gc = gaim_account_get_connection(buddy->account); MsnUser *user; MsnSession *session; MsnMobileData *data; session = gc->proto_data; user = msn_users_find_with_passport(session->users, buddy->name); data = g_new0(MsnMobileData, 1); data->gc = gc; data->passport = buddy->name; gaim_request_input(gc, NULL, _("Send a mobile message."), NULL, NULL, TRUE, FALSE, NULL, _("Page"), G_CALLBACK(send_to_mobile_cb), _("Close"), G_CALLBACK(close_mobile_page_cb), data); } static void initiate_chat_cb(GaimBlistNode *node, gpointer data) { GaimBuddy *buddy; GaimConnection *gc; MsnSession *session; MsnCmdProc *cmdproc; MsnSwitchBoard *swboard; MsnUser *user; g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY(node)); buddy = (GaimBuddy *) node; gc = gaim_account_get_connection(buddy->account); session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; if ((swboard = msn_session_open_switchboard(session)) == NULL) return; user = msn_user_new(session, buddy->name, NULL); msn_switchboard_set_user(swboard, user); swboard->total_users = 1; session->last_chat_id++; swboard->chat_id = session->last_chat_id; swboard->chat = serv_got_joined_chat(gc, swboard->chat_id, "MSN Chat"); gaim_conv_chat_add_user(GAIM_CONV_CHAT(swboard->chat), gaim_account_get_username(buddy->account), NULL); } /************************************************************************** * Protocol Plugin ops **************************************************************************/ static const char * msn_list_icon(GaimAccount *a, GaimBuddy *b) { return "msn"; } static void msn_list_emblems(GaimBuddy *b, char **se, char **sw, char **nw, char **ne) { MsnUser *user; char *emblems[4] = { NULL, NULL, NULL, NULL }; int away_type = MSN_AWAY_TYPE(b->uc); int i = 0; user = b->proto_data; if (b->present == GAIM_BUDDY_OFFLINE) emblems[i++] = "offline"; else if (away_type == MSN_BUSY || away_type == MSN_PHONE) emblems[i++] = "occupied"; else if (away_type != 0) emblems[i++] = "away"; if (user == NULL) { emblems[0] = "offline"; } else if (user->mobile) emblems[i++] = "wireless"; *se = emblems[0]; *sw = emblems[1]; *nw = emblems[2]; *ne = emblems[3]; } static char * msn_status_text(GaimBuddy *b) { if (b->uc & UC_UNAVAILABLE) return g_strdup(msn_away_get_text(MSN_AWAY_TYPE(b->uc))); return NULL; } static char * msn_tooltip_text(GaimBuddy *b) { char *text = NULL; if (GAIM_BUDDY_IS_ONLINE(b)) { text = g_strdup_printf("\n<b>%s:</b> %s", _("Status"), msn_away_get_text(MSN_AWAY_TYPE(b->uc))); } return text; } static GList * msn_away_states(GaimConnection *gc) { GList *m = NULL; m = g_list_append(m, _("Available")); m = g_list_append(m, _("Away From Computer")); m = g_list_append(m, _("Be Right Back")); m = g_list_append(m, _("Busy")); m = g_list_append(m, _("On The Phone")); m = g_list_append(m, _("Out To Lunch")); m = g_list_append(m, _("Hidden")); return m; } static GList * msn_actions(GaimPlugin *plugin, gpointer context) { GList *m = NULL; GaimPluginAction *act; act = gaim_plugin_action_new(_("Set Friendly Name"), msn_show_set_friendly_name); m = g_list_append(m, act); m = g_list_append(m, NULL); act = gaim_plugin_action_new(_("Set Home Phone Number"), msn_show_set_home_phone); m = g_list_append(m, act); act = gaim_plugin_action_new(_("Set Work Phone Number"), msn_show_set_work_phone); m = g_list_append(m, act); act = gaim_plugin_action_new(_("Set Mobile Phone Number"), msn_show_set_mobile_phone); m = g_list_append(m, act); m = g_list_append(m, NULL); #if 0 act = gaim_plugin_action_new(_("Enable/Disable Mobile Devices"), msn_show_set_mobile_support); m = g_list_append(m, act); #endif act = gaim_plugin_action_new(_("Allow/Disallow Mobile Pages"), msn_show_set_mobile_pages); m = g_list_append(m, act); return m; } static GList * msn_buddy_menu(GaimBuddy *buddy) { MsnUser *user; GList *m = NULL; GaimBlistNodeAction *act; user = buddy->proto_data; if (user != NULL) { if (user->mobile) { act = gaim_blist_node_action_new(_("Send to Mobile"), show_send_to_mobile_cb, NULL); m = g_list_append(m, act); } } if (g_ascii_strcasecmp(buddy->name, gaim_account_get_username(buddy->account))) { act = gaim_blist_node_action_new(_("Initiate Chat"), initiate_chat_cb, NULL); m = g_list_append(m, act); } return m; } static GList * msn_blist_node_menu(GaimBlistNode *node) { if(GAIM_BLIST_NODE_IS_BUDDY(node)) { return msn_buddy_menu((GaimBuddy *) node); } else { return NULL; } } static void msn_login(GaimAccount *account) { GaimConnection *gc; MsnSession *session; const char *username; const char *server; gboolean http_method = FALSE; int port; gc = gaim_account_get_connection(account); if (!gaim_ssl_is_supported()) { gaim_connection_error(gc, _("SSL support is needed for MSN. Please install a supported " "SSL library. See http://gaim.sf.net/faq-ssl.php for more " "information.")); return; } if (gaim_account_get_bool(account, "http_method", FALSE)) { http_method = TRUE; gaim_debug(GAIM_DEBUG_INFO, "msn", "using http method\n"); server = "gateway.messenger.hotmail.com"; port = 80; } else { server = gaim_account_get_string(account, "server", MSN_SERVER); port = gaim_account_get_int(account, "port", MSN_PORT); } session = msn_session_new(account, server, port); session->http_method = http_method; session->prpl = my_protocol; if (session->http_method) msn_http_session_init(session); gc->proto_data = session; gc->flags |= GAIM_CONNECTION_HTML | GAIM_CONNECTION_FORMATTING_WBFO | GAIM_CONNECTION_NO_BGCOLOR | GAIM_CONNECTION_NO_FONTSIZE; gaim_connection_update_progress(gc, _("Connecting"), 0, MSN_CONNECT_STEPS); /* Hmm, I don't like this. */ username = msn_normalize(account, gaim_account_get_username(account)); if (strcmp(username, gaim_account_get_username(account))) gaim_account_set_username(account, username); if (!msn_session_connect(session)) { gaim_connection_error(gc, _("Unable to connect.")); return; } } static void msn_close(GaimConnection *gc) { MsnSession *session = gc->proto_data; if (session != NULL) { if (session->http_method) msn_http_session_uninit(session); msn_session_destroy(session); } gc->proto_data = NULL; } static int msn_send_im(GaimConnection *gc, const char *who, const char *message, GaimConvImFlags flags) { GaimAccount *account; MsnSession *session; MsnSwitchBoard *swboard; account = gaim_connection_get_account(gc); session = gc->proto_data; swboard = msn_session_find_switch_with_passport(session, who); if (g_ascii_strcasecmp(who, gaim_account_get_username(account))) { MsnMessage *msg; MsnUser *user; char *msgformat; char *msgtext; user = msn_user_new(session, who, NULL); msn_import_html(message, &msgformat, &msgtext); msg = msn_message_new(); msn_message_set_attr(msg, "X-MMS-IM-Format", msgformat); msn_message_set_body(msg, msgtext); g_free(msgformat); g_free(msgtext); if (swboard != NULL) { msn_switchboard_send_msg(swboard, msg); } else { if ((swboard = msn_session_open_switchboard(session)) == NULL) { msn_message_destroy(msg); return 1; } msn_switchboard_set_user(swboard, user); msn_switchboard_send_msg(swboard, msg); } msn_user_destroy(user); msn_message_destroy(msg); } else { /* * In MSN, you can't send messages to yourself, so * we'll fake like we received it ;) */ serv_got_typing_stopped(gc, (char *)who); serv_got_im(gc, who, message, flags, time(NULL)); } return 1; } static int msn_send_typing(GaimConnection *gc, const char *who, int typing) { GaimAccount *account; MsnSession *session; MsnSwitchBoard *swboard; MsnMessage *msg; MsnUser *user; account = gaim_connection_get_account(gc); session = gc->proto_data; if (!typing) return 0; if (!g_ascii_strcasecmp(who, gaim_account_get_username(account))) { /* We'll just fake it, since we're sending to ourself. */ serv_got_typing(gc, who, MSN_TYPING_RECV_TIMEOUT, GAIM_TYPING); return MSN_TYPING_SEND_TIMEOUT; } swboard = msn_session_find_switch_with_passport(session, who); if (swboard == NULL) return 0; user = msn_user_new(session, who, NULL); msg = msn_message_new(); msn_message_set_content_type(msg, "text/x-msmsgscontrol"); msn_message_set_charset(msg, NULL); msn_message_set_flag(msg, 'U'); msn_message_set_attr(msg, "TypingUser", gaim_account_get_username(account)); msn_message_set_attr(msg, "User-Agent", NULL); msn_message_set_body(msg, "\r\n"); msn_switchboard_send_msg(swboard, msg); msn_user_destroy(user); return MSN_TYPING_SEND_TIMEOUT; } static void msn_set_away(GaimConnection *gc, const char *state, const char *msg) { MsnSession *session; const char *away; session = gc->proto_data; if (gc->away != NULL) { g_free(gc->away); gc->away = NULL; } if (msg != NULL) { gc->away = g_strdup(""); away = "AWY"; } else if (state) { gc->away = g_strdup(""); if (!strcmp(state, _("Away From Computer"))) away = "AWY"; else if (!strcmp(state, _("Be Right Back"))) away = "BRB"; else if (!strcmp(state, _("Busy"))) away = "BSY"; else if (!strcmp(state, _("On The Phone"))) away = "PHN"; else if (!strcmp(state, _("Out To Lunch"))) away = "LUN"; else if (!strcmp(state, _("Hidden"))) away = "HDN"; else { g_free(gc->away); gc->away = NULL; away = "NLN"; } } else if (gc->is_idle) away = "IDL"; else away = "NLN"; msn_session_change_status(session, away); } static void msn_set_idle(GaimConnection *gc, int idle) { MsnSession *session; session = gc->proto_data; if (gc->away != NULL) return; msn_session_change_status(session, (idle ? "IDL" : "NLN")); } static void msn_add_buddy(GaimConnection *gc, const char *name, GaimGroup *group) { MsnSession *session; MsnCmdProc *cmdproc; MsnGroup *msn_group = NULL; const char *who; GSList *l; session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; who = msn_normalize(gc->account, name); if (strchr(who, ' ')) { /* This is a broken blist entry. */ return; } for (l = session->lists.forward; l != NULL; l = l->next) { MsnUser *user = l->data; if (!gaim_utf8_strcasecmp(who, msn_user_get_passport(user))) break; } if (l != NULL) return; if (group != NULL) msn_group = msn_groups_find_with_name(session->groups, group->name); if (msn_group != NULL) { msn_cmdproc_send(cmdproc, "ADD", "FL %s %s %d", who, who, msn_group_get_id(msn_group)); } else { msn_cmdproc_send(cmdproc, "ADD", "FL %s %s", who, who); } } static void msn_rem_buddy(GaimConnection *gc, const char *who, const char *group_name) { MsnSession *session; MsnCmdProc *cmdproc; MsnGroup *group; session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; if (strchr(who, ' ')) { /* This is a broken blist entry. */ return; } group = msn_groups_find_with_name(session->groups, group_name); if (group == NULL) { msn_cmdproc_send(cmdproc, "REM", "FL %s", who); } else { msn_cmdproc_send(cmdproc, "REM", "FL %s %d", who, msn_group_get_id(group)); } } static void msn_add_permit(GaimConnection *gc, const char *who) { MsnSession *session; MsnCmdProc *cmdproc; session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; if (!strchr(who, '@')) { char buf[MSN_BUF_LEN]; g_snprintf(buf, sizeof(buf), _("An MSN screen name must be in the form \"user@server.com\". " "Perhaps you meant %s@hotmail.com. No changes were made " "to your allow list."), who); gaim_notify_error(gc, NULL, _("Invalid MSN screen name"), buf); gaim_privacy_permit_remove(gc->account, who, TRUE); return; } if (g_slist_find_custom(gc->account->deny, who, (GCompareFunc)strcmp)) { gaim_debug_info("msn", "Moving %s from BL to AL\n", who); gaim_privacy_deny_remove(gc->account, who, TRUE); msn_cmdproc_send(cmdproc, "REM", "BL %s", who); if (cmdproc->error) return; } msn_cmdproc_send(cmdproc, "ADD", "AL %s %s", who, who); } static void msn_add_deny(GaimConnection *gc, const char *who) { MsnCmdProc *cmdproc; MsnSession *session; session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; if (!strchr(who, '@')) { char buf[MSN_BUF_LEN]; g_snprintf(buf, sizeof(buf), _("An MSN screen name must be in the form \"user@server.com\". " "Perhaps you meant %s@hotmail.com. No changes were made " "to your block list."), who); gaim_notify_error(gc, NULL, _("Invalid MSN screen name"), buf); gaim_privacy_deny_remove(gc->account, who, TRUE); return; } if (g_slist_find_custom(gc->account->permit, who, (GCompareFunc)strcmp)) { gaim_debug(GAIM_DEBUG_INFO, "msn", "Moving %s from AL to BL\n", who); gaim_privacy_permit_remove(gc->account, who, TRUE); msn_cmdproc_send(cmdproc, "REM", "AL %s", who); if (cmdproc->error) return; } msn_cmdproc_send(cmdproc, "ADD", "BL %s %s", who, who); } static void msn_rem_permit(GaimConnection *gc, const char *who) { MsnSession *session; MsnCmdProc *cmdproc; session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; msn_cmdproc_send(cmdproc, "REM", "AL %s", who); if (cmdproc->error) return; gaim_privacy_deny_add(gc->account, who, TRUE); msn_cmdproc_send(cmdproc, "ADD", "BL %s %s", who, who); } static void msn_rem_deny(GaimConnection *gc, const char *who) { MsnSession *session; MsnCmdProc *cmdproc; session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; msn_cmdproc_send(cmdproc, "REM", "BL %s", who); if (cmdproc->error) return; gaim_privacy_permit_add(gc->account, who, TRUE); msn_cmdproc_send(cmdproc, "ADD", "AL %s %s", who, who); } static void msn_set_permit_deny(GaimConnection *gc) { GaimAccount *account; MsnSession *session; MsnCmdProc *cmdproc; GSList *s, *t = NULL; account = gaim_connection_get_account(gc); session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; if (account->perm_deny == GAIM_PRIVACY_ALLOW_ALL || account->perm_deny == GAIM_PRIVACY_DENY_USERS) { msn_cmdproc_send(cmdproc, "BLP", "%s", "AL"); } else { msn_cmdproc_send(cmdproc, "BLP", "%s", "BL"); } if (cmdproc->error) return; /* * This is safe because we'll always come here after we've gotten * the list off the server, and data is never removed. So if the * lengths are equal we don't know about anyone locally and so * there's no sense in going through them all. */ if (g_slist_length(gc->account->permit) == g_slist_length(session->lists.allow)) { g_slist_free(session->lists.allow); session->lists.allow = NULL; } if (g_slist_length(gc->account->deny) == g_slist_length(session->lists.block)) { g_slist_free(session->lists.block); session->lists.block = NULL; } if (session->lists.allow == NULL && session->lists.block == NULL) return; if (session->lists.allow != NULL) { for (s = g_slist_nth(gc->account->permit, g_slist_length(session->lists.allow)); s != NULL; s = s->next) { char *who = s->data; if (!strchr(who, '@')) { t = g_slist_append(t, who); continue; } if (g_slist_find(session->lists.block, who)) { t = g_slist_append(t, who); continue; } msn_cmdproc_send(cmdproc, "ADD", "AL %s %s", who, who); if (cmdproc->error) return; } for (; t != NULL; t = t->next) gaim_privacy_permit_remove(gc->account, t->data, TRUE); if (t != NULL) g_slist_free(t); t = NULL; g_slist_free(session->lists.allow); session->lists.allow = NULL; } if (session->lists.block) { for (s = g_slist_nth(gc->account->deny, g_slist_length(session->lists.block)); s != NULL; s = s->next) { char *who = s->data; if (!strchr(who, '@')) { t = g_slist_append(t, who); continue; } if (g_slist_find(session->lists.block, who)) { t = g_slist_append(t, who); continue; } msn_cmdproc_send(cmdproc, "ADD", "BL %s %s", who, who); if (cmdproc->error) return; } for (; t != NULL; t = t->next) gaim_privacy_deny_remove(gc->account, t->data, TRUE); if (t != NULL) g_slist_free(t); g_slist_free(session->lists.block); session->lists.block = NULL; } } static void msn_chat_invite(GaimConnection *gc, int id, const char *msg, const char *who) { MsnSession *session; MsnSwitchBoard *swboard; session = gc->proto_data; swboard = msn_session_find_switch_with_id(session, id); if (swboard == NULL) return; msn_cmdproc_send(swboard->cmdproc, "CAL", "%s", who); } static void msn_chat_leave(GaimConnection *gc, int id) { GaimAccount *account; MsnSession *session; MsnSwitchBoard *swboard; session = gc->proto_data; account = gaim_connection_get_account(gc); swboard = msn_session_find_switch_with_id(session, id); if (swboard == NULL) { serv_got_chat_left(gc, id); return; } msn_cmdproc_send_quick(swboard->cmdproc, "OUT", NULL, NULL); msn_switchboard_destroy(swboard); serv_got_chat_left(gc, id); } static int msn_chat_send(GaimConnection *gc, int id, const char *message) { GaimAccount *account; MsnSession *session; MsnSwitchBoard *swboard; MsnMessage *msg; char *msgformat; char *msgtext; account = gaim_connection_get_account(gc); session = gc->proto_data; swboard = msn_session_find_switch_with_id(session, id); if (swboard == NULL) return -EINVAL; msn_import_html(message, &msgformat, &msgtext); msg = msn_message_new(); msn_message_set_attr(msg, "X-MMS-IM-Format", msgformat); msn_message_set_body(msg, msgtext); g_free(msgformat); g_free(msgtext); msn_switchboard_send_msg(swboard, msg); msn_message_destroy(msg); serv_got_chat_in(gc, id, gaim_account_get_username(account), 0, message, time(NULL)); return 0; } static void msn_keepalive(GaimConnection *gc) { MsnSession *session; MsnCmdProc *cmdproc; session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; if (!session->http_method) msn_cmdproc_send_quick(cmdproc, "PNG", NULL, NULL); } static void msn_group_buddy(GaimConnection *gc, const char *who, const char *old_group_name, const char *new_group_name) { MsnSession *session; MsnCmdProc *cmdproc; MsnGroup *old_group, *new_group; MsnUser *user; const char *friendly; session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; old_group = msn_groups_find_with_name(session->groups, old_group_name); new_group = msn_groups_find_with_name(session->groups, new_group_name); user = msn_users_find_with_passport(session->users, who); if ((friendly = msn_user_get_name(user)) == NULL) friendly = msn_user_get_passport(user); if (old_group != NULL) msn_user_remove_group_id(user, msn_group_get_id(old_group)); if (new_group == NULL) { msn_cmdproc_send(cmdproc, "ADG", "%s 0", gaim_url_encode(new_group_name)); if (cmdproc->error) return; /* I hate this. So much. */ session->moving_buddy = TRUE; session->dest_group_name = g_strdup(new_group_name); session->old_group = old_group; session->moving_user = msn_users_find_with_passport(session->users, who); msn_user_ref(session->moving_user); } else { msn_cmdproc_send(cmdproc, "ADD", "FL %s %s %d", who, gaim_url_encode(friendly), msn_group_get_id(new_group)); if (cmdproc->error) return; } if (old_group != NULL) { msn_cmdproc_send(cmdproc, "REM", "FL %s %d", who, msn_group_get_id(old_group)); if (cmdproc->error) return; if (msn_users_get_count(msn_group_get_users(old_group)) <= 0) { msn_cmdproc_send(cmdproc, "RMG", "%d", msn_group_get_id(old_group)); } } } static void msn_rename_group(GaimConnection *gc, const char *old_group_name, const char *new_group_name, GList *members) { MsnSession *session; MsnCmdProc *cmdproc; MsnGroup *old_group; session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; if ((old_group = msn_groups_find_with_name(session->groups, old_group_name)) != NULL) { msn_cmdproc_send(cmdproc, "REG", "%d %s 0", msn_group_get_id(old_group), gaim_url_encode(new_group_name)); if (cmdproc->error) return; msn_group_set_name(old_group, new_group_name); } else { msn_cmdproc_send(cmdproc, "ADG", "%s 0", gaim_url_encode(new_group_name)); } } static void msn_buddy_free(GaimBuddy *b) { if (b->proto_data != NULL) { msn_user_destroy(b->proto_data); b->proto_data = NULL; } } static void msn_convo_closed(GaimConnection *gc, const char *who) { GaimAccount *account; MsnSession *session; MsnSwitchBoard *swboard; account = gaim_connection_get_account(gc); session = gc->proto_data; swboard = msn_session_find_switch_with_passport(session, who); if (swboard != NULL && swboard->chat == NULL) { msn_cmdproc_send_quick(swboard->cmdproc, "BYE", "%s", gaim_account_get_username(account)); msn_switchboard_destroy(swboard); } } static const char * msn_normalize(const GaimAccount *account, const char *str) { static char buf[BUF_LEN]; char *tmp; g_return_val_if_fail(str != NULL, NULL); g_snprintf(buf, sizeof(buf), "%s%s", str, (strchr(str, '@') ? "" : "@hotmail.com")); tmp = g_utf8_strdown(buf, -1); strncpy(buf, tmp, sizeof(buf)); g_free(tmp); return buf; } static void msn_set_buddy_icon(GaimConnection *gc, const char *filename) { MsnSession *session = (MsnSession *)gc->proto_data; MsnUser *user = session->user; msn_user_set_buddy_icon(user, filename); msn_session_change_status(session, session->away_state); } static void msn_remove_group(GaimConnection *gc, const char *name) { MsnSession *session; MsnCmdProc *cmdproc; MsnGroup *group; session = gc->proto_data; cmdproc = session->notification_conn->cmdproc; if ((group = msn_groups_find_with_name(session->groups, name)) != NULL) { msn_cmdproc_send(cmdproc, "RMG", "%d", msn_group_get_id(group)); } } static void msn_got_info(void *data, const char *url_text, size_t len) { MsnGetInfoData *info_data = (MsnGetInfoData *)data; char *stripped, *p, *q; char buf[1024]; char *user_url = NULL; gboolean found; gboolean has_info = FALSE; char *url_buffer; GString *s; int stripped_len; gaim_debug_info("msn", "In msn_got_info\n"); if (url_text == NULL || strcmp(url_text, "") == 0) { gaim_notify_formatted(info_data->gc, NULL, _("Buddy Information"), NULL, _("<html><body><b>Error retrieving profile</b></body></html>"), NULL, NULL); return; } url_buffer = g_strdup(url_text); /* If they have a homepage link, MSN masks it such that we need to * fetch the url out before gaim_markup_strip_html() nukes it */ if ((p = strstr(url_text, "Take a look at my </font><A class=viewDesc title=\"")) != NULL) { p += 50; if ((q = strchr(p, '"')) != NULL) user_url = g_strndup(p, q - p); } /* * gaim_markup_strip_html() doesn't strip out character entities like * and · */ while ((p = strstr(url_buffer, " ")) != NULL) { memmove(p, p + 6, strlen(p + 6)); url_buffer[strlen(url_text) - 6] = '\0'; } while ((p = strstr(url_buffer, "·")) != NULL) { memmove(p, p + 6, strlen(p + 6)); url_buffer[strlen(url_buffer) - 6] = '\0'; } /* Nuke the nasty \r's that just get in the way */ while ((p = strchr(url_buffer, '\r')) != NULL) { memmove(p, p + 1, strlen(p + 1)); url_buffer[strlen(url_buffer) - 1] = '\0'; } /* MSN always puts in ' for apostrophes...replace them */ while ((p = strstr(url_buffer, "'")) != NULL) { *p = '\''; memmove(p + 1, p + 5, strlen(p + 5)); url_buffer[strlen(url_buffer) - 4] = '\0'; } /* Nuke the html, it's easier than trying to parse the horrid stuff */ stripped = gaim_markup_strip_html(url_buffer); stripped_len = strlen(stripped); gaim_debug_misc("msn", "stripped = %p\n", stripped); gaim_debug_misc("msn", "url_buffer = %p\n", url_buffer); /* Gonna re-use the memory we've already got for url_buffer */ /* No we're not. */ s = g_string_sized_new(strlen(url_buffer)); /* Extract their Name and put it in */ found = gaim_markup_extract_info_field(stripped, stripped_len, s, "\tName", 0, "\t", '\n', "Undisclosed", _("Name"), 0, NULL); if (found) has_info = TRUE; /* Extract their Age and put it in */ found = gaim_markup_extract_info_field(stripped, stripped_len, s,"\tAge", 0, "\t", '\n', "Undisclosed", _("Age"), 0, NULL); if (found) has_info = TRUE; /* Extract their Gender and put it in */ found = gaim_markup_extract_info_field(stripped, stripped_len, s,"\tGender", 6, "\t", '\n', "Undisclosed", _("Gender"), 0, NULL); if (found) has_info = TRUE; /* Extract their MaritalStatus and put it in */ found = gaim_markup_extract_info_field(stripped, stripped_len, s, "\tMaritalStatus", 0, "\t", '\n', "Undisclosed", _("Marital Status"), 0, NULL); if (found) has_info = TRUE; /* Extract their Location and put it in */ found = gaim_markup_extract_info_field(stripped, stripped_len, s, "\tLocation", 0, "\t", '\n', "Undisclosed", _("Location"), 0, NULL); if (found) has_info = TRUE; /* Extract their Occupation and put it in */ found = gaim_markup_extract_info_field(stripped, stripped_len, s, "\t Occupation", 6, "\t", '\n', "Undisclosed", _("Occupation"), 0, NULL); if (found) has_info = TRUE; /* * The fields, 'A Little About Me', 'Favorite Things', 'Hobbies * and Interests', 'Favorite Quote', and 'My Homepage' may or may * not appear, in any combination. However, they do appear in * certain order, so we can successively search to pin down the * distinct values. */ /* Check if they have A Little About Me */ found = gaim_markup_extract_info_field(stripped, stripped_len, s, "\tA Little About Me", 1, "Favorite Things", '\n', NULL, _("A Little About Me"), 0, NULL); if (!found) { found = gaim_markup_extract_info_field(stripped, stripped_len, s, "\tA Little About Me", 1, "Hobbies and Interests", '\n', NULL, _("A Little About Me"), 0, NULL); } if (!found) { found = gaim_markup_extract_info_field(stripped, stripped_len, s, "\tA Little About Me", 1, "Favorite Quote", '\n', NULL, _("A Little About Me"), 0, NULL); } if (!found) { found = gaim_markup_extract_info_field(stripped, stripped_len, s, "\tA Little About Me", 1, "My Homepage\tTake a look", '\n', NULL, _("A Little About Me"), 0, NULL); } if (!found) { gaim_markup_extract_info_field(stripped, stripped_len, s, "\tA Little About Me", 1, "last updated", '\n', NULL, _("A Little About Me"), 0, NULL); } if (found) has_info = TRUE; /* Check if they have Favorite Things */ found = gaim_markup_extract_info_field(stripped, stripped_len, s, "Favorite Things", 1, "Hobbies and Interests", '\n', NULL, _("Favorite Things"), 0, NULL); if (!found) { found = gaim_markup_extract_info_field(stripped, stripped_len, s, "Favorite Things", 1, "Favorite Quote", '\n', NULL, "Favorite Things", 0, NULL); } if (!found) { found = gaim_markup_extract_info_field(stripped, stripped_len, s, "Favorite Things", 1, "My Homepage\tTake a look", '\n', NULL, _("Favorite Things"), 0, NULL); } if (!found) { gaim_markup_extract_info_field(stripped, stripped_len, s, "Favorite Things", 1, "last updated", '\n', NULL, _("Favorite Things"), 0, NULL); } if (found) has_info = TRUE; /* Check if they have Hobbies and Interests */ found = gaim_markup_extract_info_field(stripped, stripped_len, s, "Hobbies and Interests", 1, "Favorite Quote", '\n', NULL, _("Hobbies and Interests"), 0, NULL); if (!found) { found = gaim_markup_extract_info_field(stripped, stripped_len, s, "Hobbies and Interests", 1, "My Homepage\tTake a look", '\n', NULL, _("Hobbies and Interests"), 0, NULL); } if (!found) { gaim_markup_extract_info_field(stripped, stripped_len, s, "Hobbies and Interests", 1, "last updated", '\n', NULL, _("Hobbies and Interests"), 0, NULL); } if (found) has_info = TRUE; /* Check if they have Favorite Quote */ found = gaim_markup_extract_info_field(stripped, stripped_len, s, "Favorite Quote", 1, "My Homepage\tTake a look", '\n', NULL, _("Favorite Quote"), 0, NULL); if (!found) { gaim_markup_extract_info_field(stripped, stripped_len, s, "Favorite Quote", 1, "last updated", '\n', NULL, _("Favorite Quote"), 0, NULL); } if (found) has_info = TRUE; /* Extract the last updated date and put it in */ found = gaim_markup_extract_info_field(stripped, stripped_len, s, "\tlast updated:", 1, "\n", '\n', NULL, _("Last Updated"), 0, NULL); if (found) has_info = TRUE; /* If we were able to fetch a homepage url earlier, stick it in there */ if (user_url != NULL) { g_snprintf(buf, sizeof(buf), "<b>%s:</b><br><a href=\"%s\">%s</a><br>\n", _("Homepage"), user_url, user_url); g_string_append(s, buf); g_free(user_url); has_info = TRUE; } /* Finish it off, and show it to them */ g_string_append(s, "</body></html>\n"); if (has_info) { gaim_notify_formatted(info_data->gc, NULL, _("Buddy Information"), NULL, s->str, NULL, NULL); } else { char primary[256]; g_snprintf(primary, sizeof(primary), _("User information for %s unavailable"), info_data->name); gaim_notify_error(info_data->gc, NULL, primary, _("The user's profile is empty.")); } g_free(stripped); g_free(url_buffer); g_string_free(s, TRUE); g_free(info_data->name); g_free(info_data); } static void msn_get_info(GaimConnection *gc, const char *name) { MsnGetInfoData *data; char *url; data = g_new0(MsnGetInfoData, 1); data->gc = gc; data->name = g_strdup(name); url = g_strdup_printf("%s%s", PROFILE_URL, name); gaim_url_fetch(url, FALSE, "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1)", TRUE, msn_got_info, data); g_free(url); } static gboolean msn_load(GaimPlugin *plugin) { msn_notification_init(); msn_switchboard_init(); return TRUE; } static gboolean msn_unload(GaimPlugin *plugin) { msn_notification_end(); msn_switchboard_end(); return TRUE; } static GaimPluginPrefFrame * get_plugin_pref_frame(GaimPlugin *plugin) { GaimPluginPrefFrame *frame; GaimPluginPref *ppref; frame = gaim_plugin_pref_frame_new(); ppref = gaim_plugin_pref_new_with_label(_("Conversations")); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/prpl/msn/conv_close_notice", _("Display conversation closed notices")); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label( "/plugins/prpl/msn/conv_timeout_notice", _("Display timeout notices")); gaim_plugin_pref_frame_add(frame, ppref); return frame; } static GaimPluginUiInfo prefs_info = { get_plugin_pref_frame }; static GaimPluginProtocolInfo prpl_info = { GAIM_PRPL_API_VERSION, OPT_PROTO_MAIL_CHECK /* | OPT_PROTO_BUDDY_ICON */, NULL, NULL, msn_list_icon, msn_list_emblems, msn_status_text, msn_tooltip_text, msn_away_states, msn_blist_node_menu, NULL, msn_login, msn_close, msn_send_im, NULL, msn_send_typing, msn_get_info, msn_set_away, msn_set_idle, NULL, msn_add_buddy, NULL, msn_rem_buddy, NULL, msn_add_permit, msn_add_deny, msn_rem_permit, msn_rem_deny, msn_set_permit_deny, NULL, NULL, NULL, /* reject chat invite */ msn_chat_invite, msn_chat_leave, NULL, msn_chat_send, msn_keepalive, NULL, NULL, NULL, NULL, msn_group_buddy, msn_rename_group, msn_buddy_free, msn_convo_closed, msn_normalize, msn_set_buddy_icon, msn_remove_group, NULL, NULL, NULL, NULL, NULL, NULL }; static GaimPluginInfo info = { GAIM_PLUGIN_API_VERSION, /**< api_version */ GAIM_PLUGIN_PROTOCOL, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ "prpl-msn", /**< id */ "MSN", /**< name */ VERSION, /**< version */ /** summary */ N_("MSN Protocol Plugin"), /** description */ N_("MSN Protocol Plugin"), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ msn_load, /**< load */ msn_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ &prpl_info, /**< extra_info */ &prefs_info, /**< prefs_info */ msn_actions }; static void init_plugin(GaimPlugin *plugin) { GaimAccountOption *option; option = gaim_account_option_string_new(_("Login server"), "server", MSN_SERVER); prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); option = gaim_account_option_int_new(_("Port"), "port", 1863); prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); option = gaim_account_option_bool_new(_("Use HTTP Method"), "http_method", FALSE); prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); my_protocol = plugin; gaim_prefs_add_none("/plugins/prpl/msn"); gaim_prefs_add_bool("/plugins/prpl/msn/conv_close_notice", TRUE); gaim_prefs_add_bool("/plugins/prpl/msn/conv_timeout_notice", TRUE); } GAIM_INIT_PLUGIN(msn, init_plugin, info);