view src/pounce.c @ 5106:7b218dde1d73

[gaim-migrate @ 5469] This is some IM image dialog fixes from Ka-Hing Cheung. It makes "Conversation->Insert Image..." work if you have not used the button on the toolbar yet. It makes clicking the button on the toolbar twice close the select image dialog, and it makes closing the image dialog toggle the insert image button back to an unpressed state. Thanks javabsp, youdaman. Also, my ICQ icon for unauthorized buddies is probably getting committed. I'll commit the code that uses it later sometime. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 11 Apr 2003 07:01:54 +0000
parents abc8489b2e8f
children 9eb5b13fd412
line wrap: on
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/**
 * @file pounce.h Buddy pounce API
 *
 * gaim
 *
 * Copyright (C) 2003, Christian Hammond <chipx86@gnupdate.org>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include <string.h>
#include "gaim.h"

static GList *pounces = NULL;

struct gaim_pounce *
gaim_pounce_new(struct gaim_account *pouncer, const char *pouncee,
				GaimPounceEvent event, gaim_pounce_cb cb,
				void *data, void (*free)(void *))
{
	struct gaim_pounce *pounce;

	if (pouncer == NULL || pouncee == NULL || event == 0 || cb == NULL)
		return NULL;

	pounce = g_new0(struct gaim_pounce, 1);

	pounce->pouncer  = pouncer;
	pounce->pouncee  = g_strdup(pouncee);
	pounce->events   = event;
	pounce->callback = cb;
	pounce->data     = data;
	pounce->free     = free;

	pounces = g_list_append(pounces, pounce);

	return pounce;
}

void
gaim_pounce_destroy(struct gaim_pounce *pounce)
{
	if (pounce == NULL)
		return;

	if (pounce->pouncee != NULL)
		g_free(pounce->pouncee);

	pounces = g_list_remove(pounces, pounce);

	if (pounce->free != NULL && pounce->data != NULL)
		pounce->free(pounce->data);

	g_free(pounce);
}

void
gaim_pounce_set_events(struct gaim_pounce *pounce, GaimPounceEvent events)
{
	if (pounce == NULL || events == GAIM_POUNCE_NONE)
		return;

	pounce->events = events;
}

void
gaim_pounce_set_pouncer(struct gaim_pounce *pounce,
						struct gaim_account *pouncer)
{
	if (pounce == NULL || pouncer == NULL)
		return;

	pounce->pouncer = pouncer;
}

void
gaim_pounce_set_pouncee(struct gaim_pounce *pounce, const char *pouncee)
{
	if (pounce == NULL || pouncee == NULL)
		return;

	if (pounce->pouncee != NULL)
		g_free(pounce->pouncee);

	pounce->pouncee = (pouncee == NULL ? NULL : g_strdup(pouncee));
}

void
gaim_pounce_set_data(struct gaim_pounce *pounce, void *data)
{
	if (pounce == NULL)
		return;

	pounce->data = data;
}

GaimPounceEvent
gaim_pounce_get_events(const struct gaim_pounce *pounce)
{
	if (pounce == NULL)
		return GAIM_POUNCE_NONE;

	return pounce->events;
}

struct gaim_account *
gaim_pounce_get_pouncer(const struct gaim_pounce *pounce)
{
	if (pounce == NULL)
		return NULL;

	return pounce->pouncer;
}

const char *
gaim_pounce_get_pouncee(const struct gaim_pounce *pounce)
{
	if (pounce == NULL)
		return NULL;

	return pounce->pouncee;
}

void *
gaim_pounce_get_data(const struct gaim_pounce *pounce)
{
	if (pounce == NULL)
		return NULL;

	return pounce->data;
}

void
gaim_pounce_execute(const struct gaim_account *pouncer,
					const char *pouncee, GaimPounceEvent events)
{
	struct gaim_pounce *pounce;
	GList *l;

	if (events == GAIM_POUNCE_NONE || pouncer == NULL || pouncee == NULL)
		return;

	for (l = gaim_get_pounces(); l != NULL; l = l->next) {
		pounce = (struct gaim_pounce *)l->data;

		if ((gaim_pounce_get_events(pounce) & events) &&
			(gaim_pounce_get_pouncer(pounce) == pouncer) &&
			!strcmp(gaim_pounce_get_pouncee(pounce), pouncee)) {

			if (pounce->callback != NULL)
				pounce->callback(pounce, events, gaim_pounce_get_data(pounce));
		}
	}
}

struct gaim_pounce *
gaim_find_pounce(const struct gaim_account *pouncer,
				 const char *pouncee, GaimPounceEvent events)
{
	struct gaim_pounce *pounce;
	GList *l;

	if (events == GAIM_POUNCE_NONE || pouncer == NULL || pouncee == NULL)
		return NULL;

	for (l = gaim_get_pounces(); l != NULL; l = l->next) {
		pounce = (struct gaim_pounce *)l->data;

		if ((gaim_pounce_get_events(pounce) & events) &&
			(gaim_pounce_get_pouncer(pounce) == pouncer) &&
			!strcmp(gaim_pounce_get_pouncee(pounce), pouncee)) {

			return pounce;
		}
	}

	return NULL;
}

GList *
gaim_get_pounces(void)
{
	return pounces;
}