Mercurial > pidgin
view libgaim/gaim-client-example.c @ 15358:7c41ecf41614
[gaim-migrate @ 18151]
Revert GtkIMHtml hacks that tried to fix gtkimhtml bugs, replace it with
heuristic workaround. If you receive a message with more than 100 HTML tags
strip all formatting before displaying it. Hopefully nobody has any legitimate
uses for 100 HTML tags in a message. I guess we'll see in beta6... which I think
we're good for now.
I think that post-2.0.0 we'll wind up replacing GtkIMHtml with a legitimate
HTML widget and do the Adium/Kopete "chat theme" thing. An HTML widget should
be able to handle formatting more efficiently than GtkTextView.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Thu, 18 Jan 2007 02:35:14 +0000 |
parents | 60b1bc8dbf37 |
children |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node != NULL; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }