Mercurial > pidgin
view libgaim/request.c @ 15358:7c41ecf41614
[gaim-migrate @ 18151]
Revert GtkIMHtml hacks that tried to fix gtkimhtml bugs, replace it with
heuristic workaround. If you receive a message with more than 100 HTML tags
strip all formatting before displaying it. Hopefully nobody has any legitimate
uses for 100 HTML tags in a message. I guess we'll see in beta6... which I think
we're good for now.
I think that post-2.0.0 we'll wind up replacing GtkIMHtml with a legitimate
HTML widget and do the Adium/Kopete "chat theme" thing. An HTML widget should
be able to handle formatting more efficiently than GtkTextView.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Thu, 18 Jan 2007 02:35:14 +0000 |
parents | 60b1bc8dbf37 |
children |
line wrap: on
line source
/** * @file request.c Request API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "notify.h" #include "request.h" #include "debug.h" static GaimRequestUiOps *request_ui_ops = NULL; static GList *handles = NULL; typedef struct { GaimRequestType type; void *handle; void *ui_handle; } GaimRequestInfo; GaimRequestFields * gaim_request_fields_new(void) { GaimRequestFields *fields; fields = g_new0(GaimRequestFields, 1); fields->fields = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); return fields; } void gaim_request_fields_destroy(GaimRequestFields *fields) { g_return_if_fail(fields != NULL); g_list_foreach(fields->groups, (GFunc)gaim_request_field_group_destroy, NULL); g_list_free(fields->groups); g_list_free(fields->required_fields); g_hash_table_destroy(fields->fields); g_free(fields); } void gaim_request_fields_add_group(GaimRequestFields *fields, GaimRequestFieldGroup *group) { GList *l; GaimRequestField *field; g_return_if_fail(fields != NULL); g_return_if_fail(group != NULL); fields->groups = g_list_append(fields->groups, group); group->fields_list = fields; for (l = gaim_request_field_group_get_fields(group); l != NULL; l = l->next) { field = l->data; g_hash_table_insert(fields->fields, g_strdup(gaim_request_field_get_id(field)), field); if (gaim_request_field_is_required(field)) { fields->required_fields = g_list_append(fields->required_fields, field); } } } GList * gaim_request_fields_get_groups(const GaimRequestFields *fields) { g_return_val_if_fail(fields != NULL, NULL); return fields->groups; } gboolean gaim_request_fields_exists(const GaimRequestFields *fields, const char *id) { g_return_val_if_fail(fields != NULL, FALSE); g_return_val_if_fail(id != NULL, FALSE); return (g_hash_table_lookup(fields->fields, id) != NULL); } const GList * gaim_request_fields_get_required(const GaimRequestFields *fields) { g_return_val_if_fail(fields != NULL, NULL); return fields->required_fields; } gboolean gaim_request_fields_is_field_required(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, FALSE); g_return_val_if_fail(id != NULL, FALSE); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return FALSE; return gaim_request_field_is_required(field); } gboolean gaim_request_fields_all_required_filled(const GaimRequestFields *fields) { GList *l; g_return_val_if_fail(fields != NULL, FALSE); for (l = fields->required_fields; l != NULL; l = l->next) { GaimRequestField *field = (GaimRequestField *)l->data; switch (gaim_request_field_get_type(field)) { case GAIM_REQUEST_FIELD_STRING: if (gaim_request_field_string_get_value(field) == NULL) return FALSE; break; default: break; } } return TRUE; } GaimRequestField * gaim_request_fields_get_field(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(id != NULL, NULL); field = g_hash_table_lookup(fields->fields, id); g_return_val_if_fail(field != NULL, NULL); return field; } const char * gaim_request_fields_get_string(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(id != NULL, NULL); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return NULL; return gaim_request_field_string_get_value(field); } int gaim_request_fields_get_integer(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, 0); g_return_val_if_fail(id != NULL, 0); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return 0; return gaim_request_field_int_get_value(field); } gboolean gaim_request_fields_get_bool(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, FALSE); g_return_val_if_fail(id != NULL, FALSE); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return FALSE; return gaim_request_field_bool_get_value(field); } int gaim_request_fields_get_choice(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, -1); g_return_val_if_fail(id != NULL, -1); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return -1; return gaim_request_field_choice_get_value(field); } GaimAccount * gaim_request_fields_get_account(const GaimRequestFields *fields, const char *id) { GaimRequestField *field; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(id != NULL, NULL); if ((field = gaim_request_fields_get_field(fields, id)) == NULL) return NULL; return gaim_request_field_account_get_value(field); } GaimRequestFieldGroup * gaim_request_field_group_new(const char *title) { GaimRequestFieldGroup *group; group = g_new0(GaimRequestFieldGroup, 1); group->title = g_strdup(title); return group; } void gaim_request_field_group_destroy(GaimRequestFieldGroup *group) { g_return_if_fail(group != NULL); g_free(group->title); g_list_foreach(group->fields, (GFunc)gaim_request_field_destroy, NULL); g_list_free(group->fields); g_free(group); } void gaim_request_field_group_add_field(GaimRequestFieldGroup *group, GaimRequestField *field) { g_return_if_fail(group != NULL); g_return_if_fail(field != NULL); group->fields = g_list_append(group->fields, field); if (group->fields_list != NULL) { g_hash_table_insert(group->fields_list->fields, g_strdup(gaim_request_field_get_id(field)), field); if (gaim_request_field_is_required(field)) { group->fields_list->required_fields = g_list_append(group->fields_list->required_fields, field); } } field->group = group; } const char * gaim_request_field_group_get_title(const GaimRequestFieldGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->title; } GList * gaim_request_field_group_get_fields(const GaimRequestFieldGroup *group) { g_return_val_if_fail(group != NULL, NULL); return group->fields; } GaimRequestField * gaim_request_field_new(const char *id, const char *text, GaimRequestFieldType type) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(type != GAIM_REQUEST_FIELD_NONE, NULL); field = g_new0(GaimRequestField, 1); field->id = g_strdup(id); field->type = type; gaim_request_field_set_label(field, text); gaim_request_field_set_visible(field, TRUE); return field; } void gaim_request_field_destroy(GaimRequestField *field) { g_return_if_fail(field != NULL); g_free(field->id); g_free(field->label); g_free(field->type_hint); if (field->type == GAIM_REQUEST_FIELD_STRING) { g_free(field->u.string.default_value); g_free(field->u.string.value); } else if (field->type == GAIM_REQUEST_FIELD_CHOICE) { if (field->u.choice.labels != NULL) { g_list_foreach(field->u.choice.labels, (GFunc)g_free, NULL); g_list_free(field->u.choice.labels); } } else if (field->type == GAIM_REQUEST_FIELD_LIST) { if (field->u.list.items != NULL) { g_list_foreach(field->u.list.items, (GFunc)g_free, NULL); g_list_free(field->u.list.items); } if (field->u.list.selected != NULL) { g_list_foreach(field->u.list.selected, (GFunc)g_free, NULL); g_list_free(field->u.list.selected); } g_hash_table_destroy(field->u.list.item_data); g_hash_table_destroy(field->u.list.selected_table); } g_free(field); } void gaim_request_field_set_label(GaimRequestField *field, const char *label) { g_return_if_fail(field != NULL); g_free(field->label); field->label = g_strdup(label); } void gaim_request_field_set_visible(GaimRequestField *field, gboolean visible) { g_return_if_fail(field != NULL); field->visible = visible; } void gaim_request_field_set_type_hint(GaimRequestField *field, const char *type_hint) { g_return_if_fail(field != NULL); g_free(field->type_hint); field->type_hint = g_strdup(type_hint); } void gaim_request_field_set_required(GaimRequestField *field, gboolean required) { g_return_if_fail(field != NULL); if (field->required == required) return; field->required = required; if (field->group != NULL) { if (required) { field->group->fields_list->required_fields = g_list_append(field->group->fields_list->required_fields, field); } else { field->group->fields_list->required_fields = g_list_remove(field->group->fields_list->required_fields, field); } } } GaimRequestFieldType gaim_request_field_get_type(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, GAIM_REQUEST_FIELD_NONE); return field->type; } const char * gaim_request_field_get_id(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); return field->id; } const char * gaim_request_field_get_label(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); return field->label; } gboolean gaim_request_field_is_visible(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); return field->visible; } const char * gaim_request_field_get_type_hint(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); return field->type_hint; } gboolean gaim_request_field_is_required(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); return field->required; } GaimRequestField * gaim_request_field_string_new(const char *id, const char *text, const char *default_value, gboolean multiline) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_STRING); field->u.string.multiline = multiline; field->u.string.editable = TRUE; gaim_request_field_string_set_default_value(field, default_value); gaim_request_field_string_set_value(field, default_value); return field; } void gaim_request_field_string_set_default_value(GaimRequestField *field, const char *default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); g_free(field->u.string.default_value); field->u.string.default_value = g_strdup(default_value); } void gaim_request_field_string_set_value(GaimRequestField *field, const char *value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); g_free(field->u.string.value); field->u.string.value = g_strdup(value); } void gaim_request_field_string_set_masked(GaimRequestField *field, gboolean masked) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); field->u.string.masked = masked; } void gaim_request_field_string_set_editable(GaimRequestField *field, gboolean editable) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING); field->u.string.editable = editable; } const char * gaim_request_field_string_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL); return field->u.string.default_value; } const char * gaim_request_field_string_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL); return field->u.string.value; } gboolean gaim_request_field_string_is_multiline(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE); return field->u.string.multiline; } gboolean gaim_request_field_string_is_masked(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE); return field->u.string.masked; } gboolean gaim_request_field_string_is_editable(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE); return field->u.string.editable; } GaimRequestField * gaim_request_field_int_new(const char *id, const char *text, int default_value) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_INTEGER); gaim_request_field_int_set_default_value(field, default_value); gaim_request_field_int_set_value(field, default_value); return field; } void gaim_request_field_int_set_default_value(GaimRequestField *field, int default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER); field->u.integer.default_value = default_value; } void gaim_request_field_int_set_value(GaimRequestField *field, int value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER); field->u.integer.value = value; } int gaim_request_field_int_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0); return field->u.integer.default_value; } int gaim_request_field_int_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0); return field->u.integer.value; } GaimRequestField * gaim_request_field_bool_new(const char *id, const char *text, gboolean default_value) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_BOOLEAN); gaim_request_field_bool_set_default_value(field, default_value); gaim_request_field_bool_set_value(field, default_value); return field; } void gaim_request_field_bool_set_default_value(GaimRequestField *field, gboolean default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN); field->u.boolean.default_value = default_value; } void gaim_request_field_bool_set_value(GaimRequestField *field, gboolean value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN); field->u.boolean.value = value; } gboolean gaim_request_field_bool_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE); return field->u.boolean.default_value; } gboolean gaim_request_field_bool_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE); return field->u.boolean.value; } GaimRequestField * gaim_request_field_choice_new(const char *id, const char *text, int default_value) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_CHOICE); gaim_request_field_choice_set_default_value(field, default_value); gaim_request_field_choice_set_value(field, default_value); return field; } void gaim_request_field_choice_add(GaimRequestField *field, const char *label) { g_return_if_fail(field != NULL); g_return_if_fail(label != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE); field->u.choice.labels = g_list_append(field->u.choice.labels, g_strdup(label)); } void gaim_request_field_choice_set_default_value(GaimRequestField *field, int default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE); field->u.choice.default_value = default_value; } void gaim_request_field_choice_set_value(GaimRequestField *field, int value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE); field->u.choice.value = value; } int gaim_request_field_choice_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, -1); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1); return field->u.choice.default_value; } int gaim_request_field_choice_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, -1); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1); return field->u.choice.value; } GList * gaim_request_field_choice_get_labels(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, NULL); return field->u.choice.labels; } GaimRequestField * gaim_request_field_list_new(const char *id, const char *text) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_LIST); field->u.list.item_data = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); field->u.list.selected_table = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); return field; } void gaim_request_field_list_set_multi_select(GaimRequestField *field, gboolean multi_select) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); field->u.list.multiple_selection = multi_select; } gboolean gaim_request_field_list_get_multi_select(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, FALSE); return field->u.list.multiple_selection; } void * gaim_request_field_list_get_data(const GaimRequestField *field, const char *text) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL); return g_hash_table_lookup(field->u.list.item_data, text); } void gaim_request_field_list_add(GaimRequestField *field, const char *item, void *data) { g_return_if_fail(field != NULL); g_return_if_fail(item != NULL); g_return_if_fail(data != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); field->u.list.items = g_list_append(field->u.list.items, g_strdup(item)); g_hash_table_insert(field->u.list.item_data, g_strdup(item), data); } void gaim_request_field_list_add_selected(GaimRequestField *field, const char *item) { g_return_if_fail(field != NULL); g_return_if_fail(item != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); if (!gaim_request_field_list_get_multi_select(field) && field->u.list.selected != NULL) { gaim_debug_warning("request", "More than one item added to non-multi-select " "field %s\n", gaim_request_field_get_id(field)); return; } field->u.list.selected = g_list_append(field->u.list.selected, g_strdup(item)); g_hash_table_insert(field->u.list.selected_table, g_strdup(item), NULL); } void gaim_request_field_list_clear_selected(GaimRequestField *field) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); if (field->u.list.selected != NULL) { g_list_foreach(field->u.list.selected, (GFunc)g_free, NULL); g_list_free(field->u.list.selected); field->u.list.selected = NULL; } g_hash_table_destroy(field->u.list.selected_table); field->u.list.selected_table = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL); } void gaim_request_field_list_set_selected(GaimRequestField *field, const GList *items) { const GList *l; g_return_if_fail(field != NULL); g_return_if_fail(items != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST); gaim_request_field_list_clear_selected(field); if (!gaim_request_field_list_get_multi_select(field) && g_list_length((GList*)items) > 1) { gaim_debug_warning("request", "More than one item added to non-multi-select " "field %s\n", gaim_request_field_get_id(field)); return; } for (l = items; l != NULL; l = l->next) { field->u.list.selected = g_list_append(field->u.list.selected, g_strdup(l->data)); g_hash_table_insert(field->u.list.selected_table, g_strdup((char *)l->data), NULL); } } gboolean gaim_request_field_list_is_selected(const GaimRequestField *field, const char *item) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(item != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, FALSE); return g_hash_table_lookup_extended(field->u.list.selected_table, item, NULL, NULL); } const GList * gaim_request_field_list_get_selected(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL); return field->u.list.selected; } const GList * gaim_request_field_list_get_items(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL); return field->u.list.items; } GaimRequestField * gaim_request_field_label_new(const char *id, const char *text) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_LABEL); return field; } GaimRequestField * gaim_request_field_image_new(const char *id, const char *text, const char *buf, gsize size) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); g_return_val_if_fail(buf != NULL, NULL); g_return_val_if_fail(size > 0, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_IMAGE); field->u.image.buffer = g_memdup(buf, size); field->u.image.size = size; field->u.image.scale_x = 1; field->u.image.scale_y = 1; return field; } void gaim_request_field_image_set_scale(GaimRequestField *field, unsigned int x, unsigned int y) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE); field->u.image.scale_x = x; field->u.image.scale_y = y; } const char * gaim_request_field_image_get_buffer(GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, NULL); return field->u.image.buffer; } gsize gaim_request_field_image_get_size(GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, 0); return field->u.image.size; } unsigned int gaim_request_field_image_get_scale_x(GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, 0); return field->u.image.scale_x; } unsigned int gaim_request_field_image_get_scale_y(GaimRequestField *field) { g_return_val_if_fail(field != NULL, 0); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, 0); return field->u.image.scale_y; } GaimRequestField * gaim_request_field_account_new(const char *id, const char *text, GaimAccount *account) { GaimRequestField *field; g_return_val_if_fail(id != NULL, NULL); g_return_val_if_fail(text != NULL, NULL); field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_ACCOUNT); if (account == NULL && gaim_connections_get_all() != NULL) { account = gaim_connection_get_account( (GaimConnection *)gaim_connections_get_all()->data); } gaim_request_field_account_set_default_value(field, account); gaim_request_field_account_set_value(field, account); return field; } void gaim_request_field_account_set_default_value(GaimRequestField *field, GaimAccount *default_value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT); field->u.account.default_account = default_value; } void gaim_request_field_account_set_value(GaimRequestField *field, GaimAccount *value) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT); field->u.account.account = value; } void gaim_request_field_account_set_show_all(GaimRequestField *field, gboolean show_all) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT); if (field->u.account.show_all == show_all) return; field->u.account.show_all = show_all; if (!show_all) { if (gaim_account_is_connected(field->u.account.default_account)) { gaim_request_field_account_set_default_value(field, (GaimAccount *)gaim_connections_get_all()->data); } if (gaim_account_is_connected(field->u.account.account)) { gaim_request_field_account_set_value(field, (GaimAccount *)gaim_connections_get_all()->data); } } } void gaim_request_field_account_set_filter(GaimRequestField *field, GaimFilterAccountFunc filter_func) { g_return_if_fail(field != NULL); g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT); field->u.account.filter_func = filter_func; } GaimAccount * gaim_request_field_account_get_default_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, NULL); return field->u.account.default_account; } GaimAccount * gaim_request_field_account_get_value(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, NULL); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, NULL); return field->u.account.account; } gboolean gaim_request_field_account_get_show_all(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, FALSE); return field->u.account.show_all; } GaimFilterAccountFunc gaim_request_field_account_get_filter(const GaimRequestField *field) { g_return_val_if_fail(field != NULL, FALSE); g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, FALSE); return field->u.account.filter_func; } /* -- */ void * gaim_request_input(void *handle, const char *title, const char *primary, const char *secondary, const char *default_value, gboolean multiline, gboolean masked, gchar *hint, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data) { GaimRequestUiOps *ops; g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_input != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_INPUT; info->handle = handle; info->ui_handle = ops->request_input(title, primary, secondary, default_value, multiline, masked, hint, ok_text, ok_cb, cancel_text, cancel_cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_choice(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_value, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data, ...) { void *ui_handle; va_list args; g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); va_start(args, user_data); ui_handle = gaim_request_choice_varg(handle, title, primary, secondary, default_value, ok_text, ok_cb, cancel_text, cancel_cb, user_data, args); va_end(args); return ui_handle; } void * gaim_request_choice_varg(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_value, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data, va_list choices) { GaimRequestUiOps *ops; g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_choice != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_CHOICE; info->handle = handle; info->ui_handle = ops->request_choice(title, primary, secondary, default_value, ok_text, ok_cb, cancel_text, cancel_cb, user_data, choices); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_action(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_action, void *user_data, size_t action_count, ...) { void *ui_handle; va_list args; g_return_val_if_fail(action_count > 0, NULL); va_start(args, action_count); ui_handle = gaim_request_action_varg(handle, title, primary, secondary, default_action, user_data, action_count, args); va_end(args); return ui_handle; } void * gaim_request_action_varg(void *handle, const char *title, const char *primary, const char *secondary, unsigned int default_action, void *user_data, size_t action_count, va_list actions) { GaimRequestUiOps *ops; g_return_val_if_fail(action_count > 0, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_action != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_ACTION; info->handle = handle; info->ui_handle = ops->request_action(title, primary, secondary, default_action, user_data, action_count, actions); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_fields(void *handle, const char *title, const char *primary, const char *secondary, GaimRequestFields *fields, const char *ok_text, GCallback ok_cb, const char *cancel_text, GCallback cancel_cb, void *user_data) { GaimRequestUiOps *ops; g_return_val_if_fail(fields != NULL, NULL); g_return_val_if_fail(ok_text != NULL, NULL); g_return_val_if_fail(ok_cb != NULL, NULL); ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_fields != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_FIELDS; info->handle = handle; info->ui_handle = ops->request_fields(title, primary, secondary, fields, ok_text, ok_cb, cancel_text, cancel_cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_file(void *handle, const char *title, const char *filename, gboolean savedialog, GCallback ok_cb, GCallback cancel_cb, void *user_data) { GaimRequestUiOps *ops; ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_file != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_FILE; info->handle = handle; info->ui_handle = ops->request_file(title, filename, savedialog, ok_cb, cancel_cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_request_folder(void *handle, const char *title, const char *dirname, GCallback ok_cb, GCallback cancel_cb, void *user_data) { GaimRequestUiOps *ops; ops = gaim_request_get_ui_ops(); if (ops != NULL && ops->request_file != NULL) { GaimRequestInfo *info; info = g_new0(GaimRequestInfo, 1); info->type = GAIM_REQUEST_FOLDER; info->handle = handle; info->ui_handle = ops->request_folder(title, dirname, ok_cb, cancel_cb, user_data); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } static void gaim_request_close_info(GaimRequestInfo *info) { GaimRequestUiOps *ops; ops = gaim_request_get_ui_ops(); gaim_notify_close_with_handle(info->ui_handle); gaim_request_close_with_handle(info->ui_handle); if (ops != NULL && ops->close_request != NULL) ops->close_request(info->type, info->ui_handle); g_free(info); } void gaim_request_close(GaimRequestType type, void *ui_handle) { GList *l; g_return_if_fail(ui_handle != NULL); for (l = handles; l != NULL; l = l->next) { GaimRequestInfo *info = l->data; if (info->ui_handle == ui_handle) { handles = g_list_remove(handles, info); gaim_request_close_info(info); break; } } } void gaim_request_close_with_handle(void *handle) { GList *l, *l_next; g_return_if_fail(handle != NULL); for (l = handles; l != NULL; l = l_next) { GaimRequestInfo *info = l->data; l_next = l->next; if (info->handle == handle) { handles = g_list_remove(handles, info); gaim_request_close_info(info); } } } void gaim_request_set_ui_ops(GaimRequestUiOps *ops) { request_ui_ops = ops; } GaimRequestUiOps * gaim_request_get_ui_ops(void) { return request_ui_ops; }