view src/gaim-client.c @ 13035:7da470b0c424

[gaim-migrate @ 15393] Everyone says plugins shouldn't include internal.h. So, why do we install it? In keeping with my theory that diffs are the easiest way to explain what I'm thinking, I'm committing this. If it's bogus, feel free to revert or make me do so. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 25 Jan 2006 06:39:02 +0000
parents 421a8523ad04
children 8bda65b88e49
line wrap: on
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#define DBUS_API_SUBJECT_TO_CHANGE

#include <dbus/dbus-glib.h>
#include <stdio.h>
#include <stdlib.h>

#include "dbus-gaim.h"
#include "gaim-client-bindings.h"

static DBusGConnection *bus;
static DBusGProxy *gaim_proxy;

static GList *garray_int_to_glist(GArray *array) {
    GList *list = NULL;
    int i;

    for(i = 0; i < array->len; i++) 
	list = g_list_append(list, GINT_TO_POINTER(g_array_index(array,gint,i)));

    g_array_free(array, TRUE);
    return list;
}

static GSList *garray_int_to_gslist(GArray *array) {
    GSList *list = NULL;
    int i;

    for(i = 0; i < array->len; i++) 
	list = g_slist_append(list, GINT_TO_POINTER(g_array_index(array,gint,i)));

    g_array_free(array, TRUE);
    return list;
}

#include "gaim-client-bindings.c"

static void lose (const char *fmt, ...) G_GNUC_NORETURN G_GNUC_PRINTF (1, 2);
static void lose_gerror (const char *prefix, GError *error) G_GNUC_NORETURN;

static void
lose (const char *str, ...)
{
  va_list args;

  va_start (args, str);

  vfprintf (stderr, str, args);
  fputc ('\n', stderr);

  va_end (args);

  exit (1);
}

static void
lose_gerror (const char *prefix, GError *error) 
{
  lose ("%s: %s", prefix, error->message);
}

void gaim_init(void) {
  GError *error = NULL;

  g_type_init ();

  bus = dbus_g_bus_get (DBUS_BUS_SESSION, &error);
  if (!bus) 
    lose_gerror ("Couldn't connect to session bus", error);

  gaim_proxy = dbus_g_proxy_new_for_name (bus,
				    DBUS_SERVICE_GAIM,
				    DBUS_PATH_GAIM,         
				    DBUS_INTERFACE_GAIM);

  if (!gaim_proxy)
    lose_gerror ("Couldn't connect to the Gaim Service", error);
}