view README.CVS @ 6657:7e2d2c8e88a8

[gaim-migrate @ 7182] Nathan Poznick writes: "I was checking over the translation changes that Bjoern submitted +for my Yahoo/MSN get user info patch, and I found that several strings +were improperly marked to be translated. For instance, consider the line: info_extract_field(stripped, url_text, "My Email", 5, "\n", 0, _("Private"), _("Email"), 0, NULL); In this case, "Private" should not be translated, since that function argument is used in the parsing, not in the displaying. There were instances of this in yahoo.c, and 6 instances in msn.c. The attached patches simply remove the _() from around those strings. I know 0.68 is supposed to be released tomorrow, so I hope these small changes can make it in - otherwise, it will mean that fetching an english profile will not work as designed, if gaim is running under a different locale." (11:20:50) faceprint: anyone look at the too-many-translated-strings thing on gaim-devel? (11:21:12) LSchiere: that's what i was just about to ask about (11:21:48) faceprint: looks kosher to me (11:21:51) LSchiere: yeah (11:23:30) SeanEgan: agreed committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sun, 31 Aug 2003 15:35:32 +0000
parents 2cb2a49f4bbe
children 053b577e08f2
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If you plan to use gaim CVS, PLEASE read this message in its entirety!

Gaim is a fast-moving project with a regular release schedule.  Due to
the rate of gaim development, CVS undergoes frequent bursts of massive
changes, often leaving behind brokenness and partial functionality
while the responsible developers rewrite some portion of code or seek
to add new features.

What this all boils down to is that CVS _WILL_ sometimes be broken.
Because of this, we ask that users who are not interested in
personally tracking down bugs and fixing them (without a lot of
assistance from the developers!) avoid CVS and use releases.  Since
releases will be made often, this should not prevent anyone from using
the newest, shiniest features -- but it will prevent users from having
to deal with ugly development bugs that we already know about but
haven't gotten around to fixing.

If you are interested in hacking on gaim, please read README and
HACKING, and take note of the issues in PROGRAMMING_NOTES.  (Note that
they may be somewhat out of date at times.) Win32 developers, please
read README.mingw.

By far the best documentation, however, is the documented code.  Not
all parts of gaim have yet been documented, but the major subsystems
are falling fast.  If you have doxygen, you can use the Doxyfile in
the toplevel directory to generate pretty documentation.  Otherwise
(or even if you do!), the header files for each subsystem contain
documentation for the functions they contain.  For instance,
conversation.h contains documentation for the entire
gaim_conversation_* API, and account.h contains documentation for the
gaim_account_* API.

If you have questions, please feel free to contact the gaim developers
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Send patches to gaim-devel@lists.sourceforge.net or post them in the
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