Mercurial > pidgin
view src/sound.c @ 6657:7e2d2c8e88a8
[gaim-migrate @ 7182]
Nathan Poznick writes:
"I was checking over the translation changes that Bjoern submitted
+for
my Yahoo/MSN get user info patch, and I found that several strings
+were
improperly marked to be translated.
For instance, consider the line:
info_extract_field(stripped, url_text, "My Email", 5, "\n", 0, _("Private"), _("Email"), 0, NULL);
In this case, "Private" should not be translated, since that function argument
is used in the parsing, not in the displaying. There were instances of this
in yahoo.c, and 6 instances in msn.c. The attached patches simply remove the
_() from around those strings.
I know 0.68 is supposed to be released tomorrow, so I hope these small changes
can make it in - otherwise, it will mean that fetching an english profile will
not work as designed, if gaim is running under a different locale."
(11:20:50) faceprint: anyone look at the too-many-translated-strings thing on gaim-devel?
(11:21:12) LSchiere: that's what i was just about to ask about
(11:21:48) faceprint: looks kosher to me
(11:21:51) LSchiere: yeah
(11:23:30) SeanEgan: agreed
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sun, 31 Aug 2003 15:35:32 +0000 |
parents | 8f94cce8faa5 |
children | feb3d21a7794 |
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/* * gaim * * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "internal.h" #include "sound.h" #include "prefs.h" /* XXX CORE/UI: this goes away when away messages become sane */ #include "gtkinternal.h" #include "ui.h" static GaimSoundUiOps *sound_ui_ops = NULL; void gaim_set_sound_ui_ops(GaimSoundUiOps *ops) { if(sound_ui_ops && sound_ui_ops->shutdown) sound_ui_ops->shutdown(); sound_ui_ops = ops; if(sound_ui_ops && sound_ui_ops->init) sound_ui_ops->init(); } GaimSoundUiOps *gaim_get_sound_ui_ops(void) { return sound_ui_ops; } void gaim_sound_init() { gaim_prefs_add_none("/core/sound"); gaim_prefs_add_bool("/core/sound/while_away", FALSE); } void gaim_sound_shutdown() { if(sound_ui_ops && sound_ui_ops->shutdown) sound_ui_ops->shutdown(); } void gaim_sound_play_file(const char *filename) { if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) return; if(sound_ui_ops && sound_ui_ops->play_file) sound_ui_ops->play_file(filename); } void gaim_sound_play_event(GaimSoundEventID event) { if(awaymessage && !gaim_prefs_get_bool("/core/sound/while_away")) return; if(sound_ui_ops && sound_ui_ops->play_event) sound_ui_ops->play_event(event); }