view plugins/crazychat/sharky.h @ 12812:7e6de7079eeb

[gaim-migrate @ 15160] Hopefully this puts the idle time pref naming to rest. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 11 Jan 2006 01:13:20 +0000
parents ed017b9c532d
children
line wrap: on
line source

#include "glm.h"

struct shark_struct{
	GLint* faces, *lids, *fins, *eyes, *iris, *pupil;
	GLMmodel** m_faces, **m_lids, **m_fins, **m_eyes, **m_iris, **m_pupil;
	int curr_face, curr_fin, curr_left_lid, curr_right_lid, curr_right_eye, curr_left_eye, curr_pupil, eye_count;
	float curr_fin_angle;
};

void init_shark(FACE f);