Mercurial > pidgin
view plugins/mono/loader/signal-glue.c @ 12812:7e6de7079eeb
[gaim-migrate @ 15160]
Hopefully this puts the idle time pref naming to rest.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Wed, 11 Jan 2006 01:13:20 +0000 |
parents | 67fbd2ff4c4e |
children |
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#include "mono-glue.h" #include "mono-helper.h" #include "debug.h" #include "blist.h" #include "signals.h" #include "value.h" typedef struct { MonoObject *func; char *signal; GaimValue **values; GaimValue *ret_value; int num_vals; } SignalData; static GaimCallback get_callback(SignalData *sig_data); static gpointer dispatch_callback(SignalData *sig_data, int num_vals, ...) { MonoArray *array; MonoObject *obj; int i; gpointer meth_args[1]; gpointer gaim_obj; va_list args; va_start(args, num_vals); array = mono_array_new(ml_get_domain(), mono_get_object_class(), num_vals); for (i = 0; i < num_vals; i++) { if (gaim_value_get_type(sig_data->values[i]) == GAIM_TYPE_SUBTYPE) { gaim_obj = va_arg(args, gpointer); obj = ml_object_from_gaim_subtype(gaim_value_get_subtype(sig_data->values[i]), gaim_obj); mono_array_set(array, MonoObject*, i, obj); } else { gaim_obj = va_arg(args, gpointer); obj = ml_object_from_gaim_type(gaim_value_get_type(sig_data->values[i]), gaim_obj); mono_array_set(array, MonoObject*, i, obj); } } va_end(args); meth_args[0] = array; return ml_delegate_invoke(sig_data->func, meth_args); } static void cb_void__pointer(void *arg1, void *data) { dispatch_callback((SignalData*)data, ((SignalData*)data)->num_vals, arg1); } static void cb_void__pointer_pointer_pointer(void *arg1, void *arg2, void *arg3, void *data) { dispatch_callback((SignalData*)data, ((SignalData*)data)->num_vals, arg1, arg2, arg3); } int gaim_signal_connect_glue(MonoObject* h, MonoObject *plugin, MonoString *signal, MonoObject *func) { char *sig; void **instance = NULL; SignalData *sig_data; GaimMonoPlugin *mplug; MonoClass *klass; sig = mono_string_to_utf8(signal); gaim_debug(GAIM_DEBUG_INFO, "mono", "connecting signal: %s\n", sig); instance = (void*)mono_object_unbox(h); sig_data = g_new0(SignalData, 1); sig_data->func = func; sig_data->signal = sig; gaim_signal_get_values(*instance, sig, &sig_data->ret_value, &sig_data->num_vals, &sig_data->values); klass = mono_object_get_class(plugin); mplug = ml_find_plugin_by_class(klass); mplug->signal_data = g_list_append(mplug->signal_data, (gpointer)sig_data); return gaim_signal_connect(*instance, sig, (gpointer)klass, get_callback(sig_data), (gpointer)sig_data); } static int determine_index(GaimType type) { switch (type) { case GAIM_TYPE_SUBTYPE: case GAIM_TYPE_STRING: case GAIM_TYPE_OBJECT: case GAIM_TYPE_POINTER: case GAIM_TYPE_BOXED: return 1; break; default: return type; break; } } static gpointer callbacks[]= { NULL, cb_void__pointer, NULL, cb_void__pointer_pointer_pointer }; static int callbacks_array_size = sizeof(callbacks) / sizeof(GaimCallback); static GaimCallback get_callback(SignalData *sig_data) { int i, index = 0; if (sig_data->ret_value == NULL) index = 0; else index = determine_index(gaim_value_get_type(sig_data->ret_value)); for (i = 0; i < sig_data->num_vals; i++) { index += determine_index(gaim_value_get_type(sig_data->values[i])); } gaim_debug(GAIM_DEBUG_INFO, "mono", "get_callback index = %d\n", index); if (index >= callbacks_array_size || callbacks[index] == NULL) { gaim_debug(GAIM_DEBUG_ERROR, "mono", "couldn't find a callback function for signal: %s\n", sig_data->signal); return NULL; } gaim_debug(GAIM_DEBUG_MISC, "mono", "using callback at index: %d\n", index); return GAIM_CALLBACK(callbacks[index]); }