Mercurial > pidgin
view src/gaim-disclosure.c @ 4665:818ee615b025
[gaim-migrate @ 4976]
This makes Japanese work perfectly for me between Gaim and ICQ 2003a. I
tried to figure out why ICQ Lite sucks so much, and from what I can tell,
it looks like the Japanese version of ICQ lite doesn't know how to send
messages in Japanese.
So if you need foreign language support with ICQ, make sure the person
you're talking to is using ICQ2003a. It should work.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 07 Mar 2003 18:20:47 +0000 |
parents | d03fcb3f4be2 |
children | fa6395637e2c |
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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */ /* * Authors: Iain Holmes <iain@ximian.com> * * Copyright 2002 Iain Holmes * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA. * */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <gtk/gtktogglebutton.h> #include "gaim-disclosure.h" #ifdef ENABLE_NLS # include <libintl.h> # define _(x) gettext(x) # ifdef gettext_noop # define N_(String) gettext_noop (String) # else # define N_(String) (String) # endif #else # define N_(String) (String) # define _(x) (x) #endif static GtkCheckButtonClass *parent_class = NULL; struct _GaimDisclosurePrivate { GtkWidget *container; char *shown; char *hidden; guint32 expand_id; GtkExpanderStyle style; int expander_size; int direction; }; static void finalize (GObject *object) { GaimDisclosure *disclosure; disclosure = GAIM_DISCLOSURE (object); if (disclosure->priv == NULL) { return; } g_free (disclosure->priv->hidden); g_free (disclosure->priv->shown); if (disclosure->priv->container != NULL) { g_object_unref (G_OBJECT (disclosure->priv->container)); } g_free (disclosure->priv); disclosure->priv = NULL; G_OBJECT_CLASS (parent_class)->finalize (object); } static void get_x_y (GaimDisclosure *disclosure, int *x, int *y, GtkStateType *state_type) { GtkCheckButton *check_button; int indicator_size = 0; int focus_width; int focus_pad; gboolean interior_focus; GtkWidget *widget = GTK_WIDGET (disclosure); GtkBin *bin = GTK_BIN (disclosure); int width; if (GTK_WIDGET_VISIBLE (disclosure) && GTK_WIDGET_MAPPED (disclosure)) { check_button = GTK_CHECK_BUTTON (disclosure); gtk_widget_style_get (widget, "interior_focus", &interior_focus, "focus-line-width", &focus_width, "focus-padding", &focus_pad, NULL); *state_type = GTK_WIDGET_STATE (widget); if ((*state_type != GTK_STATE_NORMAL) && (*state_type != GTK_STATE_PRELIGHT)) { *state_type = GTK_STATE_NORMAL; } if (bin->child) { width = bin->child->allocation.x - widget->allocation.x - (2 * GTK_CONTAINER (widget)->border_width); } else { width = widget->allocation.width; } *x = widget->allocation.x + (width) / 2; *y = widget->allocation.y + widget->allocation.height / 2; if (interior_focus == FALSE) { *x += focus_width + focus_pad; } *state_type = GTK_WIDGET_STATE (widget) == GTK_STATE_ACTIVE ? GTK_STATE_NORMAL : GTK_WIDGET_STATE (widget); if (gtk_widget_get_direction (widget) == GTK_TEXT_DIR_RTL) { *x = widget->allocation.x + widget->allocation.width - (indicator_size + *x - widget->allocation.x); } } else { *x = 0; *y = 0; *state_type = GTK_STATE_NORMAL; } } static gboolean expand_collapse_timeout (gpointer data) { GtkWidget *widget = data; GaimDisclosure *disclosure = data; GtkStateType state_type; int x, y; gdk_window_invalidate_rect (widget->window, &widget->allocation, TRUE); get_x_y (disclosure, &x, &y, &state_type); gtk_paint_expander (widget->style, widget->window, state_type, &widget->allocation, widget, "disclosure", x, y, disclosure->priv->style); disclosure->priv->style += disclosure->priv->direction; if ((int) disclosure->priv->style > (int) GTK_EXPANDER_EXPANDED) { disclosure->priv->style = GTK_EXPANDER_EXPANDED; if (disclosure->priv->container != NULL) { gtk_widget_show (disclosure->priv->container); } g_object_set (G_OBJECT (disclosure), "label", disclosure->priv->hidden, NULL); return FALSE; } else if ((int) disclosure->priv->style < (int) GTK_EXPANDER_COLLAPSED) { disclosure->priv->style = GTK_EXPANDER_COLLAPSED; if (disclosure->priv->container != NULL) { gtk_widget_hide (disclosure->priv->container); } g_object_set (G_OBJECT (disclosure), "label", disclosure->priv->shown, NULL); return FALSE; } else { return TRUE; } } static void do_animation (GaimDisclosure *disclosure, gboolean opening) { if (disclosure->priv->expand_id > 0) { g_source_remove(disclosure->priv->expand_id); } disclosure->priv->direction = opening ? 1 : -1; disclosure->priv->expand_id = g_timeout_add (50, expand_collapse_timeout, disclosure); } static void toggled (GtkToggleButton *tb) { GaimDisclosure *disclosure; disclosure = GAIM_DISCLOSURE (tb); do_animation (disclosure, gtk_toggle_button_get_active (tb)); if (disclosure->priv->container == NULL) { return; } } static void draw_indicator (GtkCheckButton *check, GdkRectangle *area) { GtkWidget *widget = GTK_WIDGET (check); GaimDisclosure *disclosure = GAIM_DISCLOSURE (check); GtkStateType state_type; int x, y; get_x_y (disclosure, &x, &y, &state_type); gtk_paint_expander (widget->style, widget->window, state_type, area, widget, "treeview", x, y, disclosure->priv->style); } static void class_init (GaimDisclosureClass *klass) { GObjectClass *object_class; GtkWidgetClass *widget_class; GtkCheckButtonClass *button_class; GtkToggleButtonClass *toggle_class; object_class = G_OBJECT_CLASS (klass); widget_class = GTK_WIDGET_CLASS (klass); button_class = GTK_CHECK_BUTTON_CLASS (klass); toggle_class = GTK_TOGGLE_BUTTON_CLASS (klass); toggle_class->toggled = toggled; button_class->draw_indicator = draw_indicator; object_class->finalize = finalize; parent_class = g_type_class_peek_parent (klass); gtk_widget_class_install_style_property (widget_class, g_param_spec_int ("expander_size", _("Expander Size"), _("Size of the expander arrow"), 0, G_MAXINT, 10, G_PARAM_READABLE)); } static void init (GaimDisclosure *disclosure) { disclosure->priv = g_new0 (GaimDisclosurePrivate, 1); disclosure->priv->expander_size = 10; } GType gaim_disclosure_get_type (void) { static GType type = 0; if (type == 0) { GTypeInfo info = { sizeof (GaimDisclosureClass), NULL, NULL, (GClassInitFunc) class_init, NULL, NULL, sizeof (GaimDisclosure), 0, (GInstanceInitFunc) init }; type = g_type_register_static (GTK_TYPE_CHECK_BUTTON, "GaimDisclosure", &info, 0); } return type; } GtkWidget * gaim_disclosure_new (const char *shown, const char *hidden) { GaimDisclosure *disclosure; disclosure = g_object_new (gaim_disclosure_get_type (), "label", shown, NULL); disclosure->priv->shown = g_strdup (shown); disclosure->priv->hidden = g_strdup (hidden); return GTK_WIDGET (disclosure); } void gaim_disclosure_set_container (GaimDisclosure *disclosure, GtkWidget *container) { g_object_ref (G_OBJECT (container)); disclosure->priv->container = container; }