Mercurial > pidgin
view src/protocols/bonjour/buddy.c @ 13909:8264f52a1142
[gaim-migrate @ 16406]
More of sf patch #1490646, from Jonty Wareing & Jono Cole
"The screen name + hostname of the sending user is sent
in the outgoing jabber message, fixing a sporadic
problem with iChat.
The port in use has been fixed to the one described in
the Bonjour specification and can no longer be changed
in the prpl preferences - modifiying this just stops
the client from being able to start a chat.
The option for a buddy icon has been removed for now as
no code actually uses it yet - we plan to change this
in the future.
This update also introduces automatic local port retry
for up to ten attempts if the port is in
use (e.g. if multiple instances of gaim are running)."
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 03 Jul 2006 00:37:41 +0000 |
parents | b10030f6eab7 |
children |
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line source
/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include <glib.h> #include <stdlib.h> #include "buddy.h" #include "account.h" #include "blist.h" #include "bonjour.h" #include "debug.h" /** * Creates a new buddy. */ BonjourBuddy * bonjour_buddy_new(const gchar *name, const gchar *first, gint port_p2pj, const gchar *phsh, const gchar *status, const gchar *email, const gchar *last, const gchar *jid, const gchar *AIM, const gchar *vc, const gchar *ip, const gchar *msg) { BonjourBuddy *buddy = malloc(sizeof(BonjourBuddy)); buddy->name = g_strdup(name); buddy->first = g_strdup(first); buddy->port_p2pj = port_p2pj; buddy->phsh = g_strdup(phsh); buddy->status = g_strdup(status); buddy->email = g_strdup(email); buddy->last = g_strdup(last); buddy->jid = g_strdup(jid); buddy->AIM = g_strdup(AIM); buddy->vc = g_strdup(vc); buddy->ip = g_strdup(ip); buddy->msg = g_strdup(msg); buddy->conversation = NULL; return buddy; } /** * Check if all the compulsory buddy data is present. */ gboolean bonjour_buddy_check(BonjourBuddy *buddy) { if (buddy->name == NULL) { return FALSE; } if (buddy->first == NULL) { return FALSE; } if (buddy->last == NULL) { return FALSE; } if (buddy->status == NULL) { return FALSE; } return TRUE; } /** * If the buddy does not yet exist, then create it and add it to * our buddy list. In either case we set the correct status for * the buddy. */ void bonjour_buddy_add_to_gaim(GaimAccount *account, BonjourBuddy *bonjour_buddy) { GaimBuddy *buddy; GaimGroup *group; const char *status_id, *first, *last; char *alias; /* Translate between the Bonjour status and the Gaim status */ if (g_ascii_strcasecmp("dnd", bonjour_buddy->status) == 0) status_id = BONJOUR_STATUS_ID_AWAY; else status_id = BONJOUR_STATUS_ID_AVAILABLE; /* * TODO: Figure out the idle time by getting the "away" * field from the DNS SD. */ /* Create the alias for the buddy using the first and the last name */ first = bonjour_buddy->first; last = bonjour_buddy->last; alias = g_strdup_printf("%s%s%s", (first && *first ? first : ""), (first && *first && last && *last ? " " : ""), (last && *last ? last : "")); /* Make sure the Bonjour group exists in our buddy list */ group = gaim_find_group(BONJOUR_GROUP_NAME); /* Use the buddy's domain, instead? */ if (group == NULL) { group = gaim_group_new(BONJOUR_GROUP_NAME); gaim_blist_add_group(group, NULL); } /* Make sure the buddy exists in our buddy list */ buddy = gaim_find_buddy(account, bonjour_buddy->name); if (buddy == NULL) { buddy = gaim_buddy_new(account, bonjour_buddy->name, alias); buddy->proto_data = bonjour_buddy; gaim_blist_node_set_flags((GaimBlistNode *)buddy, GAIM_BLIST_NODE_FLAG_NO_SAVE); gaim_blist_add_buddy(buddy, NULL, group, NULL); } /* Set the user's status */ if (bonjour_buddy->msg != NULL) gaim_prpl_got_user_status(account, buddy->name, status_id, "message", bonjour_buddy->msg, NULL); else gaim_prpl_got_user_status(account, buddy->name, status_id, NULL); gaim_prpl_got_user_idle(account, buddy->name, FALSE, 0); g_free(alias); } /** * Deletes a buddy from memory. */ void bonjour_buddy_delete(BonjourBuddy *buddy) { g_free(buddy->name); g_free(buddy->first); g_free(buddy->phsh); g_free(buddy->status); g_free(buddy->email); g_free(buddy->last); g_free(buddy->jid); g_free(buddy->AIM); g_free(buddy->vc); g_free(buddy->ip); g_free(buddy->msg); if (buddy->conversation != NULL) { g_free(buddy->conversation->buddy_name); g_free(buddy->conversation); } free(buddy); }