Mercurial > pidgin
view src/gaim-client.c @ 12478:8489040cf97b
[gaim-migrate @ 14789]
Patch to gaim-devel by Aleksander Piotrowski
"Looks like if one sets alias for particular buddy then alias_buddy callback
is not called. Following diff fixes that problem for me (verified with
jabber and my own protocol plugins) but I'm not sure if it is correct place
to call serv_alias_buddy() (as I'm not sure if this whole alias bug isn't
only my local problem ;)"
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Tue, 13 Dec 2005 23:25:24 +0000 |
parents | 421a8523ad04 |
children | 8bda65b88e49 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <dbus/dbus-glib.h> #include <stdio.h> #include <stdlib.h> #include "dbus-gaim.h" #include "gaim-client-bindings.h" static DBusGConnection *bus; static DBusGProxy *gaim_proxy; static GList *garray_int_to_glist(GArray *array) { GList *list = NULL; int i; for(i = 0; i < array->len; i++) list = g_list_append(list, GINT_TO_POINTER(g_array_index(array,gint,i))); g_array_free(array, TRUE); return list; } static GSList *garray_int_to_gslist(GArray *array) { GSList *list = NULL; int i; for(i = 0; i < array->len; i++) list = g_slist_append(list, GINT_TO_POINTER(g_array_index(array,gint,i))); g_array_free(array, TRUE); return list; } #include "gaim-client-bindings.c" static void lose (const char *fmt, ...) G_GNUC_NORETURN G_GNUC_PRINTF (1, 2); static void lose_gerror (const char *prefix, GError *error) G_GNUC_NORETURN; static void lose (const char *str, ...) { va_list args; va_start (args, str); vfprintf (stderr, str, args); fputc ('\n', stderr); va_end (args); exit (1); } static void lose_gerror (const char *prefix, GError *error) { lose ("%s: %s", prefix, error->message); } void gaim_init(void) { GError *error = NULL; g_type_init (); bus = dbus_g_bus_get (DBUS_BUS_SESSION, &error); if (!bus) lose_gerror ("Couldn't connect to session bus", error); gaim_proxy = dbus_g_proxy_new_for_name (bus, DBUS_SERVICE_GAIM, DBUS_PATH_GAIM, DBUS_INTERFACE_GAIM); if (!gaim_proxy) lose_gerror ("Couldn't connect to the Gaim Service", error); }