Mercurial > pidgin
view console/gntblist.c @ 13862:84f2675cf87f
[gaim-migrate @ 16324]
Handle the oscar icon retrieval timer loop in a slightly more
clear way.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 24 Jun 2006 06:47:11 +0000 |
parents | 55fb5cd9bac9 |
children | c7d84d4c5afa |
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#include <gaim/account.h> #include <gaim/blist.h> #include <signal.h> #include <gaim/util.h> #include <gaim/server.h> #include "gntgaim.h" #include "gntbox.h" #include "gnttree.h" #include "gntblist.h" typedef struct { GntWidget *window; GntWidget *tree; GntWidget *tooltip; GaimBlistNode *tnode; /* Who is the tooltip being displayed for? */ } GGBlist; GGBlist *ggblist; static void add_buddy(GaimBuddy *buddy, GGBlist *ggblist); static void add_group(GaimGroup *group, GGBlist *ggblist); static void new_node(GaimBlistNode *node) { } static void remove_tooltip(GGBlist *ggblist) { gnt_widget_destroy(ggblist->tooltip); ggblist->tooltip = NULL; ggblist->tnode = NULL; } static void node_remove(GaimBuddyList *list, GaimBlistNode *node) { GGBlist *ggblist = list->ui_data; if (node->ui_data == NULL) return; gnt_tree_remove(GNT_TREE(ggblist->tree), node); node->ui_data = NULL; /* XXX: Depending on the node, we may want to remove the group/contact node if necessary */ if (GAIM_BLIST_NODE_IS_BUDDY(node)) { GaimGroup *group = gaim_buddy_get_group((GaimBuddy*)node); if (gaim_blist_get_group_online_count(group) == 0) node_remove(list, (GaimBlistNode*)group); } if (ggblist->tnode == node) { remove_tooltip(ggblist); } } static void node_update(GaimBuddyList *list, GaimBlistNode *node) { if (GAIM_BLIST_NODE_IS_BUDDY(node)) { GaimBuddy *buddy = (GaimBuddy*)node; } } static void new_list(GaimBuddyList *list) { } static GaimBlistUiOps blist_ui_ops = { new_list, new_node, NULL, node_update, /* This doesn't do crap */ node_remove, NULL, NULL, NULL, NULL, NULL }; static gpointer gg_blist_get_handle() { static int handle; return &handle; } static void add_group(GaimGroup *group, GGBlist *ggblist) { GaimBlistNode *node = (GaimBlistNode *)group; if (node->ui_data) return; node->ui_data = gnt_tree_add_row_after(GNT_TREE(ggblist->tree), group, group->name, NULL, NULL); } static void add_buddy(GaimBuddy *buddy, GGBlist *ggblist) { GaimGroup *group; GaimBlistNode *node = (GaimBlistNode *)buddy; if (node->ui_data) return; group = gaim_buddy_get_group(buddy); add_group(group, ggblist); node->ui_data = gnt_tree_add_row_after(GNT_TREE(ggblist->tree), buddy, gaim_buddy_get_alias(buddy), group, NULL); } static void buddy_signed_on(GaimBuddy *buddy, GGBlist *ggblist) { add_buddy(buddy, ggblist); } static void buddy_signed_off(GaimBuddy *buddy, GGBlist *ggblist) { node_remove(gaim_get_blist(), (GaimBlistNode*)buddy); } GaimBlistUiOps *gg_blist_get_ui_ops() { return &blist_ui_ops; } static void selection_activate(GntWidget *widget, GGBlist *ggblist) { gnt_widget_set_focus(widget, FALSE); } static void selection_changed(GntWidget *widget, int old, int current, GGBlist *ggblist) { GaimBlistNode *node; GntTree *tree = GNT_TREE(widget); int x, y, top, width; GString *str; GaimPlugin *prpl; GaimPluginProtocolInfo *prpl_info; GaimAccount *account; GntWidget *box, *label; char *title; if (ggblist->tooltip) { remove_tooltip(ggblist); } node = gnt_tree_get_selection_data(tree); if (!node) return; str = g_string_new(""); if (GAIM_BLIST_NODE_IS_BUDDY(node)) { GaimBuddy *buddy = (GaimBuddy *)node; account = gaim_buddy_get_account(buddy); g_string_append_printf(str, _("Account: %s"), gaim_account_get_username(account)); prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); if (prpl_info && prpl_info->tooltip_text) { GString *tip = g_string_new(""); char *strip, *br; prpl_info->tooltip_text(buddy, tip, TRUE); br = gaim_strreplace(tip->str, "\n", "<br>"); strip = gaim_markup_strip_html(br); g_string_append(str, strip); g_string_free(tip, TRUE); g_free(strip); g_free(br); } title = g_strdup(gaim_buddy_get_name(buddy)); } else { g_string_free(str, TRUE); return; } gnt_widget_get_position(widget, &x, &y); gnt_widget_get_size(widget, &width, NULL); top = gnt_tree_get_selection_visible_line(tree); x += width; y += top - 1; box = gnt_box_new(FALSE, FALSE); gnt_box_set_toplevel(GNT_BOX(box), TRUE); GNT_WIDGET_SET_FLAGS(box, GNT_WIDGET_NO_SHADOW); gnt_box_set_title(GNT_BOX(box), title); gnt_box_add_widget(GNT_BOX(box), GNT_WIDGET(gnt_label_new(str->str))); gnt_widget_set_position(box, x, y); gnt_widget_draw(box); g_string_free(str, TRUE); ggblist->tooltip = box; ggblist->tnode = node; } static gboolean key_pressed(GntWidget *widget, const char *text, GGBlist *ggblist) { if (text[0] == 27 && text[1] == 0) { /* Escape was pressed */ if (ggblist->tooltip) { gnt_widget_destroy(ggblist->tooltip); ggblist->tooltip = NULL; return TRUE; } } return FALSE; } void gg_blist_init() { ggblist = g_new0(GGBlist, 1); gaim_get_blist()->ui_data = ggblist; ggblist->window = gnt_box_new(FALSE, FALSE); gnt_box_set_toplevel(GNT_BOX(ggblist->window), TRUE); gnt_box_set_title(GNT_BOX(ggblist->window), _("Buddy List")); gnt_box_set_pad(GNT_BOX(ggblist->window), 0); ggblist->tree = gnt_tree_new(); GNT_WIDGET_SET_FLAGS(ggblist->tree, GNT_WIDGET_NO_BORDER); gnt_widget_set_size(ggblist->tree, 25, getmaxy(stdscr) - 2); gnt_box_add_widget(GNT_BOX(ggblist->window), ggblist->tree); gnt_widget_show(ggblist->window); gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-on", gg_blist_get_handle(), GAIM_CALLBACK(buddy_signed_on), ggblist); gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-off", gg_blist_get_handle(), GAIM_CALLBACK(buddy_signed_off), ggblist); #if 0 /* These I plan to use to indicate unread-messages etc. */ gaim_signal_connect(gaim_conversations_get_handle(), "received-im-msg", gg_blist_get_handle(), GAIM_CALLBACK(received_im_msg), list); gaim_signal_connect(gaim_conversations_get_handle(), "sent-im-msg", gg_blist_get_handle(), GAIM_CALLBACK(sent_im_msg), NULL); gaim_signal_connect(gaim_conversations_get_handle(), "received-chat-msg", gg_blist_get_handle(), GAIM_CALLBACK(received_chat_msg), list); #endif g_signal_connect(G_OBJECT(ggblist->tree), "selection_changed", G_CALLBACK(selection_changed), ggblist); g_signal_connect(G_OBJECT(ggblist->tree), "key_pressed", G_CALLBACK(key_pressed), ggblist); g_signal_connect(G_OBJECT(ggblist->tree), "activate", G_CALLBACK(selection_activate), ggblist); }