Mercurial > pidgin
view plugins/Makefile.mingw @ 4171:858822a27529
[gaim-migrate @ 4400]
Alex Converse (alex4):
"Gaim had a nasty habbit of not converting prefrenced
colors from 48-bit to 24-bit for outputting as html.
(causing malformed colors like #00FFFF00) I fixed this
by doing all the conversions at the time of outputting."
he further wrote, when i failed to see a need for this patch at first:
"The issue is GdkColors are 48-bit (16 of Red, green, and
blue) HTML colors are 24-bit (bit of Red, Green, and Blue)
gaim stores colors as GdkColors but when sends the color as
HTML. The problem is colors that were stored inb gaimrc
never got downsampled to 24bit."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Thu, 02 Jan 2003 16:24:53 +0000 |
parents | d3d1dac745d4 |
children | 65d98b565fbe |
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line source
# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim Plugins # # # PATHS # GAIM_PLUGINS := . GAIM_TOP := .. GTK_TOP := ../../win32-dev/gtk_2_0 OSCAR_ROOT := ../src/protocols/oscar GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir TICKER := ./ticker TRANSPARENCY := ./win32/transparency WINPREFS := ./win32/winprefs ## ## VARIABLE DEFINITIONS ## # Compiler Options CFLAGS = DEFINES = .SUFFIXES: .SUFFIXES: .c .dll ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(OSCAR_ROOT) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP) \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 -lglib-2.0 -lgdk-win32-2.0 -lgobject-2.0 -lgmodule-2.0 -lintl -lws2_32 -liberty -lgaim ## ## RULES ## ## ## TARGET DEFINITIONS ## .PHONY: all clean all: plugins $(MAKE) -C $(TICKER) -f Makefile.mingw $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw $(MAKE) -C $(WINPREFS) -f Makefile.mingw install: cp $(GAIM_PLUGINS)/*.dll $(GAIM_PLUGINS)/gaim.pl $(GAIM_INSTALL_DIR)/plugins $(MAKE) -C $(TICKER) -f Makefile.mingw install $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw install $(MAKE) -C $(WINPREFS) -f Makefile.mingw install # # BUILD Plugin # .c.dll: $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o tmp$@.o -c $< dlltool -D $@ -z $@.def tmp$@.o $(CC) -mdll -o junk.tmp -Wl,--base-file,$@.base tmp$@.o $(LIB_PATHS) $(LIBS) dlltool -D $@ -b $@.base -e $@.exp -d $@.def $(CC) -mdll -o $@ tmp$@.o -Wl,$@.exp $(LIB_PATHS) $(LIBS) rm -rf $@.base $@.def $@.exp junk.tmp plugins: iconaway.dll spellchk.dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf *.dll $(MAKE) -C $(TICKER) -f Makefile.mingw clean $(MAKE) -C $(TRANSPARENCY) -f Makefile.mingw clean $(MAKE) -C $(WINPREFS) -f Makefile.mingw clean