Mercurial > pidgin
view src/protocols/gg/buddylist.c @ 11545:85abf1deac05
[gaim-migrate @ 13800]
The registration process is now actually useful, it saves the UIN that was assigned to you as your new username (and the password you selected, if the account has "Remember Password" checked. Don't leak proto_data when logging out. Don't leak authentication token when cancelling registration.
committer: Tailor Script <tailor@pidgin.im>
author | Daniel Atallah <daniel.atallah@gmail.com> |
---|---|
date | Wed, 14 Sep 2005 19:01:33 +0000 |
parents | d5599677bf32 |
children | 8724718d387f |
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/** * @file buddylist.c * * gaim * * Copyright (C) 2005 Bartosz Oler <bartosz@bzimage.us> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "lib/libgadu.h" #include "gg.h" #include "utils.h" #include "buddylist.h" /* void ggp_buddylist_send(GaimConnection *gc) {{{ */ void ggp_buddylist_send(GaimConnection *gc) { GGPInfo *info = gc->proto_data; GaimBuddyList *blist; GaimBlistNode *gnode, *cnode, *bnode; GaimBuddy *buddy; uin_t *userlist = NULL; gchar *types = NULL; int userlist_size = 0; if ((blist = gaim_get_blist()) != NULL) { for (gnode = blist->root; gnode != NULL; gnode = gnode->next) { if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) continue; for (cnode = gnode->child; cnode != NULL; cnode = cnode->next) { if (!GAIM_BLIST_NODE_IS_CONTACT(cnode)) continue; for (bnode = cnode->child; bnode != NULL; bnode = bnode->next) { if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) continue; buddy = (GaimBuddy *)bnode; if (buddy->account != gc->account) continue; userlist_size++; userlist = (uin_t *) g_renew(uin_t, userlist, userlist_size); types = (gchar *) g_renew(gchar, types, userlist_size); userlist[userlist_size - 1] = ggp_str_to_uin(buddy->name); types[userlist_size - 1] = GG_USER_NORMAL; gaim_debug_info("gg", "ggp_buddylist_send: adding %d\n", userlist[userlist_size - 1]); } } } } if (userlist) { int ret = gg_notify_ex(info->session, userlist, types, userlist_size); g_free(userlist); g_free(types); gaim_debug_info("gg", "send: ret=%d; size=%d\n", ret, userlist_size); } } /* }}} */ /* void ggp_buddylist_load(GaimConnection *gc, char *buddylist) {{{ */ void ggp_buddylist_load(GaimConnection *gc, char *buddylist) { GaimBuddy *buddy; GaimGroup *group; gchar **users_tbl; int i; users_tbl = g_strsplit(buddylist, "\r\n", 200); for (i = 0; users_tbl[i] != NULL; i++) { gchar **data_tbl; gchar *name, *show, *g; if (strlen(users_tbl[i]) == 0) continue; data_tbl = g_strsplit(users_tbl[i], ";", 8); show = charset_convert(data_tbl[3], "CP1250", "UTF-8"); name = data_tbl[6]; gaim_debug_info("gg", "got buddy: name=%s show=%s\n", name, show); if (gaim_find_buddy(gaim_connection_get_account(gc), name)) { g_free(show); g_strfreev(data_tbl); continue; } g = g_strdup("Gadu-Gadu"); if (strlen(data_tbl[5])) { /* Hard limit to at most 50 groups */ gchar **group_tbl = g_strsplit(data_tbl[5], ",", 50); if (strlen(group_tbl[0]) > 0) { g_free(g); g = g_strdup(group_tbl[0]); } g_strfreev(group_tbl); } buddy = gaim_buddy_new(gaim_connection_get_account(gc), name, strlen(show) ? show : NULL); if (!(group = gaim_find_group(g))) { group = gaim_group_new(g); gaim_blist_add_group(group, NULL); } gaim_blist_add_buddy(buddy, NULL, group, NULL); g_free(g); g_free(show); g_strfreev(data_tbl); } g_strfreev(users_tbl); ggp_buddylist_send(gc); } /* }}} */ /* void ggp_buddylist_offline(GaimConnection *gc) {{{ */ void ggp_buddylist_offline(GaimConnection *gc) { GaimBuddyList *blist; GaimBlistNode *gnode, *cnode, *bnode; GaimBuddy *buddy; if ((blist = gaim_get_blist()) != NULL) { for (gnode = blist->root; gnode != NULL; gnode = gnode->next) { if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) continue; for (cnode = gnode->child; cnode != NULL; cnode = cnode->next) { if (!GAIM_BLIST_NODE_IS_CONTACT(cnode)) continue; for (bnode = cnode->child; bnode != NULL; bnode = bnode->next) { if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) continue; buddy = (GaimBuddy *)bnode; if (buddy->account != gc->account) continue; gaim_prpl_got_user_status( gaim_connection_get_account(gc), buddy->name, "offline", NULL); gaim_debug_info("gg", "ggp_buddylist_offline: gone: %s\n", buddy->name); } } } } } /* }}} */ /* char *ggp_buddylist_dump(GaimAccount *account) {{{ */ char *ggp_buddylist_dump(GaimAccount *account) { GaimBuddyList *blist; GaimBlistNode *gnode, *cnode, *bnode; GaimGroup *group; GaimBuddy *buddy; char *buddylist = g_strdup(""); char *ptr; if ((blist = gaim_get_blist()) == NULL) return NULL; for (gnode = blist->root; gnode != NULL; gnode = gnode->next) { if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) continue; group = (GaimGroup *)gnode; for (cnode = gnode->child; cnode != NULL; cnode = cnode->next) { if (!GAIM_BLIST_NODE_IS_CONTACT(cnode)) continue; for (bnode = cnode->child; bnode != NULL; bnode = bnode->next) { gchar *newdata, *name, *show, *gname; if (!GAIM_BLIST_NODE_IS_BUDDY(bnode)) continue; buddy = (GaimBuddy *)bnode; if (buddy->account != account) continue; name = buddy->name; show = buddy->alias ? buddy->alias : buddy->name; gname = group->name; newdata = g_strdup_printf("%s;%s;%s;%s;%s;%s;%s;%s%s\r\n", show, show, show, show, "", gname, name, "", ""); ptr = buddylist; buddylist = g_strconcat(ptr, newdata, NULL); g_free(newdata); g_free(ptr); } } } return buddylist; } /* }}} */ /* vim: set ts=4 sts=0 sw=4 noet: */