view plugins/crazychat/cc_output.c @ 13253:87a7c3077c19

[gaim-migrate @ 15619] More cleaning up of oscar. Renamed some functions to be more clear. Got rid of some stuff that wasn't used. Inlined some small things in conn.c that were only used once. The goals of all this are 1. Non-blocking I/O for all connections 2. p2p stuff won't use the same struct as oscar connections, because that's stupid 3. The oscar PRPL should be less scary committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 12 Feb 2006 21:27:04 +0000
parents 80ee726755d4
children
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#include <assert.h>
#include <string.h>
#include <stdlib.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <math.h>
/*#include "util.h"*/
#include "cc_interface.h"
#include "crazychat.h"
#include <stdio.h>

#include "cc_gtk_gl.h"

#include "face.h"
#include "glm.h"


#define TAN_30 0.577
#define ROOT_3 1.73
//this will be the width of all heads
#define HEAD_WIDTH 2.5
#define HEAD_HEIGHT 2.5 //same for now, this will actually vary from head
#define PERSONS_HEAD 1
#define MOVEMENT .33

GLfloat ambient[] = {1.0, 1.0, 1.0, 1.0};
GLfloat diffuse[] = {.7, .7, .7, 1};
GLfloat specular[] = {1, 1, 1, 1};
GLfloat lightpos[] = {0.0, 0.0, 20, 1};
GLfloat specref[] = {1.0, 1, 1, 1,};

GLfloat xrot, yrot, zrot;
GLfloat x, y,  z, mouth_open;
GLint left_eye_frame, right_eye_frame;		//between 0 - 8
GLint mouth_type;
GLint mouth_frame;
DIRECTION dir;
BOOL left_open, right_open;
GLfloat window_aspect;

FACE remote_shark_face, remote_dog_face, local_shark_face, local_dog_face;
int count = 0;
int curr_materials[DOG_SHARK_CHANGE]; //these are the materials from output_instance
OUTPUT_MODE curr_mode;
KIND which_face;

static void destroy_cb(GtkWidget *widget, struct output_instance *data);

void Interpolate(struct output_instance* instance){
	GLfloat rangeX, rangeY, minZ, adj, angle, temp;
	count++;
/*	yrot=90;
	zrot=0;
	z=5;
	x=0;
	y=0;
	left_open = right_open = TRUE;
	mouth_open = (float)(count%10)/10;
	dir = CONST;
	curr_mode = NORMAL;
	return;
*/
	
	//find z plane from percentage of face
	if(instance->features->head_size==0){
		z = 5;
	}	

	temp = (GLfloat)instance->features->head_size/40.0;
	//printf("head size %d\n", instance->features->head_size);
	
	minZ = ROOT_3;
	z = ROOT_3*(PERSONS_HEAD/temp);
	if(z < minZ)
		z = minZ;
	 	
	//these calculations are based on a 90 degree viewing angle
	rangeX = z*(TAN_30)*2;
	rangeY = window_aspect*rangeX;
	temp = (GLfloat)instance->features->x;
	if(temp>50) { //then its on the left
		temp = (temp - 50.0)/50.0;
		x = 0 - temp*rangeX/1.0;
	}
	else {
		temp = (50.0-temp)/50.0;
		x = 0 + temp*rangeX/1.0;
	}

	temp = (GLfloat)instance->features->y;	

	if(temp>50){
		temp = (temp-50.0)/50.0;
		y = 0 - temp*rangeY/1.0;
	}
	else {
		temp = (50.0-temp)/50.0;
		y = 0 + temp*rangeY/1.0;
	}

	temp = (GLfloat)instance->features->head_y_rot;
	yrot = temp - 50;
	temp = (GLfloat)instance->features->head_z_rot;
	zrot = temp-50;

	if(y-instance->past_y < -MOVEMENT)
	  dir = DOWN;
	else if(y-instance->past_y > MOVEMENT)
	  dir = UP;
	else
	  dir = CONST;
	instance->past_y=y;

	mouth_open = (float)instance->features->mouth_open/105;
	count++;
	//mouth_open = (count%10)/(10);	

	if(instance->features->left_eye_open==0){
		left_open = FALSE;
	}
	else{
		left_open = TRUE;
	}	

	if(instance->features->right_eye_open==0)
		right_open = FALSE;
	else
		right_open = TRUE;
	//right_open =1 - (count%5)/4;

	//set the materials
	curr_materials[APPENDAGE]=instance->features->appendage_color;
	curr_materials[HEAD]=instance->features->head_color;
	curr_materials[LIDS]=instance->features->lid_color;
	curr_materials[LEFT_IRIS]=instance->features->left_iris_color;
	curr_materials[RIGHT_IRIS]=instance->features->right_iris_color;
	// we don't get an x rotation
	xrot = 0;
	curr_mode=instance->features->mode;
	if(instance->features->kind==0)
		which_face=DOG;
	else
		which_face=SHARK;
	
}



gboolean configure(GtkWidget *widget,
				GdkEventConfigure *event, void *data)
{
	GdkGLContext *glcontext = gtk_widget_get_gl_context(widget);
	GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable(widget);
	
	GLfloat w = widget->allocation.width;
	GLfloat h = widget->allocation.height;
	GLfloat aspect;

	Debug("configuring\n");


	/*** OpenGL BEGIN ***/
	if (!gdk_gl_drawable_gl_begin(gldrawable, glcontext))
		return FALSE;

	glEnable(GL_DEPTH_TEST);
	glViewport(0, 0, w, h);
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();

	if (w > h) {
		window_aspect = w / h;
	} else {
		window_aspect = h / w;
	}

	//glOrtho(-10, 10, -10,10, 0.0001, 1000); 
	gluPerspective(90.0, window_aspect, 0.0001, 1000.0);

	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();

	gdk_gl_drawable_gl_end(gldrawable);
	/*** OpenGL END ***/

	return TRUE;
}

gboolean draw(GtkWidget *widget, GdkEventExpose *event,
			      void *data)
{
	struct output_instance *instance = (struct output_instance*)data;
	if(!data) {
		fprintf(stderr,"null\n");
	}
	assert(instance);
	Interpolate(instance);	

	GdkGLContext *glcontext = gtk_widget_get_gl_context (widget);
	GdkGLDrawable *gldrawable = gtk_widget_get_gl_drawable (widget);

	//return TRUE;

	assert(gtk_widget_is_gl_capable(widget));

	if (!gdk_gl_drawable_gl_begin (gldrawable, glcontext)) {
		fprintf(stderr, "We're fucked this time.\n");
		return FALSE;
	}


	glClearColor(1.0, 1.0, 1.0, 0.0);
	//glDisable(GL_CULL_FACE);

	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);	
	glColor3f(1.0, 1.0, 1.0);
	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();
	
	glTranslatef(x, y, -z);
	if(instance->my_output==LOCAL){
		if(which_face==DOG){
			change_materials(local_dog_face, curr_materials, DOG_SHARK_CHANGE);
			draw_face(local_dog_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode);
		}
		else {
			change_materials(local_shark_face, curr_materials, DOG_SHARK_CHANGE);
			draw_face(local_shark_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode);
		}	
	}
	else{
		if(which_face==DOG){
			change_materials(remote_dog_face, curr_materials, DOG_SHARK_CHANGE);
			draw_face(remote_dog_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode);
		}
		else{
			change_materials(remote_shark_face, curr_materials, DOG_SHARK_CHANGE);
			draw_face(remote_shark_face, zrot, yrot, left_open, right_open, mouth_open, dir, curr_mode);
		}
	}
	if (gdk_gl_drawable_is_double_buffered (gldrawable))
		gdk_gl_drawable_swap_buffers (gldrawable);
	else
		glFlush ();
	return TRUE;
}

void init (GtkWidget *widget, void *data) 
{
	setupDrawlists(REMOTE);
	setupLighting(widget);
}


void setupDrawlists(OUTPUT output)
{
	if(output==REMOTE){
		remote_shark_face = init_face(SHARK);
		remote_dog_face = init_face(DOG);
	}
	if(output==LOCAL){
		local_shark_face = init_face(SHARK);
		local_dog_face = init_face(DOG);
	}
}


void setupLighting(GtkWidget *widget)
{

	GLfloat w = widget->allocation.width;
	GLfloat h = widget->allocation.height;
	glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
        glEnable(GL_DEPTH_TEST);
        glEnable(GL_LIGHTING);
        //glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
        glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
        glLightfv(GL_LIGHT0, GL_SPECULAR, specular);
        glLightfv(GL_LIGHT0, GL_POSITION, lightpos);
        glEnable(GL_LIGHT0);
        //glEnable(GL_COLOR_MATERIAL);
        //glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE);
        glMaterialfv(GL_FRONT, GL_DIFFUSE, diffuse);
        glMateriali(GL_FRONT, GL_SHININESS, 128);
        
        //glEnable(GL_CULL_FACE);
        
        glClear(GL_COLOR_BUFFER_BIT);
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	//glOrtho(-2, 2, -2, 2, 0.0001, 1000);
	
	if (w > h) {
		window_aspect = w / h;
	} else {
		window_aspect = h / w;
	}

	gluPerspective(90.0, window_aspect, 0.0001, 1000.0);
	//glFrustum(-100.0, 100.0, -100.0, 100.0, 0, 10);
	glMatrixMode(GL_MODELVIEW);
	//gluLookAt(0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
}

struct output_instance *init_output(struct cc_features *features,
		struct cc_session *session)
{
	struct draw_info *info;
	struct output_instance *instance;
	struct window_box ret;

	instance = (struct output_instance*)malloc(sizeof(*instance));
	assert(instance);
	memset(instance, 0, sizeof(*instance));
	instance->features = features;
	instance->session = session;

	info = (struct draw_info*)malloc(sizeof(*info));
	memset(info, 0, sizeof(*info));
	info->timeout = TRUE;
	info->delay_ms = 40;
	info->data = instance;


	cc_new_gl_window(init, configure, draw, info, &ret);
	g_signal_connect(GTK_OBJECT(ret.window), "destroy",
			G_CALLBACK(destroy_cb),	instance);
	gtk_window_set_default_size(ret.window,640,480);
	if (session) {
		gtk_window_set_title(ret.window, session->name);
	}
	gtk_widget_show(ret.window);
	instance->widget = ret.window;
	instance->box = ret.vbox;
	return instance;
}

static void destroy_cb(GtkWidget *widget, struct output_instance *data)
{
	Debug("Closing output window\n");
	if (data->session) {
		cc_remove_session(data->session->cc, data->session);
		close(data->session->tcp_sock);
		close(data->session->udp_sock);
		Filter_Destroy(data->session->filter);
		destroy_output(data->session->output);
	}
}

void destroy_output(struct output_instance *instance)
{
	free(instance);
}