view plugins/pluginpref_example.c @ 13253:87a7c3077c19

[gaim-migrate @ 15619] More cleaning up of oscar. Renamed some functions to be more clear. Got rid of some stuff that wasn't used. Inlined some small things in conn.c that were only used once. The goals of all this are 1. Non-blocking I/O for all connections 2. p2p stuff won't use the same struct as oscar connections, because that's stupid 3. The oscar PRPL should be less scary committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 12 Feb 2006 21:27:04 +0000
parents ca559e2b1d0a
children
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/*
 * PluginPref Example Plugin
 *
 * Copyright (C) 2004, Gary Kramlich <amc_grim@users.sf.net>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif

#ifndef GAIM_PLUGINS
# define GAIM_PLUGINS
#endif

#include "internal.h"

#include "plugin.h"
#include "pluginpref.h"
#include "prefs.h"
#include "version.h"

static GaimPluginPrefFrame *
get_plugin_pref_frame(GaimPlugin *plugin) {
	GaimPluginPrefFrame *frame;
	GaimPluginPref *ppref;

	frame = gaim_plugin_pref_frame_new();

	ppref = gaim_plugin_pref_new_with_label("boolean");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
									"/plugins/core/pluginpref_example/bool",
									"boolean pref");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_label("integer");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
									"/plugins/core/pluginpref_example/int",
									"integer pref");
	gaim_plugin_pref_set_bounds(ppref, 0, 255);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
									"/plugins/core/pluginpref_example/int_choice",
									"integer choice");
	gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE);
	gaim_plugin_pref_add_choice(ppref, "One", GINT_TO_POINTER(1));
	gaim_plugin_pref_add_choice(ppref, "Two", GINT_TO_POINTER(2));
	gaim_plugin_pref_add_choice(ppref, "Four", GINT_TO_POINTER(4));
	gaim_plugin_pref_add_choice(ppref, "Eight", GINT_TO_POINTER(8));
	gaim_plugin_pref_add_choice(ppref, "Sixteen", GINT_TO_POINTER(16));
	gaim_plugin_pref_add_choice(ppref, "Thirty Two", GINT_TO_POINTER(32));
	gaim_plugin_pref_add_choice(ppref, "Sixty Four", GINT_TO_POINTER(64));
	gaim_plugin_pref_add_choice(ppref, "One Hundred Twenty Eight", GINT_TO_POINTER(128));
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_label("string");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
								"/plugins/core/pluginpref_example/string",
								"string pref");
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
								"/plugins/core/pluginpref_example/masked_string",
								"masked string");
	gaim_plugin_pref_set_masked(ppref, TRUE);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
							"/plugins/core/pluginpref_example/max_string",
							"string pref\n(max length of 16)");
	gaim_plugin_pref_set_max_length(ppref, 16);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
							"/plugins/core/pluginpref_example/string_choice",
							"string choice");
	gaim_plugin_pref_set_type(ppref, GAIM_PLUGIN_PREF_CHOICE);
	gaim_plugin_pref_add_choice(ppref, "red", "red");
	gaim_plugin_pref_add_choice(ppref, "orange", "orange");
	gaim_plugin_pref_add_choice(ppref, "yellow", "yellow");
	gaim_plugin_pref_add_choice(ppref, "green", "green");
	gaim_plugin_pref_add_choice(ppref, "blue", "blue");
	gaim_plugin_pref_add_choice(ppref, "purple", "purple");
	gaim_plugin_pref_frame_add(frame, ppref);

	return frame;
}

static GaimPluginUiInfo prefs_info = {
	get_plugin_pref_frame,
	0,   /* page_num (Reserved) */
	NULL /* frame (Reserved) */
};

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	"core-pluginpref_example",                     /**< id             */
	"Pluginpref Example",                           /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	"An example of how to use pluginprefs",
	                                                  /**  description    */
	"An example of how to use pluginprefs",
	"Gary Kramlich <amc_grim@users.sf.net>",      /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	NULL,                                             /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	&prefs_info,                                      /**< prefs_info     */
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
	gaim_prefs_add_none("/plugins/core/pluginpref_example");
	gaim_prefs_add_bool("/plugins/core/pluginpref_example/bool", TRUE);
	gaim_prefs_add_int("/plugins/core/pluginpref_example/int", 0);
	gaim_prefs_add_int("/plugins/core/pluginpref_example/int_choice", 1);
	gaim_prefs_add_string("/plugins/core/pluginpref_example/string",
							"string");
	gaim_prefs_add_string("/plugins/core/pluginpref_example/max_string",
							"max length string");
	gaim_prefs_add_string("/plugins/core/pluginpref_example/masked_string", "masked");
	gaim_prefs_add_string("/plugins/core/pluginpref_example/string_choice", "red");
}

GAIM_INIT_PLUGIN(ppexample, init_plugin, info)