view PROGRAMMING_NOTES @ 4172:88ebcfcc3217

[gaim-migrate @ 4402] (15:09:14) Robot101: http://sourceforge.net/tracker/index.php?func=detail&aid=629387&group_id=235&atid=100235 <--- this has hints of a WM bug, but the code is silly. in buddy.c, switch two occurences of gdk_window_show(blist->window) for gtk_window_present(GTK_WINDOW(blist)) (15:13:20) LSchiere: what do you want doen for that last? (15:15:51) Robot101: commit that patch then close the bug. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 02 Jan 2003 20:18:25 +0000
parents e074172f4a41
children 59ff9d0b7b85
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)