view PROGRAMMING_NOTES @ 5234:890b29f00b68

[gaim-migrate @ 5604] Chats in the buddy list! You can now put chat rooms in your buddy list, and double-click them to join them, instead of having to do all that typing. I'm eventually gonna add auto-join support, so that ugly hack involving pouncing can go away. Someone should make some new artwork so we don't have 2 + icons next to each other in the menus. This also has some fixes to let gaim compile again, after the renaming of the buddy list files. This also fixes the problem with offline buddies not showing up in the list sometimes for accounts that didn't log in at startup. This probably fixes other stuff, but I can't remember any of it off the top of my head. I'm going to stop typing and let people play with this now. committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Sat, 26 Apr 2003 20:30:43 +0000
parents 59ff9d0b7b85
children 10b5ac17fdd6
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)