Mercurial > pidgin
view gtk/gtkwhiteboard.h @ 15000:89ae31668a9c
[gaim-migrate @ 17779]
I'm committing this to get it out of my tree...
As mentioned on gaim-devel, this normalizes some stuff. Mark wants to standardize on "username" instead. For recognition purposes, I'd prefer that, but using "screen name" is potentially useful in that users might not enter their OS username. In any case, it's not a huge deal to me either way. I believe the consensus before was for "screen name", and barring a consensus to change, "screen name" is the status quo anyway, so I'm making things consistent.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sun, 19 Nov 2006 07:00:25 +0000 |
parents | 009db0b357b5 |
children |
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/** * @file gtkwhiteboard.h The GtkGaimWhiteboard frontend object * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_GTKWHITEBOARD_H_ #define _GAIM_GTKWHITEBOARD_H_ #include "gtkgaim.h" #include "whiteboard.h" #define FULL_CIRCLE_DEGREES 23040 /* TODO: Make into an enum. */ #define BRUSH_STATE_UP 0 #define BRUSH_STATE_DOWN 1 #define BRUSH_STATE_MOTION 2 /* XXX: This seems duplicated with the Yahoo! Doodle prpl code. * XXX: How should they work together? */ #define PALETTE_NUM_COLORS 7 /** * A GaimGtkWhiteboard */ typedef struct _GaimGtkWhiteboard { GaimWhiteboard *wb; /**< backend data for this whiteboard */ GtkWidget *window; /**< Window for the Doodle session */ GtkWidget *drawing_area; /**< Drawing area */ GdkPixmap *pixmap; /**< Memory for drawing area */ int width; /**< Canvas width */ int height; /**< Canvas height */ int brush_color; /**< Foreground color */ int brush_size; /**< Brush size */ } GaimGtkWhiteboard; #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ /*****************************************************************************/ /** @name GaimGtkWhiteboard API */ /*****************************************************************************/ /*@{*/ /** * Gets the GtkWhiteboard UI Operations. * * @return The GtkWhiteboard UI Operations. */ GaimWhiteboardUiOps *gaim_gtk_whiteboard_get_ui_ops( void ); /*@}*/ #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* _GAIM_GTKWHITEBOARD_H_ */