view gtk/plugins/relnot.c @ 15000:89ae31668a9c

[gaim-migrate @ 17779] I'm committing this to get it out of my tree... As mentioned on gaim-devel, this normalizes some stuff. Mark wants to standardize on "username" instead. For recognition purposes, I'd prefer that, but using "screen name" is potentially useful in that users might not enter their OS username. In any case, it's not a huge deal to me either way. I believe the consensus before was for "screen name", and barring a consensus to change, "screen name" is the status quo anyway, so I'm making things consistent. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 19 Nov 2006 07:00:25 +0000
parents 01daacf7b771
children
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/*
 * Release Notification Plugin
 *
 * Copyright (C) 2003, Nathan Walp <faceprint@faceprint.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#ifndef GAIM_PLUGINS
#define GAIM_PLUGINS
#endif

#include "internal.h"

#include <string.h>

#include "connection.h"
#include "core.h"
#include "notify.h"
#include "prefs.h"
#include "util.h"
#include "version.h"

/* 1 day */
#define MIN_CHECK_INTERVAL 60 * 60 * 24

static void
version_fetch_cb(GaimUtilFetchUrlData *url_data, gpointer user_data,
		const gchar *changelog, size_t len, const gchar *error_message)
{
	char *cur_ver, *formatted;
	GString *message;
	int i=0;

	if(error_message || !changelog || !len)
		return;

	while(changelog[i] && changelog[i] != '\n') i++;

	/* this basically means the version thing wasn't in the format we were
	 * looking for so sourceforge is probably having web server issues, and
	 * we should try again later */
	if(i == 0)
		return;

	cur_ver = g_strndup(changelog, i);
	changelog += i;

	while(*changelog == '\n') changelog++;

	message = g_string_new("");
	g_string_append_printf(message, _("You are using Gaim version %s.  The "
			"current version is %s.<hr>"),
			gaim_core_get_version(), cur_ver);

	if(*changelog) {
		formatted = gaim_strdup_withhtml(changelog);
		g_string_append_printf(message, _("<b>ChangeLog:</b>\n%s<br><br>"),
				formatted);
		g_free(formatted);
	}

	g_string_append_printf(message, _("You can get version %s from:<br>"
			"<a href=\"http://gaim.sourceforge.net/\">"
			"http://gaim.sourceforge.net</a>."), cur_ver);

	gaim_notify_formatted(NULL, _("New Version Available"),
			_("New Version Available"), NULL, message->str,
			NULL, NULL);

	g_string_free(message, TRUE);
	g_free(cur_ver);
}

static void
do_check(void)
{
	int last_check = gaim_prefs_get_int("/plugins/gtk/relnot/last_check");
	if(!last_check || time(NULL) - last_check > MIN_CHECK_INTERVAL) {
		char *url = g_strdup_printf("http://gaim.sourceforge.net/version.php?version=%s&build=%s", gaim_core_get_version(),
#ifdef _WIN32
				"gaim-win32"
#else
				"gaim"
#endif
		);
		gaim_util_fetch_url(url, TRUE, NULL, FALSE, version_fetch_cb, NULL);
		gaim_prefs_set_int("/plugins/gtk/relnot/last_check", time(NULL));
		g_free(url);
	}
}

static void
signed_on_cb(GaimConnection *gc, void *data) {
	do_check();
}

/**************************************************************************
 * Plugin stuff
 **************************************************************************/
static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(gaim_connections_get_handle(), "signed-on",
						plugin, GAIM_CALLBACK(signed_on_cb), NULL);

	/* we don't check if we're offline */
	if(gaim_connections_get_all())
		do_check();

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	"gtk-relnot",                                     /**< id             */
	N_("Release Notification"),                       /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Checks periodically for new releases."),
	                                                  /**  description    */
	N_("Checks periodically for new releases and notifies the user "
			"with the ChangeLog."),
	"Nathan Walp <faceprint@faceprint.com>",          /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,
	NULL
};

static void
init_plugin(GaimPlugin *plugin)
{
	gaim_prefs_add_none("/plugins/gtk/relnot");
	gaim_prefs_add_int("/plugins/gtk/relnot/last_check", 0);
}

GAIM_INIT_PLUGIN(relnot, init_plugin, info)