Mercurial > pidgin
view libgaim/Makefile.am @ 15000:89ae31668a9c
[gaim-migrate @ 17779]
I'm committing this to get it out of my tree...
As mentioned on gaim-devel, this normalizes some stuff. Mark wants to standardize on "username" instead. For recognition purposes, I'd prefer that, but using "screen name" is potentially useful in that users might not enter their OS username. In any case, it's not a huge deal to me either way. I believe the consensus before was for "screen name", and barring a consensus to change, "screen name" is the status quo anyway, so I'm making things consistent.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sun, 19 Nov 2006 07:00:25 +0000 |
parents | 5b389aacc06b |
children | 3f639d4991cb |
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EXTRA_DIST = \ dbus-analyze-functions.py \ dbus-analyze-types.py \ gaim-notifications-example \ gaim-remote \ gaim-send \ gaim-send-async \ gaim-url-handler \ Makefile.mingw \ win32/global.mak \ win32/libc_interface.c \ win32/libc_interface.h \ win32/libc_internal.h \ win32/libgaimrc.rc.in \ win32/rules.mak \ win32/targets.mak \ win32/wgaimerror.h \ win32/win32dep.c \ win32/giowin32.c \ win32/win32dep.h if USE_GCONFTOOL GCONF_DIR=gconf endif SUBDIRS = $(GCONF_DIR) plugins protocols gaim_coresources = \ account.c \ accountopt.c \ blist.c \ buddyicon.c \ cipher.c \ circbuffer.c \ cmds.c \ connection.c \ conversation.c \ core.c \ debug.c \ desktopitem.c \ eventloop.c \ ft.c \ idle.c \ imgstore.c \ log.c \ mime.c \ network.c \ ntlm.c \ notify.c \ plugin.c \ pluginpref.c \ pounce.c \ prefix.c \ prefs.c \ privacy.c \ proxy.c \ prpl.c \ request.c \ roomlist.c \ savedstatuses.c \ server.c \ signals.c \ dnsquery.c \ dnssrv.c\ status.c \ stringref.c \ stun.c \ sound.c \ sslconn.c \ upnp.c \ util.c \ value.c \ xmlnode.c \ whiteboard.c gaim_coreheaders = \ account.h \ accountopt.h \ blist.h \ buddyicon.h \ cipher.h \ circbuffer.h \ cmds.h \ connection.h \ conversation.h \ core.h \ dbus-maybe.h \ debug.h \ desktopitem.h \ eventloop.h \ ft.h \ gaim.h \ idle.h \ imgstore.h \ log.h \ mime.h \ network.h \ notify.h \ ntlm.h \ plugin.h \ pluginpref.h \ pounce.h \ prefs.h \ privacy.h \ proxy.h \ prpl.h \ request.h \ roomlist.h \ savedstatuses.h \ server.h \ signals.h \ dnsquery.h \ dnssrv.h \ status.h \ stringref.h \ stun.h \ sound.h \ sslconn.h \ upnp.h \ util.h \ value.h \ version.h \ xmlnode.h \ whiteboard.h if ENABLE_DBUS CLEANFILES = \ dbus-bindings.c \ dbus-client-binding.c \ dbus-client-binding.h \ dbus-types.c \ dbus-types.h \ gaim-client-bindings.c \ gaim-client-bindings.h \ gaim.service # gaim dbus server dbus_sources = dbus-server.c dbus-useful.c dbus_headers = dbus-bindings.h dbus-gaim.h dbus-server.h dbus-useful.h dbus-define-api.h dbus_exported = dbus-useful.h dbus-define-api.h account.h blist.h buddyicon.h connection.h conversation.h core.h log.h roomlist.h savedstatuses.h status.h server.h xmlnode.h gaim_build_coreheaders = $(addprefix $(srcdir)/, $(gaim_coreheaders)) dbus_build_exported = $(addprefix $(srcdir)/, $(dbus_exported)) dbus-types.c: dbus-analyze-types.py $(gaim_coreheaders) cat $(gaim_build_coreheaders) | $(PYTHON) $(srcdir)/dbus-analyze-types.py --pattern=GAIM_DBUS_DEFINE_TYPE\(%s\) > $@ dbus-types.h: dbus-analyze-types.py $(dbus_coreheaders) cat $(gaim_build_coreheaders) | $(PYTHON) $(srcdir)/dbus-analyze-types.py --pattern=GAIM_DBUS_DECLARE_TYPE\(%s\) > $@ dbus-bindings.c: dbus-analyze-functions.py $(dbus_exported) cat $(dbus_build_exported) | $(PYTHON) $(srcdir)/dbus-analyze-functions.py > $@ dbus-server.$(OBJEXT): dbus-bindings.c dbus-types.c dbus-types.h dbus-server.lo: dbus-bindings.c dbus-types.c dbus-types.h $(libgaim_la_OBJECTS): dbus-types.h # libgaim-client libgaim_client_lib = libgaim-client.la libgaim_client_la_SOURCES = gaim-client.c gaim-client.h libgaim_client_la_LIBADD = $(DBUS_LIBS) gaim-client-bindings.c: dbus-analyze-functions.py $(dbus_exported) cat $(dbus_build_exported) | $(PYTHON) $(srcdir)/dbus-analyze-functions.py --client > $@ gaim-client-bindings.h: dbus-analyze-types.py dbus-analyze-functions.py $(gaim_coreheaders) $(dbus_exported) cat $(gaim_build_coreheaders) | $(PYTHON) $(srcdir)/dbus-analyze-types.py --keyword=enum --verbatim > $@ cat $(dbus_build_exported) | $(PYTHON) $(srcdir)/dbus-analyze-functions.py --client --headers >> $@ $(libgaim_client_la_OBJECTS): gaim-client-bindings.h gaim-client-bindings.c # gaim-client-example gaim_client_example_SOURCES = gaim-client-example.c gaim_client_example_DEPENDENCIES = @LIBOBJS@ libgaim-client.la gaim_client_example_LDADD = \ @LIBOBJS@ \ libgaim-client.la \ $(GLIB_LIBS) \ $(DBUS_LIBS) bin_PROGRAMS = gaim-client-example gaim-client-example.$(OBJEXT): gaim-client-bindings.h # scripts bin_SCRIPTS = gaim-remote gaim-send gaim-send-async gaim-url-handler endif lib_LTLIBRARIES = libgaim.la $(libgaim_client_lib) libgaim_la_SOURCES = \ $(gaim_coresources) \ $(dbus_sources) noinst_HEADERS= \ internal.h \ prefix.h libgaimincludedir=$(includedir)/gaim libgaiminclude_HEADERS = \ $(gaim_coreheaders) \ $(dbus_headers) libgaim_la_DEPENDENCIES = @LIBOBJS@ $(STATIC_LINK_LIBS) libgaim_la_LDFLAGS = -export-dynamic libgaim_la_LIBADD = \ @LIBOBJS@ \ $(DBUS_LIBS) \ $(GLIB_LIBS) \ $(LIBXML_LIBS) \ $(LIBNM_LIBS) \ $(STATIC_LINK_LIBS) \ $(INTLLIBS) \ -lm AM_CPPFLAGS = \ -DBR_PTHREADS=0 \ -DDATADIR=\"$(datadir)\" \ -DLIBDIR=\"$(libdir)/gaim/\" \ -DLOCALEDIR=\"$(datadir)/locale\" \ -DSYSCONFDIR=\"$(sysconfdir)\" \ $(GLIB_CFLAGS) \ $(DEBUG_CFLAGS) \ $(DBUS_CFLAGS) \ $(LIBXML_CFLAGS) \ $(LIBNM_CFLAGS)