Mercurial > pidgin
view libgaim/prefs.h @ 14313:8a2b571f9990
[gaim-migrate @ 17005]
a prpl's set_idle function can be called before the login function
this is because the signing-on signal is emitted, and there's a callback to check idle and update all the prpls attached to that signal
this meant that if you were idle, and got disconnected from jabber, upon attempting to reconnect, you'd segfault
I've changed how jabber handles idle updates to work around this. someone may want to audit the other prpls, to make sure their set_idle callbacks (if any) don't assume the connection is up
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Wed, 23 Aug 2006 16:36:58 +0000 |
parents | 60b1bc8dbf37 |
children | e68e20e6a653 |
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/** * @file prefs.h Prefs API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _GAIM_PREFS_H_ #define _GAIM_PREFS_H_ #include <glib.h> /** * String format for preferences. */ typedef enum { GAIM_STRING_FORMAT_TYPE_NONE = 0, GAIM_STRING_FORMAT_TYPE_MULTILINE = 1 << 0, GAIM_STRING_FORMAT_TYPE_HTML = 1 << 1 } GaimStringFormatType; /** * Pref data types. */ typedef enum _GaimPrefType { GAIM_PREF_NONE, GAIM_PREF_BOOLEAN, GAIM_PREF_INT, GAIM_PREF_STRING, GAIM_PREF_STRING_LIST } GaimPrefType; /** * Pref change callback type */ typedef void (*GaimPrefCallback) (const char *name, GaimPrefType type, gconstpointer val, gpointer data); #ifdef __cplusplus extern "C" { #endif /**************************************************************************/ /** @name Prefs API */ /**************************************************************************/ /*@{*/ /** * Returns the prefs subsystem handle. * * @return The prefs subsystem handle. */ void *gaim_prefs_get_handle(void); /** * Initialize core prefs */ void gaim_prefs_init(void); /** * Uninitializes the prefs subsystem. */ void gaim_prefs_uninit(void); /** * Add a new typeless pref. * * @param name The name of the pref */ void gaim_prefs_add_none(const char *name); /** * Add a new boolean pref. * * @param name The name of the pref * @param value The initial value to set */ void gaim_prefs_add_bool(const char *name, gboolean value); /** * Add a new integer pref. * * @param name The name of the pref * @param value The initial value to set */ void gaim_prefs_add_int(const char *name, int value); /** * Add a new string pref. * * @param name The name of the pref * @param value The initial value to set */ void gaim_prefs_add_string(const char *name, const char *value); /** * Add a new string list pref. * * @param name The name of the pref * @param value The initial value to set */ void gaim_prefs_add_string_list(const char *name, GList *value); /** * Remove a pref. * * @param name The name of the pref */ void gaim_prefs_remove(const char *name); /** * Rename a pref * * @param oldname The old name of the pref * @param newname The new name for the pref */ void gaim_prefs_rename(const char *oldname, const char *newname); /** * Rename a boolean pref, toggling it's value * * @param oldname The old name of the pref * @param newname The new name for the pref */ void gaim_prefs_rename_boolean_toggle(const char *oldname, const char *newname); /** * Remove all prefs. */ void gaim_prefs_destroy(void); /** * Set raw pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_generic(const char *name, gpointer value); /** * Set boolean pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_bool(const char *name, gboolean value); /** * Set integer pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_int(const char *name, int value); /** * Set string pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_string(const char *name, const char *value); /** * Set string pref value * * @param name The name of the pref * @param value The value to set */ void gaim_prefs_set_string_list(const char *name, GList *value); /** * Check if a pref exists * * @param name The name of the pref * @return TRUE if the pref exists. Otherwise FALSE. */ gboolean gaim_prefs_exists(const char *name); /** * Get pref type * * @param name The name of the pref * @return The type of the pref */ GaimPrefType gaim_prefs_get_type(const char *name); /** * Get boolean pref value * * @param name The name of the pref * @return The value of the pref */ gboolean gaim_prefs_get_bool(const char *name); /** * Get integer pref value * * @param name The name of the pref * @return The value of the pref */ int gaim_prefs_get_int(const char *name); /** * Get string pref value * * @param name The name of the pref * @return The value of the pref */ const char *gaim_prefs_get_string(const char *name); /** * Get string list pref value * * @param name The name of the pref * @return The value of the pref */ GList *gaim_prefs_get_string_list(const char *name); /** * Add a callback to a pref (and its children) */ guint gaim_prefs_connect_callback(void *handle, const char *name, GaimPrefCallback cb, gpointer data); /** * Remove a callback to a pref */ void gaim_prefs_disconnect_callback(guint callback_id); /** * Remove all pref callbacks by handle */ void gaim_prefs_disconnect_by_handle(void *handle); /** * Trigger callbacks as if the pref changed */ void gaim_prefs_trigger_callback(const char *name); /** * Read preferences */ gboolean gaim_prefs_load(void); /** * Rename legacy prefs and delete some that no longer exist. */ void gaim_prefs_update_old(void); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_PREFS_H_ */