view src/gtkgaim-disclosure.h @ 11052:8a68c933a5dd

[gaim-migrate @ 12990] Patch #1227165 from sadrul This patch probes plugins when the plugin page is loaded in preferences. This allows users to activate newly installed plugins without restarting Gaim. The only way I can see this being a problem is if you installed a plugin which was version-compatible but binary incompatible. (For example, you're working on Gaim HEAD and change a public struct in a way that's binary backwards incompatible, build a plugin against it, install the plugin, and open the preferences page of a running copy of Gaim from before the change.) Even then, depending on the particular plugin and binary incompatibility, you might have to activate the plugin before Gaim would crash. So, unless I'm missing something, this should be safe. Let's see how it goes. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 03 Jul 2005 05:28:57 +0000
parents ec140184437b
children
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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
 *  Gaim is the legal property of its developers, whose names are too numerous
 *  to list here.  Please refer to the COPYRIGHT file distributed with this
 *  source distribution.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA.
 *
 */
#ifndef __GAIM_GAIM_DISCLOSURE_H__
#define __GAIM_GAIM_DISCLOSURE_H__

#include "eventloop.h"

#include <gtk/gtkcheckbutton.h>

#ifdef __cplusplus
extern "C" {
#pragma }
#endif

#define GAIM_DISCLOSURE_TYPE (gaim_disclosure_get_type ())
#define GAIM_DISCLOSURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GAIM_DISCLOSURE_TYPE, GaimDisclosure))
#define GAIM_DISCLOSURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GAIM_DISCLOSURE_TYPE, GaimDisclosureClass))
#define IS_GAIM_DISCLOSURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GAIM_DISCLOSURE_TYPE))
#define IS_GAIM_DISCLOSURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GAIM_DISCLOSURE_TYPE))

typedef struct _GaimDisclosure GaimDisclosure;
typedef struct _GaimDisclosureClass GaimDisclosureClass;
typedef struct _GaimDisclosurePrivate GaimDisclosurePrivate;

struct _GaimDisclosure {
	GtkCheckButton parent;

	GaimDisclosurePrivate *priv;
};

struct _GaimDisclosureClass {
	GtkCheckButtonClass parent_class;
};

GType gaim_disclosure_get_type (void);
GtkWidget *gaim_disclosure_new (const char *shown, const char *hidden);
void gaim_disclosure_set_container (GaimDisclosure *disclosure,
									GtkWidget *container);

#ifdef __cplusplus
}
#endif

#endif