view src/gtkgaim.h @ 11052:8a68c933a5dd

[gaim-migrate @ 12990] Patch #1227165 from sadrul This patch probes plugins when the plugin page is loaded in preferences. This allows users to activate newly installed plugins without restarting Gaim. The only way I can see this being a problem is if you installed a plugin which was version-compatible but binary incompatible. (For example, you're working on Gaim HEAD and change a public struct in a way that's binary backwards incompatible, build a plugin against it, install the plugin, and open the preferences page of a running copy of Gaim from before the change.) Even then, depending on the particular plugin and binary incompatibility, you might have to activate the plugin before Gaim would crash. So, unless I'm missing something, this should be safe. Let's see how it goes. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 03 Jul 2005 05:28:57 +0000
parents 11e465b55fe6
children 239918d22c5f
line wrap: on
line source

/**
 * @file gtkgaim.h UI definitions and includes
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_GTKGAIM_H_
#define _GAIM_GTKGAIM_H_

#ifndef _WIN32
# include <gdk/gdkx.h>
#endif

#include <gtk/gtk.h>

/**
 * Our UI's identifier.
 */
#define GAIM_GTK_UI "gtk-gaim"

#ifndef _WIN32
# define GAIM_ALERT_TITLE ""
#else
# define GAIM_ALERT_TITLE "Gaim"
#endif

/**
 * This is backwards-compatibility code for older versions of GTK+ (< 2.4.x)
 * It defines the new wrap behavior (unknown in earlier versions)
 * as the old (slightly buggy) wrap behavior.
 */
#if (!GTK_CHECK_VERSION(2,4,0))
#define GTK_WRAP_WORD_CHAR GTK_WRAP_WORD
#endif


#endif /* _GAIM_GTKGAIM_H_ */