view src/privacy.c @ 11052:8a68c933a5dd

[gaim-migrate @ 12990] Patch #1227165 from sadrul This patch probes plugins when the plugin page is loaded in preferences. This allows users to activate newly installed plugins without restarting Gaim. The only way I can see this being a problem is if you installed a plugin which was version-compatible but binary incompatible. (For example, you're working on Gaim HEAD and change a public struct in a way that's binary backwards incompatible, build a plugin against it, install the plugin, and open the preferences page of a running copy of Gaim from before the change.) Even then, depending on the particular plugin and binary incompatibility, you might have to activate the plugin before Gaim would crash. So, unless I'm missing something, this should be safe. Let's see how it goes. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 03 Jul 2005 05:28:57 +0000
parents a4ae4fb7f939
children f03dce7ea408
line wrap: on
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/**
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"

#include "account.h"
#include "privacy.h"
#include "server.h"
#include "util.h"

static GaimPrivacyUiOps *privacy_ops = NULL;

gboolean
gaim_privacy_permit_add(GaimAccount *account, const char *who,
						gboolean local_only)
{
	GSList *l;
	char *name;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->permit; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data)))
			break;
	}

	g_free(name);

	if (l != NULL)
		return FALSE;

	account->permit = g_slist_append(account->permit, g_strdup(who));

	if (!local_only && gaim_account_is_connected(account))
		serv_add_permit(gaim_account_get_connection(account), who);

	if (privacy_ops != NULL && privacy_ops->permit_added != NULL)
		privacy_ops->permit_added(account, who);

	gaim_blist_schedule_save();

	return TRUE;
}

gboolean
gaim_privacy_permit_remove(GaimAccount *account, const char *who,
						   gboolean local_only)
{
	GSList *l;
	char *name;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->permit; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data)))
			break;
	}

	g_free(name);

	if (l == NULL)
		return FALSE;

	account->permit = g_slist_remove(account->permit, l->data);
	g_free(l->data);

	if (!local_only && gaim_account_is_connected(account))
		serv_rem_permit(gaim_account_get_connection(account), who);

	if (privacy_ops != NULL && privacy_ops->permit_removed != NULL)
		privacy_ops->permit_removed(account, who);

	gaim_blist_schedule_save();

	return TRUE;
}

gboolean
gaim_privacy_deny_add(GaimAccount *account, const char *who,
					  gboolean local_only)
{
	GSList *l;
	char *name;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->deny; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data)))
			break;
	}

	g_free(name);

	if (l != NULL)
		return FALSE;

	account->deny = g_slist_append(account->deny, g_strdup(who));

	if (!local_only && gaim_account_is_connected(account))
		serv_add_deny(gaim_account_get_connection(account), who);

	if (privacy_ops != NULL && privacy_ops->deny_added != NULL)
		privacy_ops->deny_added(account, who);

	gaim_blist_schedule_save();

	return TRUE;
}

gboolean
gaim_privacy_deny_remove(GaimAccount *account, const char *who,
						 gboolean local_only)
{
	GSList *l;
	char *name;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->deny; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data)))
			break;
	}

	g_free(name);

	if (l == NULL)
		return FALSE;

	account->deny = g_slist_remove(account->deny, l->data);
	g_free(l->data);

	if (!local_only && gaim_account_is_connected(account))
		serv_rem_deny(gaim_account_get_connection(account), who);

	if (privacy_ops != NULL && privacy_ops->deny_removed != NULL)
		privacy_ops->deny_removed(account, who);

	gaim_blist_schedule_save();

	return TRUE;
}

void
gaim_privacy_set_ui_ops(GaimPrivacyUiOps *ops)
{
	privacy_ops = ops;
}

GaimPrivacyUiOps *
gaim_privacy_get_ui_ops(void)
{
	return privacy_ops;
}

void
gaim_privacy_init(void)
{
}