view src/protocols/msn/servconn.h @ 11052:8a68c933a5dd

[gaim-migrate @ 12990] Patch #1227165 from sadrul This patch probes plugins when the plugin page is loaded in preferences. This allows users to activate newly installed plugins without restarting Gaim. The only way I can see this being a problem is if you installed a plugin which was version-compatible but binary incompatible. (For example, you're working on Gaim HEAD and change a public struct in a way that's binary backwards incompatible, build a plugin against it, install the plugin, and open the preferences page of a running copy of Gaim from before the change.) Even then, depending on the particular plugin and binary incompatibility, you might have to activate the plugin before Gaim would crash. So, unless I'm missing something, this should be safe. Let's see how it goes. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 03 Jul 2005 05:28:57 +0000
parents bcfea6c3d5c9
children 33bef17125c2
line wrap: on
line source

/**
 * @file servconn.h Server connection functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_SERVCONN_H_
#define _MSN_SERVCONN_H_

typedef struct _MsnServConn MsnServConn;

#include "session.h"
#include "cmdproc.h"

#include "proxy.h"
#include "httpconn.h"

/**
 * Connection error types.
 */
typedef enum
{
	MSN_SERVCONN_ERROR_NONE,
	MSN_SERVCONN_ERROR_CONNECT,
	MSN_SERVCONN_ERROR_WRITE,
	MSN_SERVCONN_ERROR_READ,

} MsnServConnError;

/**
 * Connection types.
 */
typedef enum
{
	MSN_SERVCONN_NS,
	MSN_SERVCONN_SB

} MsnServConnType;

/**
 * A Connection.
 */
struct _MsnServConn
{
	MsnServConnType type; /**< The type of this connection. */
	MsnSession *session;  /**< The MSN session of this connection. */
	MsnCmdProc *cmdproc;  /**< The command processor of this connection. */

	gboolean connected;   /**< A flag that states if it's connected. */
	gboolean processing;  /**< A flag that states if something is working
							with this connection. */
	gboolean wasted;      /**< A flag that states if it should be destroyed. */

	char *host; /**< The host this connection is connected or should be
				  connected to. */
	int num; /**< A number id of this connection. */

	MsnHttpConn *httpconn; /**< The HTTP connection this connection should use. */

	int fd; /**< The connection's file descriptor. */
	int inpa; /**< The connection's input handler. */

	char *rx_buf; /**< The receive buffer. */
	int rx_len; /**< The receive buffer lenght. */

	size_t payload_len; /**< The length of the payload.
						  It's only set when we've received a command that
						  has a payload. */

	void (*connect_cb)(MsnServConn *); /**< The callback to call when connecting. */
	void (*disconnect_cb)(MsnServConn *); /**< The callback to call when disconnecting. */
	void (*destroy_cb)(MsnServConn *); /**< The callback to call when destroying. */
};

/**
 * Creates a new connection object.
 *
 * @param session The session.
 * @param type The type of the connection.
 */
MsnServConn *msn_servconn_new(MsnSession *session, MsnServConnType type);

/**
 * Destroys a connection object.
 *
 * @param servconn The connection.
 */
void msn_servconn_destroy(MsnServConn *servconn);

/**
 * Connects to a host.
 *
 * @param servconn The connection.
 * @param host The host.
 * @param port The port.
 */
gboolean msn_servconn_connect(MsnServConn *servconn, const char *host, int port);

/**
 * Disconnects.
 *
 * @param servconn The connection.
 */
void msn_servconn_disconnect(MsnServConn *servconn);

/**
 * Sets the connect callback.
 *
 * @param servconn The servconn.
 * @param connect_cb The connect callback.
 */
void msn_servconn_set_connect_cb(MsnServConn *servconn,
								 void (*connect_cb)(MsnServConn *));
/**
 * Sets the disconnect callback.
 *
 * @param servconn The servconn.
 * @param disconnect_cb The disconnect callback.
 */
void msn_servconn_set_disconnect_cb(MsnServConn *servconn,
									void (*disconnect_cb)(MsnServConn *));
/**
 * Sets the destroy callback.
 *
 * @param servconn The servconn that's being destroyed.
 * @param destroy_cb The destroy callback.
 */
void msn_servconn_set_destroy_cb(MsnServConn *servconn,
								 void (*destroy_cb)(MsnServConn *));

/**
 * Writes a chunck of data to the servconn.
 *
 * @param servconn The servconn.
 * @param buf The data to write.
 * @param size The size of the data.
 */
size_t msn_servconn_write(MsnServConn *servconn, const char *buf,
						  size_t size);

/**
 * Function to call whenever an error related to a switchboard occurs.
 *
 * @param servconn The servconn.
 * @param error The error that happened.
 */
void msn_servconn_got_error(MsnServConn *servconn, MsnServConnError error);

#endif /* _MSN_SERVCONN_H_ */